diff --git a/ferns/SeTTiNGS.txt b/ferns/SeTTiNGS.txt deleted file mode 100644 index e34d2ba..0000000 --- a/ferns/SeTTiNGS.txt +++ /dev/null @@ -1,42 +0,0 @@ --- In case you don't wanna have errors: - --- Only change what's behind a "=" (or "--"). --- Don't use caps (behind a "="). - --- If there's a "false" (behind a "=") you can change it to "true" (and the other way around). --- Spelling is important. --- If "true" or "false" is necessary as setting, everything(!) which is not spelled "true" will be read as if it were "false" (even "1", "True"...) - --- If you wanna comment something (for example to remember the default value), you can do this by putting "--" in front of the comment. --- You can put "--" at the end of a line with "=" in it, or at the beginning of an empty/new line (minetest will ignore what's behind it then). --- But don't put "--" in front of a line with "=" in it (or else minetest will ignore the setting and you might get an error). - --- If something is still unclear, don't hesitate to post your question @ https://forum.minetest.net/viewtopic.php?id=6921 - - --- Which plants should generate/spawn? -Lady_fern = true -Horsetails = true -Tree_Fern = true -Giant_Tree_Fern = true - --- Where should they generate/spawn? (if they generate/spawn) --- --- Lady-Fern -Ferns_near_Tree = true -Ferns_near_Rock = true -Ferns_near_Ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop -Ferns_in_Groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores --- --- Horsetails -Horsetails_Spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel -Horsetails_on_Grass = true -- on dirt with grass and swamp (sumpf mod) -Horsetails_on_Stony = true -- on gravel, mossy cobble and silex (stoneage mod) --- --- Tree_Fern -Tree_Ferns_in_Jungle = true -Tree_Ferns_for_Oases = true -- for oases and tropical beaches --- --- Giant_Tree_Fern -Giant_Tree_Ferns_in_Jungle = true -Giant_Tree_Ferns_for_Oases = true -- for oases and tropical beaches diff --git a/ferns/fern.lua b/ferns/fern.lua index ef7e5b2..7a090b2 100644 --- a/ferns/fern.lua +++ b/ferns/fern.lua @@ -101,149 +101,126 @@ minetest.register_node("ferns:fern_01", { ----------------------------------------------------------------------------------------------- -- Spawning ----------------------------------------------------------------------------------------------- ---[[plantslib:spawn_on_surfaces({ - spawn_delay = 1200, - spawn_plants = {"ferns:fern"}, - spawn_chance = 800, - spawn_surfaces = { - "default:dirt_with_grass", - "default:mossycobble", - "dryplants:grass_short", - "default:jungletree", - "stoneage:grass_with_silex" + +assert(abstract_ferns.config.Lady_fern == true) + +if abstract_ferns.config.Ferns_near_Tree == true then + plantslib:register_generate_plant({ -- near trees (woodlands) + surface = { + "default:dirt_with_grass", + "default:mossycobble", + "default:desert_sand", + "default:sand", + "default:jungletree", + "stoneage:grass_with_silex", + "sumpf:sumpf" + }, + max_count = 30, + rarity = 62,--63, + min_elevation = 1, -- above sea level + near_nodes = {"group:tree"}, + near_nodes_size = 3,--4, + near_nodes_vertical = 2,--3, + near_nodes_count = 1, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C (too hot?) + temp_min = 0.75, -- -12 °C }, - seed_diff = 329, -}) -plantslib:spawn_on_surfaces({ - spawn_delay = 1200, - spawn_plants = {"ferns:fern_mid"}, - spawn_chance = 400, - spawn_surfaces = { - "default:dirt_with_grass", - "default:mossycobble", - "dryplants:grass_short", - "default:jungletree", - "stoneage:grass_with_silex" - }, - seed_diff = 329, -})]] -if Ferns_near_Tree == true then -plantslib:register_generate_plant({ -- near trees (woodlands) - surface = { - "default:dirt_with_grass", - "default:mossycobble", - "default:desert_sand", - "default:sand", - "default:jungletree", - "stoneage:grass_with_silex", - "sumpf:sumpf" - }, - max_count = 30, - rarity = 