From aaa4186695df6af25552d010b81d37f6af97a1d8 Mon Sep 17 00:00:00 2001 From: Rogier Date: Thu, 2 Apr 2015 12:41:01 +0200 Subject: [PATCH] Remove redundant 'remove_node' in blossom code --- nature_classic/global_function.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/nature_classic/global_function.lua b/nature_classic/global_function.lua index 0104de8..d0806b1 100644 --- a/nature_classic/global_function.lua +++ b/nature_classic/global_function.lua @@ -73,7 +73,6 @@ function nature:grow_node(pos, nodename) >= nature.minimum_growth_light if is_not_young(pos) and light_enough then - minetest.remove_node(pos) minetest.set_node(pos, { name = nodename }) set_young_node(pos)