diff --git a/item_transport.lua b/item_transport.lua index 12d9e7a..215b65e 100644 --- a/item_transport.lua +++ b/item_transport.lua @@ -1,4 +1,8 @@ local luaentity = pipeworks.luaentity +local enable_max_limit = minetest.setting_get("pipeworks_enable_items_per_tube_limit") +local max_tube_limit = minetest.setting_get("pipeworks_max_items_per_tube") or 40 + +pipeworks.tube_item_count = {} function pipeworks.tube_item(pos, item) error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead") @@ -77,6 +81,21 @@ local function go_next(pos, velocity, stack) end end + if enable_max_limit then + local itemcount = #minetest.get_objects_inside_radius(pos, 0.5) + + local h = minetest.hash_node_position(pos) + if itemcount > max_tube_limit then + cmeta:set_string("the_tube_was", minetest.serialize(cnode)) + print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")") + minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"}) + pipeworks.scan_for_tube_objects(pos) + pipeworks.tube_item_count[h] = 0 + else + pipeworks.tube_item_count[h] = itemcount + end + end + if not next_positions[1] then return false, nil end diff --git a/routing_tubes.lua b/routing_tubes.lua index f415c3e..fa5cefe 100644 --- a/routing_tubes.lua +++ b/routing_tubes.lua @@ -1,3 +1,4 @@ + -- the default tube and default textures pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment") minetest.register_craft( { @@ -9,6 +10,28 @@ minetest.register_craft( { }, }) +pipeworks.register_tube("pipeworks:broken_tube", { + description = "Broken Tube (you hacker you)", + plain = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } }, + noctr = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } }, + ends = { { name = "pipeworks_broken_tube_end.png", color = nodecolor } }, + short = { name = "pipeworks_broken_tube_short.png", color = nodecolor }, + node_def = { + drop = "pipeworks:tube_1", + groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1}, + tube = { + insert_object = function(pos, node, stack, direction) + minetest.item_drop(stack, nil, pos) + return ItemStack("") + end, + can_insert = function(pos,node,stack,direction) + return true + end, + priority = 50, + } + } +}) + -- the high priority tube is a low-cpu replacement for sorting tubes in situations -- where players would use them for simple routing (turning off paths) -- without doing actual sorting, like at outputs of tubedevices that might both accept and eject items diff --git a/textures/pipeworks_broken_tube_end.png b/textures/pipeworks_broken_tube_end.png new file mode 100644 index 0000000..1829f8c Binary files /dev/null and b/textures/pipeworks_broken_tube_end.png differ diff --git a/textures/pipeworks_broken_tube_inv.png b/textures/pipeworks_broken_tube_inv.png new file mode 100644 index 0000000..5b8d707 Binary files /dev/null and b/textures/pipeworks_broken_tube_inv.png differ diff --git a/textures/pipeworks_broken_tube_noctr.png b/textures/pipeworks_broken_tube_noctr.png new file mode 100644 index 0000000..a17da5f Binary files /dev/null and b/textures/pipeworks_broken_tube_noctr.png differ diff --git a/textures/pipeworks_broken_tube_plain.png b/textures/pipeworks_broken_tube_plain.png new file mode 100644 index 0000000..7957e59 Binary files /dev/null and b/textures/pipeworks_broken_tube_plain.png differ diff --git a/textures/pipeworks_broken_tube_short.png b/textures/pipeworks_broken_tube_short.png new file mode 100644 index 0000000..237fec5 Binary files /dev/null and b/textures/pipeworks_broken_tube_short.png differ