62,--63, - min_elevation = 1, -- above sea level - near_nodes = {"group:tree"}, - near_nodes_size = 3,--4, - near_nodes_vertical = 2,--3, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C (too hot?) - temp_min = 0.75, -- -12 °C - }, - abstract_ferns.grow_fern -) + abstract_ferns.grow_fern + ) end -if Ferns_near_Rock == true then -plantslib:register_generate_plant({ -- near stone (mountains) - surface = { - "default:dirt_with_grass", - "default:mossycobble", - "group:falling_node", - --"default:jungletree", - "stoneage:grass_with_silex", - "sumpf:sumpf" +if abstract_ferns.config.Ferns_near_Rock == true then + plantslib:register_generate_plant({ -- near stone (mountains) + surface = { + "default:dirt_with_grass", + "default:mossycobble", + "group:falling_node", + --"default:jungletree", + "stoneage:grass_with_silex", + "sumpf:sumpf" + }, + max_count = 35, + rarity = 40, + min_elevation = 1, -- above sea level + near_nodes = {"group:stone"}, + near_nodes_size = 1, + near_nodes_count = 16, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C (too hot?) + temp_min = 0.75, -- -12 °C }, - max_count = 35, - rarity = 40, - min_elevation = 1, -- above sea level - near_nodes = {"group:stone"}, - near_nodes_size = 1, - near_nodes_count = 16, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C (too hot?) - temp_min = 0.75, -- -12 °C - }, - abstract_ferns.grow_fern -) + abstract_ferns.grow_fern + ) end -if Ferns_near_Ores == true then -- this one causes a huge fps drop -plantslib:register_generate_plant({ -- near ores (potential mining sites) - surface = { - "default:dirt_with_grass", - "default:mossycobble", - "default:stone_with_coal", - "default:stone_with_iron", - "moreores:mineral_tin", - "moreores:mineral_silver", - "sumpf:sumpf" +if abstract_ferns.config.Ferns_near_Ores == true then -- this one causes a huge fps drop + plantslib:register_generate_plant({ -- near ores (potential mining sites) + surface = { + "default:dirt_with_grass", + "default:mossycobble", + "default:stone_with_coal", + "default:stone_with_iron", + "moreores:mineral_tin", + "moreores:mineral_silver", + "sumpf:sumpf" + }, + max_count = 1200,--1600, -- maybe too much? :D + rarity = 25,--15, + min_elevation = 1, -- above sea level + near_nodes = { + "default:stone_with_iron", + --"default:stone_with_copper", + --"default:stone_with_mese", + --"default:stone_with_gold", + --"default:stone_with_diamond", + "moreores:mineral_tin", + "moreores:mineral_silver" + --"moreores:mineral_mithril" + }, + near_nodes_size = 2, + near_nodes_vertical = 4,--5,--6, + near_nodes_count = 2,--3, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C (too hot?) + temp_min = 0.75, -- -12 °C }, - max_count = 1200,--1600, -- maybe too much? :D - rarity = 25,--15, - min_elevation = 1, -- above sea level - near_nodes = { - "default:stone_with_iron", - --"default:stone_with_copper", - --"default:stone_with_mese", - --"default:stone_with_gold", - --"default:stone_with_diamond", - "moreores:mineral_tin", - "moreores:mineral_silver" - --"moreores:mineral_mithril" - }, - near_nodes_size = 2, - near_nodes_vertical = 4,--5,--6, - near_nodes_count = 2,--3, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C (too hot?) - temp_min = 0.75, -- -12 °C - }, - abstract_ferns.grow_fern -) + abstract_ferns.grow_fern + ) end -if Ferns_in_Groups == true then -- this one is meant as a replacement of Ferns_near_Ores -plantslib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "default:mossycobble", - "default:stone_with_coal", - "default:stone_with_iron", - "moreores:mineral_tin", - "moreores:mineral_silver", - "sumpf:sumpf" +if abstract_ferns.config.Ferns_in_Groups == true then -- this one is meant as a replacement of Ferns_near_Ores + plantslib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "default:mossycobble", + "default:stone_with_coal", + "default:stone_with_iron", + "moreores:mineral_tin", + "moreores:mineral_silver", + "sumpf:sumpf" + }, + max_count = 70, + rarity = 25,--15, + min_elevation = 1, -- above sea level + near_nodes = { + "default:stone" + }, + near_nodes_size = 2, + near_nodes_vertical = 2,--6, + near_nodes_count = 3, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C (too hot?) + temp_min = 0.75, -- -12 °C }, - max_count = 70, - rarity = 25,--15, - min_elevation = 1, -- above sea level - near_nodes = { - "default:stone" - }, - near_nodes_size = 2, - near_nodes_vertical = 2,--6, - near_nodes_count = 3, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C (too hot?) - temp_min = 0.75, -- -12 °C - }, - abstract_ferns.grow_fern -) + abstract_ferns.grow_fern + ) end diff --git a/ferns/gianttreefern.lua b/ferns/gianttreefern.lua index 689bcac..9674db2 100644 --- a/ferns/gianttreefern.lua +++ b/ferns/gianttreefern.lua @@ -11,114 +11,81 @@ -- lot of code, lot to load abstract_ferns.grow_giant_tree_fern = function(pos) - local size = math.random(12,16) -- min of range must be >= 4 local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z} - - local leave_a_1 = {x = pos.x + 1, y = pos.y + size - 1, z = pos.z } - local leave_a_2 = {x = pos.x + 2, y = pos.y + size , z = pos.z } - local leave_a_3 = {x = pos.x + 3, y = pos.y + size - 1, z = pos.z } - local leave_a_4 = {x = pos.x + 4, y = pos.y + size - 2, z = pos.z } - - local leave_b_1 = {x = pos.x - 1, y = pos.y + size - 1, z = pos.z } - local leave_b_2 = {x = pos.x - 2, y = pos.y + size, z = pos.z } - local leave_b_3 = {x = pos.x - 3, y = pos.y + size - 1, z = pos.z } - local leave_b_4 = {x = pos.x - 4, y = pos.y + size - 2, z = pos.z } - - local leave_c_1 = {x = pos.x , y = pos.y + size - 1, z = pos.z + 1} - local leave_c_2 = {x = pos.x , y = pos.y + size , z = pos.z + 2} - local leave_c_3 = {x = pos.x , y = pos.y + size - 1, z = pos.z + 3} - local leave_c_4 = {x = pos.x , y = pos.y + size - 2, z = pos.z + 4} - - local leave_d_1 = {x = pos.x , y = pos.y + size - 1, z = pos.z - 1} - local leave_d_2 = {x = pos.x , y = pos.y + size , z = pos.z - 2} - local leave_d_3 = {x = pos.x , y = pos.y + size - 1, z = pos.z - 3} - local leave_d_4 = {x = pos.x , y = pos.y + size - 2, z = pos.z - 4} - - if minetest.get_node(pos_01).name == "air" -- instead of check_air = true, - or minetest.get_node(pos_01).name == "ferns:sapling_giant_tree_fern" - or minetest.get_node(pos_01).name == "default:junglegrass" then - - for i = 1, size-3 do - minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"}) - end - minetest.set_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"}) - minetest.set_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"}) + if minetest.get_node(pos_01).name ~= "air" + and minetest.get_node(pos_01).name ~= "ferns:sapling_giant_tree_fern" + and minetest.get_node(pos_01).name ~= "default:junglegrass" then + return + end - -- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result - - if minetest.get_node(leave_a_1).name == "air" then - minetest.set_node(leave_a_1, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_a_2).name == "air" then - minetest.set_node(leave_a_2, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_a_3).name == "air" then - minetest.set_node(leave_a_3, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_a_4).name == "air" then - minetest.set_node(leave_a_4, {name="ferns:tree_fern_leave_big_end", param2=3}) - end - end - end - end - - if minetest.get_node(leave_b_1).name == "air" then - minetest.set_node(leave_b_1, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_b_2).name == "air" then - minetest.set_node(leave_b_2, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_b_3).name == "air" then - minetest.set_node(leave_b_3, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_b_4).name == "air" then - minetest.set_node(leave_b_4, {name="ferns:tree_fern_leave_big_end", param2=1}) - end - end - end - end - - if minetest.get_node(leave_c_1).name == "air" then - minetest.set_node(leave_c_1, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_c_2).name == "air" then - minetest.set_node(leave_c_2, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_c_3).name == "air" then - minetest.set_node(leave_c_3, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_c_4).name == "air" then - minetest.set_node(leave_c_4, {name="ferns:tree_fern_leave_big_end", param2=2}) - end - end - end - end - - if minetest.get_node(leave_d_1).name == "air" then - minetest.set_node(leave_d_1, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_d_2).name == "air" then - minetest.set_node(leave_d_2, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_d_3).name == "air" then - minetest.set_node(leave_d_3, {name="ferns:tree_fern_leave_big"}) - if minetest.get_node(leave_d_4).name == "air" then - minetest.set_node(leave_d_4, {name="ferns:tree_fern_leave_big_end", param2=0}) - end - end - end - end + local size = math.random(12,16) -- min of range must be >= 4 + + local leafchecks = { + { + direction = 3, + positions = { + {x = pos.x + 1, y = pos.y + size - 1, z = pos.z }, + {x = pos.x + 2, y = pos.y + size , z = pos.z }, + {x = pos.x + 3, y = pos.y + size - 1, z = pos.z }, + {x = pos.x + 4, y = pos.y + size - 2, z = pos.z } + } + }, + { + direction = 1, + positions = { + {x = pos.x - 1, y = pos.y + size - 1, z = pos.z }, + {x = pos.x - 2, y = pos.y + size, z = pos.z }, + {x = pos.x - 3, y = pos.y + size - 1, z = pos.z }, + {x = pos.x - 4, y = pos.y + size - 2, z = pos.z } + } + }, + { + direction = 2, + positions = { + {x = pos.x , y = pos.y + size - 1, z = pos.z + 1}, + {x = pos.x , y = pos.y + size , z = pos.z + 2}, + {x = pos.x , y = pos.y + size - 1, z = pos.z + 3}, + {x = pos.x , y = pos.y + size - 2, z = pos.z + 4} + } + }, + { + direction = 0, + positions = { + {x = pos.x , y = pos.y + size - 1, z = pos.z - 1}, + {x = pos.x , y = pos.y + size , z = pos.z - 2}, + {x = pos.x , y = pos.y + size - 1, z = pos.z - 3}, + {x = pos.x , y = pos.y + size - 2, z = pos.z - 4} + } + } + } - -- bug fixes # 2 - doesn't really work, so disabled for now - --[[if minetest.get_node(leave_a_4).name == "ferns:tree_fern_leave_big_end" - and minetest.get_node(leave_a_3).name == "ferns:fern_trunk_big" then - minetest.set_node(leave_a_4, {name="air"}) + for i = 1, size-3 do + minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"}) + end + minetest.set_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"}) + minetest.set_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"}) + + -- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result + + -- assert(#leafchecks == 4) + for i = 1, 4 do + local positions = leafchecks[i].positions + local rot = leafchecks[i].direction + local endpos = 4 -- If the loop below adds all intermediate leaves then the "terminating" leaf will be at positions[4] + -- assert(#positions == 4) + -- add leaves so long as the destination nodes are air + for j = 1, 3 do + if minetest.get_node(positions[j]).name == "air" then + minetest.set_node(positions[j], {name="ferns:tree_fern_leave_big"}) + else + endpos = j + break + end end - - if minetest.get_node(leave_b_4).name == "ferns:tree_fern_leave_big_end" - and minetest.get_node(leave_b_3).name == "ferns:fern_trunk_big" then - minetest.set_node(leave_b_4, {name="air"}) + -- add the terminating leaf if required and possible + if endpos == 4 and minetest.get_node(positions[endpos]).name == "air" then + minetest.set_node(positions[endpos], {name="ferns:tree_fern_leave_big_end", param2=rot}) end - - if minetest.get_node(leave_c_4).name == "ferns:tree_fern_leave_big_end" - and minetest.get_node(leave_c_3).name == "ferns:fern_trunk_big" then - minetest.set_node(leave_c_4, {name="air"}) - end - - if minetest.get_node(leave_d_4).name == "ferns:tree_fern_leave_big_end" - and minetest.get_node(leave_d_3).name == "ferns:fern_trunk_big" then - minetest.set_node(leave_d_4, {name="air"}) - end]] - end end @@ -131,8 +98,6 @@ minetest.register_node("ferns:tree_fern_leaves_giant", { visual_scale = math.sqrt(8), wield_scale = {x=0.175, y=0.175, z=0.175}, paramtype = "light", - --paramtype2 = "facedir", - --tiles = {"[combine:"..TSS..T1.."ferns_5.png"..T2.."ferns_6.png"..T3.."ferns_7.png"..T4.."ferns_8.png^[transformFX^[combine:"..TSS..T1.."ferns_5.png"..T2.."ferns_6.png"..T3.."ferns_7.png"..T4.."ferns_8.png"}, tiles = {"ferns_fern_tree_giant.png"}, inventory_image = "ferns_fern_tree.png", walkable = false, @@ -309,58 +274,57 @@ minetest.register_abm({ ----------------------------------------------------------------------------------------------- -- GENERATE GIANT TREE FERN ----------------------------------------------------------------------------------------------- + +assert(abstract_ferns.config.Giant_Tree_Fern == true) + -- in jungles -if Giant_Tree_Ferns_in_Jungle == true then -plantslib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "default:sand", - "default:desert_sand"--, - --"dryplants:grass_short" +if abstract_ferns.config.Giant_Tree_Ferns_in_Jungle == true then + plantslib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "default:sand", + "default:desert_sand"--, + --"dryplants:grass_short" + }, + max_count = 12,--27, + avoid_nodes = {"group:tree"}, + avoid_radius = 3,--4, + rarity = 85, + seed_diff = 329, + min_elevation = 1, + near_nodes = {"default:jungletree"}, + near_nodes_size = 6, + near_nodes_vertical = 2,--4, + near_nodes_count = 1, + plantlife_limit = -0.9, }, - max_count = 12,--27, - avoid_nodes = {"group:tree"}, - avoid_radius = 3,--4, - rarity = 85, - seed_diff = 329, - min_elevation = 1, - near_nodes = {"default:jungletree"}, - near_nodes_size = 6, - near_nodes_vertical = 2,--4, - near_nodes_count = 1, - plantlife_limit = -0.9, - --humidity_max = 0.39,--1.0, - --humidity_min = 0.5, - --temp_max = -1,-- -1.2,-- -0.5, -- ~ 55C - --temp_min = -0.35,-- -0.07, -- ~ 25C - }, - abstract_ferns.grow_giant_tree_fern -) + abstract_ferns.grow_giant_tree_fern + ) end -- for oases & tropical beaches -if Giant_Tree_Ferns_for_Oases == true then -plantslib:register_generate_plant({ - surface = { - "default:sand"--, - --"default:desert_sand" +if abstract_ferns.config.Giant_Tree_Ferns_for_Oases == true then + plantslib:register_generate_plant({ + surface = { + "default:sand"--, + --"default:desert_sand" + }, + max_count = 10,--27, + rarity = 90, + seed_diff = 329, + neighbors = {"default:desert_sand"}, + ncount = 1, + min_elevation = 1, + near_nodes = {"default:water_source"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 1.0, + temp_max = -1.0, + temp_min = 1.0, }, - max_count = 10,--27, - rarity = 90, - seed_diff = 329, - neighbors = {"default:desert_sand"}, - ncount = 1, - min_elevation = 1, - near_nodes = {"default:water_source"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 1.0, - temp_max = -1.0, - temp_min = 1.0, - }, - abstract_ferns.grow_giant_tree_fern -) + abstract_ferns.grow_giant_tree_fern + ) end diff --git a/ferns/horsetail.lua b/ferns/horsetail.lua index bfab07e..7b480b0 100644 --- a/ferns/horsetail.lua +++ b/ferns/horsetail.lua @@ -94,85 +94,88 @@ minetest.register_node("ferns:horsetail_04", { -- the one in inventory ----------------------------------------------------------------------------------------------- -- Spawning ----------------------------------------------------------------------------------------------- -if Horsetails_Spawning == true then -plantslib:spawn_on_surfaces({ - spawn_delay = 1200, - spawn_plants = { - "ferns:horsetail_01", - "ferns:horsetail_02", - "ferns:horsetail_03", - "ferns:horsetail_04" - }, - spawn_chance = 400, - spawn_surfaces = { - "default:dirt_with_grass", - "default:desert_sand", - "default:sand", - "dryplants:grass_short", - "stoneage:grass_with_silex", - "default:mossycobble", - "default:gravel" - }, - seed_diff = 329, - min_elevation = 1, -- above sea level - near_nodes = {"default:water_source","default:gravel"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, -}) +if abstract_ferns.config.Horsetails_Spawning == true then + plantslib:spawn_on_surfaces({ + spawn_delay = 1200, + spawn_plants = { + "ferns:horsetail_01", + "ferns:horsetail_02", + "ferns:horsetail_03", + "ferns:horsetail_04" + }, + spawn_chance = 400, + spawn_surfaces = { + "default:dirt_with_grass", + "default:desert_sand", + "default:sand", + "dryplants:grass_short", + "stoneage:grass_with_silex", + "default:mossycobble", + "default:gravel" + }, + seed_diff = 329, + min_elevation = 1, -- above sea level + near_nodes = {"default:water_source","default:gravel"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + }) end ----------------------------------------------------------------------------------------------- -- Generating ----------------------------------------------------------------------------------------------- -if Horsetails_on_Grass == true then -plantslib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "sumpf:sumpf" + +assert(abstract_ferns.config.Horsetails == true) + +if abstract_ferns.config.Horsetails_on_Grass == true then + plantslib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "sumpf:sumpf" + }, + max_count = 35, + rarity = 40, + min_elevation = 1, -- above sea level + near_nodes = { + "group:water", -- likes water (of course) + "default:gravel", -- near those on gravel + "default:sand", -- some like sand + "default:clay", -- some like clay + "stoneage:grass_with_silex", + "default:mossycobble", + "default:cobble", + "sumpf:sumpf" + }, + near_nodes_size = 3, + near_nodes_vertical = 2,--3, + near_nodes_count = 1, + plantlife_limit = -0.9, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C + temp_min = 0.53, -- 0 °C, dies back in winter }, - max_count = 35, - rarity = 40, - min_elevation = 1, -- above sea level - near_nodes = { - "group:water", -- likes water (of course) - "default:gravel", -- near those on gravel - "default:sand", -- some like sand - "default:clay", -- some like clay - "stoneage:grass_with_silex", - "default:mossycobble", - "default:cobble", - "sumpf:sumpf" - }, - near_nodes_size = 3, - near_nodes_vertical = 2,--3, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter - }, - abstract_ferns.grow_horsetail -) + abstract_ferns.grow_horsetail + ) end -if Horsetails_on_Stony == true then -plantslib:register_generate_plant({ - surface = { - "default:gravel", -- roots go deep - "default:mossycobble", - "stoneage:dirt_with_silex", - "stoneage:grass_with_silex", - "stoneage:sand_with_silex"--, -- roots go deep - --"sumpf:sumpf" +if abstract_ferns.config.Horsetails_on_Stony == true then + plantslib:register_generate_plant({ + surface = { + "default:gravel", -- roots go deep + "default:mossycobble", + "stoneage:dirt_with_silex", + "stoneage:grass_with_silex", + "stoneage:sand_with_silex"--, -- roots go deep + --"sumpf:sumpf" + }, + max_count = 35, + rarity = 20, + min_elevation = 1, -- above sea level + plantlife_limit = -0.9, + humidity_min = 0.4, + temp_max = -0.5, -- 55 °C + temp_min = 0.53, -- 0 °C, dies back in winter }, - max_count = 35, - rarity = 20, - min_elevation = 1, -- above sea level - plantlife_limit = -0.9, - humidity_min = 0.4, - temp_max = -0.5, -- 55 °C - temp_min = 0.53, -- 0 °C, dies back in winter - }, - abstract_ferns.grow_horsetail -) + abstract_ferns.grow_horsetail + ) end diff --git a/ferns/init.lua b/ferns/init.lua index 2d389ce..1614223 100644 --- a/ferns/init.lua +++ b/ferns/init.lua @@ -1,6 +1,6 @@ ----------------------------------------------------------------------------------------------- local title = "Ferns" -- former "Archae Plantae" -local version = "0.1.2" +local version = "0.2.0" local mname = "ferns" -- former "archaeplantae" ----------------------------------------------------------------------------------------------- -- (by Mossmanikin) @@ -8,21 +8,21 @@ local mname = "ferns" -- former "archaeplantae" ----------------------------------------------------------------------------------------------- abstract_ferns = {} -dofile(minetest.get_modpath("ferns").."