diff --git a/compat-chests.lua b/compat-chests.lua new file mode 100644 index 0000000..ef771ab --- /dev/null +++ b/compat-chests.lua @@ -0,0 +1,185 @@ +-- this bit of code modifies the default chests and furnaces to be compatible +-- with pipeworks. +-- +-- the formspecs found here are basically copies of the ones from minetest_game +-- plus bits from pipeworks' sorting tubes + +local fs_helpers = pipeworks.fs_helpers + +local base_chest_formspec = "size[8,9]" .. + default.gui_bg .. + default.gui_bg_img .. + default.gui_slots .. + "list[current_player;main;0,4.85;8,1;]" .. + "list[current_player;main;0,6.08;8,3;8]" .. + "listring[current_player;main]" .. + default.get_hotbar_bg(0,4.85) + +local function update_chest_formspec(pos) + local meta = minetest.get_meta(pos) + local formspec = base_chest_formspec .. + "list[current_name;main;0,0.3;8,4;]" .. + "listring[current_name;main]" .. + fs_helpers.cycling_button( + meta, + "image_button[0,4.3;1,0.6", + "splitstacks", + { + {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, + {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} + } + ).."label[0.9,4.31;Allow splitting incoming stacks from tubes]" + meta:set_string("formspec", formspec) +end + +minetest.override_item("default:chest", { + tiles = { + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_front.png" + }, + groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1}, + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:add_item("main", stack) + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if meta:get_int("splitstacks") == 1 then + stack = stack:peek_item(1) + end + return inv:room_for_item("main", stack) + end, + input_inventory = "main", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + after_place_node = pipeworks.after_place, + after_dig_node = pipeworks.after_dig, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + update_chest_formspec(pos) + end, + on_receive_fields = function(pos, formname, fields, sender) + if not pipeworks.may_configure(pos, sender) then return end + fs_helpers.on_receive_fields(pos, fields) + update_chest_formspec(pos) + end, +}) + +-- ===================== + +local function get_locked_chest_formspec(pos) + local spos = pos.x .. "," .. pos.y .. "," .. pos.z + local formspec = base_chest_formspec .. + "list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" .. + "listring[nodemeta:" .. spos .. ";main]" + return formspec +end + +local function setup_locked_formspec(pos, meta) + meta:set_string("formspec", + get_locked_chest_formspec(pos) .. + fs_helpers.cycling_button( + meta, + "image_button[0,4.3;1,0.6", + "splitstacks", + { + {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, + {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} + } + ).."label[0.9,4.31;Allow splitting incoming stacks from tubes]" + ) +end + +minetest.override_item("default:chest_locked", { + tiles = { + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_lock.png" + }, + groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1}, + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + return inv:add_item("main", stack) + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if meta:get_int("splitstacks") == 1 then + stack = stack:peek_item(1) + end + return inv:room_for_item("main", stack) + end, + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + after_place_node = function (pos, placer) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name() or "") + meta:set_string("infotext", "Locked Chest (owned by ".. + meta:get_string("owner")..")") + pipeworks.after_place(pos) + end, + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + if default.can_interact_with_node(clicker, pos) then + local meta = minetest.get_meta(pos) + local formspec = meta:get_string("formspec") + print("on_rightclick") + print(dump(formspec)) + setup_locked_formspec(pos, meta, clicker) + minetest.show_formspec( + clicker:get_player_name(), + "default:chest_locked", + get_locked_chest_formspec(pos) + ) + end + return itemstack + end, + on_key_use = function(pos, player) + local secret = minetest.get_meta(pos):get_string("key_lock_secret") + local itemstack = player:get_wielded_item() + local key_meta = itemstack:get_meta() + + if key_meta:get_string("secret") == "" then + key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret) + itemstack:set_metadata("") + end + + if secret ~= key_meta:get_string("secret") then + return + end + setup_locked_formspec(pos, minetest.get_meta(pos)) + end, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + setup_locked_formspec(pos, meta) + end, + on_receive_fields = function(pos, formname, fields, sender) + if not pipeworks.may_configure(pos, sender) then return end + fs_helpers.on_receive_fields(pos, fields) + local formspec = get_locked_chest_formspec(pos) + print("on_receive_fields") + print(dump(formspec)) + + if formspec == "" then + meta:set_string("formspec", formspec) + else + setup_locked_formspec(pos, minetest.get_meta(pos)) + end + end, + after_dig_node = pipeworks.after_dig +}) diff --git a/compat-furnaces.lua b/compat-furnaces.lua new file mode 100644 index 0000000..ae63e3a --- /dev/null +++ b/compat-furnaces.lua @@ -0,0 +1,431 @@ + +-- this file is basically a modified copy of +-- minetest_game/mods/default/furnaces.lua + +local fs_helpers = pipeworks.fs_helpers + +local function active_formspec(fuel_percent, item_percent, pos, meta) + local formspec = + "size[8,8.5]".. + default.gui_bg.. + default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. + (100-fuel_percent)..":default_furnace_fire_fg.png]".. + "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. + (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. + "list[current_name;dst;4.75,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + "listring[current_name;dst]".. + "listring[current_player;main]".. + "listring[current_name;src]".. + "listring[current_player;main]".. + "listring[current_name;fuel]".. + "listring[current_player;main]".. + default.get_hotbar_bg(0, 4.25) .. + fs_helpers.cycling_button( + meta, + "image_button[0,3.5;1,0.6", + "split_material_stacks", + { + {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, + {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} + } + ).