diff --git a/README b/README index 15cebeb..8e32dd5 100644 --- a/README +++ b/README @@ -12,15 +12,15 @@ poison ivy, and fruit bushes, obviously. :-) All of these are spawned as normal nodes and can be collected and used in any recipes that depend on the old mods. -Spawning of plants is sensitive to the amount of available light. Flowers, -cotton, and waterlilies only spawn when there at least a signficant amount of -light. Seaweed will grow only in dimly-lit areas. Jungle grass and poison ivy -also grow in the daytime, but require less light than flowers. +Spawning of plants is sensitive to the amount of available light. Flowers, +cotton, and waterlilies only spawn when there at least a signficant amount of +light. Seaweed will grow only in dimly-lit areas. Poison ivy also grows only +in the daytime, but require less light than flowers. -Growing of jungle grass and poison ivy will only occur for plants that are on -the same surface that is necessary for them to spawn on, so they won't grow if -placed on e.g. cobble or homedecor flower pot, etc. This doesn't affect -wall-climbing poison ivy, since it uses a different growth pattern. +Growing of poison ivy will only occur for plants that are on the same surface +that is necessary for them to spawn on, so they won't grow if placed on e.g. +cobble or homedecor flower pot, etc. This doesn't affect wall-climbing poison +ivy, since it uses a different growth pattern. All plants use multiple controls provided by plants_lib, to keep where they grow under control - no more random spread of plants! In addition, the density