diff --git a/wielder.lua b/wielder.lua index f4bdcfe..098f3cd 100644 --- a/wielder.lua +++ b/wielder.lua @@ -104,6 +104,39 @@ local function wielder_on(data, wielder_pos, wielder_node) set_attach = delay(), set_detach = delay(), set_bone_position = delay(), + hud_channge = delay(), + get_breath = delay(11), + -- TODO "implement" all these + -- set_armor_groups + -- get_armor_groups + -- get_animation + -- get_attach + -- get_bone_position + -- get_properties + -- get_player_velocity + -- set_look_pitch + -- set_look_yaw + -- set_breath + -- set_physics_override + -- get_physics_override + -- hud_add + -- hud_remove + -- hud_change + -- hud_get + -- hud_set_flags + -- hud_get_flags + -- hud_set_hotbar_itemcount + -- hud_get_hotbar_itemcount + -- hud_set_hotbar_image + -- hud_get_hotbar_image + -- hud_set_hotbar_selected_image + -- hud_get_hotbar_selected_image + -- hud_replace_builtin + -- set_sky + -- get_sky + -- override_day_night_ratio + -- get_day_night_ratio + -- set_local_animation } local pointed_thing = { type="node", under=under_pos, above=above_pos } data.act(virtplayer, pointed_thing)