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]" + return formspec +end + +local function inactive_formspec(pos, meta) + local formspec = "size[8,8.5]".. + default.gui_bg.. + default.gui_bg_img.. + default.gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. + "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. + "list[current_name;dst;4.75,0.96;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + "listring[current_name;dst]".. + "listring[current_player;main]".. + "listring[current_name;src]".. + "listring[current_player;main]".. + "listring[current_name;fuel]".. + "listring[current_player;main]".. + default.get_hotbar_bg(0, 4.25) .. + fs_helpers.cycling_button( + meta, + "image_button[0,3.5;1,0.6", + "split_material_stacks", + { + {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}, + {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"} + } + ).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]" + return formspec +end + +-- +-- Node callback functions that are the same for active and inactive furnace +-- + +local function can_dig(pos, player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") +end + +local function allow_metadata_inventory_put(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext", "Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end +end + +local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) +end + +local function allow_metadata_inventory_take(pos, listname, index, stack, player) + if minetest.is_protected(pos, player:get_player_name()) then + return 0 + end + return stack:get_count() +end + +local function swap_node(pos, name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos, node) +end + +local function furnace_node_timer(pos, elapsed) + -- + -- Inizialize metadata + -- + local meta = minetest.get_meta(pos) + local fuel_time = meta:get_float("fuel_time") or 0 + local src_time = meta:get_float("src_time") or 0 + local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 + + local inv = meta:get_inventory() + local srclist, fuellist + + local cookable, cooked + local fuel + + local update = true + while update do + update = false + + srclist = inv:get_list("src") + fuellist = inv:get_list("fuel") + + -- + -- Cooking + -- + + -- Check if we have cookable content + local aftercooked + cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + cookable = cooked.time ~= 0 + + -- Check if we have enough fuel to burn + if fuel_time < fuel_totaltime then + -- The furnace is currently active and has enough fuel + fuel_time = fuel_time + elapsed + -- If there is a cookable item then check if it is ready yet + if cookable then + src_time = src_time + elapsed + if src_time >= cooked.time then + -- Place result in dst list if possible + if inv:room_for_item("dst", cooked.item) then + inv:add_item("dst", cooked.item) + inv:set_stack("src", 1, aftercooked.items[1]) + src_time = src_time - cooked.time + update = true + end + end + end + else + -- Furnace ran out of fuel + if cookable then + -- We need to get new fuel + local afterfuel + fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + + if fuel.time == 0 then + -- No valid fuel in fuel list + fuel_totaltime = 0 + src_time = 0 + else + -- Take fuel from fuel list + inv:set_stack("fuel", 1, afterfuel.items[1]) + update = true + fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime) + src_time = src_time + elapsed + end + else + -- We don't need to get new fuel since there is no cookable item + fuel_totaltime = 0 + src_time = 0 + end + fuel_time = 0 + end + + elapsed = 0 + end + + if fuel and fuel_totaltime > fuel.time then + fuel_totaltime = fuel.time + end + if srclist[1]:is_empty() then + src_time = 0 + end + + -- + -- Update formspec, infotext and node + -- + local formspec = inactive_formspec(pos, meta) + local item_state + local item_percent = 0 + if cookable then + item_percent = math.floor(src_time / cooked.time * 100) + if item_percent > 100 then + item_state = "100% (output full)" + else + item_state = item_percent .. "%" + end + else + if srclist[1]:is_empty() then + item_state = "Empty" + else + item_state = "Not cookable" + end + end + + local fuel_state = "Empty" + local active = "inactive " + local result = false + + if fuel_totaltime ~= 0 then + active = "active " + local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) + fuel_state = fuel_percent .. "%" + formspec = active_formspec(fuel_percent, item_percent, pos, meta) + swap_node(pos, "default:furnace_active") + -- make sure timer restarts automatically + result = true + else + if not fuellist[1]:is_empty() then + fuel_state = "0%" + end + swap_node(pos, "default:furnace") + -- stop timer on the inactive furnace + minetest.get_node_timer(pos):stop() + end + + local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" + + -- + -- Set meta values + -- + meta:set_float("fuel_totaltime", fuel_totaltime) + meta:set_float("fuel_time", fuel_time) + meta:set_float("src_time", src_time) + meta:set_string("formspec", formspec) + meta:set_string("infotext", infotext) + + return result +end + +-- +-- Node definitions +-- + +minetest.register_node(":default:furnace", { + description = "Furnace", + tiles = { + "default_furnace_top.png^pipeworks_tube_connection_stony.png", + "default_furnace_bottom.