local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"]) local tube_entry = "^pipeworks_tube_connection_stony.png" local groups = old_furnace.groups groups["tubedevice"] = 1 groups["tubedevice_receiver"] = 1 local groups_active = table.copy(groups) groups_active["not_in_creative_inventory"] = 1 -- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv local function give_xp(pos, player) local meta = minetest.get_meta(pos) local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95) local xp = meta:get_int("xp") if xp > 0 then mcl_experience.throw_xp(vector.add(pos, dir), xp) meta:set_int("xp", 0) end end local override = {} override.tiles = { "default_furnace_top.png"..tube_entry, "default_furnace_bottom.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_front.png" } override.groups = groups override.tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(1.0) end if direction.y == 1 then return inv:add_item("fuel", stack) else return inv:add_item("src", stack) end end, can_insert = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else if meta:get_int("split_material_stacks") == 1 then stack = stack:peek_item(1) end return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1} } override.after_place_node = function(pos, placer, itemstack, pointed_thing) pipeworks.after_place(pos, placer, itemstack, pointed_thing) end override.after_dig_node = function(pos, oldnode, oldmetadata, digger) old_furnace.after_dig_node(pos, oldnode, oldmetadata, digger) pipeworks.after_dig(pos) end override.on_metadata_inventory_take = function(pos, listname, index, stack, player) if listname == "dst" then if stack:get_name() == "mcl_core:iron_ingot" then awards.unlock(player:get_player_name(), "mcl:acquireIron") elseif stack:get_name() == "mcl_fishing:fish_cooked" then awards.unlock(player:get_player_name(), "mcl:cookFish") end give_xp(pos, player) end end override.on_rotate = pipeworks.on_rotate local override_active = table.copy(override) override_active.tiles = { "default_furnace_top.png"..tube_entry, "default_furnace_bottom.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_side.png"..tube_entry, "default_furnace_front_active.png", } override_active.groups = groups_active override_active.tube = { insert_object = function(pos,node,stack,direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local timer = minetest.get_node_timer(pos) if not timer:is_started() then timer:start(1.0) end if direction.y == 1 then return inv:add_item("fuel", stack) else return inv:add_item("src", stack) end end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if direction.y == 1 then return inv:room_for_item("fuel", stack) else return inv:room_for_item("src", stack) end end, input_inventory = "dst", connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1} } -- override minetest.override_item("mcl_furnaces:furnace", override) minetest.override_item("mcl_furnaces:furnace_active", override_active)