diff --git a/API.txt b/API.txt index 3bbedbb..730ea67 100644 --- a/API.txt +++ b/API.txt @@ -587,9 +587,9 @@ above, Perlin values can be tested to determine the approximate humidity of the *air* in the area. This humidity map is basically the perlin layer used for deserts. -A value of -1.0 is very moist (basically a thick fog, if it could be seen), a -value of +0.4 represents the edge of a desert as usually seen in the game, and -a value of +1.0 is as dry as a bone. +A value of +1.0 is very moist (basically a thick fog, if it could be seen), a +value of roughly +0.25 represents the edge of a desert as usually seen in the +game, and a value of -1.0 is as dry as a bone. This does not check for nearby water, just general air humidity, and that being the case, nearby ground does not affect the reported humidity of a