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + "default_furnace_front.png" + }, + groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1}, + tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + if not timer:is_started() then + timer:start(1.0) + end + if direction.y == 1 then + return inv:add_item("fuel", stack) + else + return inv:add_item("src", stack) + end + end, + can_insert = function(pos,node,stack,direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if direction.y == 1 then + return inv:room_for_item("fuel", stack) + else + if meta:get_int("split_material_stacks") == 1 then + stack = stack:peek_item(1) + end + return inv:room_for_item("src", stack) + end + end, + input_inventory = "dst", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + paramtype2 = "facedir", + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + + can_dig = can_dig, + + on_timer = furnace_node_timer, + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", inactive_formspec(pos, meta)) + local inv = meta:get_inventory() + inv:set_size('src', 1) + inv:set_size('fuel', 1) + inv:set_size('dst', 4) + end, + + on_metadata_inventory_move = function(pos) + minetest.get_node_timer(pos):start(1.0) + end, + on_metadata_inventory_put = function(pos) + -- start timer function, it will sort out whether furnace can burn or not. + minetest.get_node_timer(pos):start(1.0) + end, + on_blast = function(pos) + local drops = {} + default.get_inventory_drops(pos, "src", drops) + default.get_inventory_drops(pos, "fuel", drops) + default.get_inventory_drops(pos, "dst", drops) + drops[#drops+1] = "default:furnace" + minetest.remove_node(pos) + return drops + end, + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, + on_receive_fields = function(pos, formname, fields, sender) + if not pipeworks.may_configure(pos, sender) then return end + fs_helpers.on_receive_fields(pos, fields) + local meta = minetest.get_meta(pos) + local formspec = inactive_formspec(pos, meta) + meta:set_string("formspec", formspec) + end, + after_place_node = pipeworks.after_place, + after_dig_node = pipeworks.after_dig +}) + +minetest.register_node(":default:furnace_active", { + description = "Furnace", + tiles = { + "default_furnace_top.png^pipeworks_tube_connection_stony.png", + "default_furnace_bottom.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + "default_furnace_side.png^pipeworks_tube_connection_stony.png", + { + image = "default_furnace_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1.5 + }, + } + }, + groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1}, + tube = { + insert_object = function(pos,node,stack,direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local timer = minetest.get_node_timer(pos) + if not timer:is_started() then + timer:start(1.0) + end + if direction.y == 1 then + return inv:add_item("fuel", stack) + else + return inv:add_item("src", stack) + end + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if direction.y == 1 then + return inv:room_for_item("fuel", stack) + else + if meta:get_int("split_material_stacks") == 1 then + stack = stack:peek_item(1) + end + return inv:room_for_item("src", stack) + end + end, + input_inventory = "dst", + connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1} + }, + paramtype2 = "facedir", + light_source = 8, + drop = "default:furnace", + legacy_facedir_simple = true, + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_timer = furnace_node_timer, + + can_dig = can_dig, + + allow_metadata_inventory_put = allow_metadata_inventory_put, + allow_metadata_inventory_move = allow_metadata_inventory_move, + allow_metadata_inventory_take = allow_metadata_inventory_take, + on_receive_fields = function(pos, formname, fields, sender) + if not pipeworks.may_configure(pos, sender) then return end + fs_helpers.on_receive_fields(pos, fields) + local meta = minetest.get_meta(pos) + local formspec = active_formspec(0, 0, pos, meta) + meta:set_string("formspec", formspec) + end, + after_place_node = pipeworks.after_place, + after_dig_node = pipeworks.after_dig +}) + diff --git a/compat.lua b/compat-old.lua similarity index 100% rename from compat.lua rename to compat-old.lua diff --git a/init.lua b/init.lua index 499f6ba..7b0efd3 100644 --- a/init.lua +++ b/init.lua @@ -108,7 +108,10 @@ dofile(pipeworks.modpath.."/wielder.lua") if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end -if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end +if pipeworks.enable_redefines then + dofile(pipeworks.modpath.."/compat-chests.lua") + dofile(pipeworks.modpath.."/compat-furnaces.lua") +end if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty") diff --git a/textures/pipeworks_button_interm.png b/textures/pipeworks_button_interm.png index 47320ce..0d4c558 100644 Binary files a/textures/pipeworks_button_interm.png and b/textures/pipeworks_button_interm.png differ diff --git a/textures/pipeworks_button_off.png b/textures/pipeworks_button_off.png index 319fc6e..3836d19 100644 Binary files a/textures/pipeworks_button_off.png and b/textures/pipeworks_button_off.png differ diff --git a/textures/pipeworks_button_on.png b/textures/pipeworks_button_on.png index a9884cf..a42eb05 100644 Binary files a/textures/pipeworks_button_on.png and b/textures/pipeworks_button_on.png differ