/SeTTiNGS.txt") +dofile(minetest.get_modpath("ferns").."/settings.lua") -if Lady_fern == true then -dofile(minetest.get_modpath("ferns").."/fern.lua") +if abstract_ferns.config.Lady_fern == true then + dofile(minetest.get_modpath("ferns").."/fern.lua") end -if Horsetails == true then +if abstract_ferns.config.Horsetails == true then dofile(minetest.get_modpath("ferns").."/horsetail.lua") end -if Tree_Fern == true then +if abstract_ferns.config.Tree_Fern == true then dofile(minetest.get_modpath("ferns").."/treefern.lua") end -if Giant_Tree_Fern == true then +if abstract_ferns.config.Giant_Tree_Fern == true then dofile(minetest.get_modpath("ferns").."/gianttreefern.lua") end @@ -30,4 +30,4 @@ dofile(minetest.get_modpath("ferns").."/crafting.lua") ----------------------------------------------------------------------------------------------- print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") ------------------------------------------------------------------------------------------------ \ No newline at end of file +----------------------------------------------------------------------------------------------- diff --git a/ferns/settings.lua b/ferns/settings.lua new file mode 100644 index 0000000..ce9cbc7 --- /dev/null +++ b/ferns/settings.lua @@ -0,0 +1,43 @@ +-- In case you don't wanna have errors: + +-- Only change what's behind a "=" (or "--"). +-- Don't use caps (behind a "="). + +-- If there's a "false" (behind a "=") you can change it to "true" (and the other way around). +-- Spelling is important. +-- If "true" or "false" is necessary as setting, everything(!) which is not spelled "true" will be read as if it were "false" (even "1", "True"...) + +-- If you wanna comment something (for example to remember the default value), you can do this by putting "--" in front of the comment. +-- You can put "--" at the end of a line with "=" in it, or at the beginning of an empty/new line (minetest will ignore what's behind it then). +-- But don't put "--" in front of a line with "=" in it (or else minetest will ignore the setting and you might get an error). + +-- If something is still unclear, don't hesitate to post your question @ https://forum.minetest.net/viewtopic.php?id=6921 + +abstract_ferns.config = {} + +-- Which plants should generate/spawn? +abstract_ferns.config.Lady_fern = true +abstract_ferns.config.Horsetails = true +abstract_ferns.config.Tree_Fern = true +abstract_ferns.config.Giant_Tree_Fern = true + +-- Where should they generate/spawn? (if they generate/spawn) +-- +-- Lady-Fern +abstract_ferns.config.Ferns_near_Tree = true +abstract_ferns.config.Ferns_near_Rock = true +abstract_ferns.config.Ferns_near_Ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop +abstract_ferns.config.Ferns_in_Groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores +-- +-- Horsetails +abstract_ferns.config.Horsetails_Spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel +abstract_ferns.config.Horsetails_on_Grass = true -- on dirt with grass and swamp (sumpf mod) +abstract_ferns.config.Horsetails_on_Stony = true -- on gravel, mossy cobble and silex (stoneage mod) +-- +-- Tree_Fern +abstract_ferns.config.Tree_Ferns_in_Jungle = true +abstract_ferns.config.Tree_Ferns_for_Oases = true -- for oases and tropical beaches +-- +-- Giant_Tree_Fern +abstract_ferns.config.Giant_Tree_Ferns_in_Jungle = true +abstract_ferns.config.Giant_Tree_Ferns_for_Oases = true -- for oases and tropical beaches diff --git a/ferns/treefern.lua b/ferns/treefern.lua index a507620..01e2d2c 100644 --- a/ferns/treefern.lua +++ b/ferns/treefern.lua @@ -188,58 +188,60 @@ minetest.register_abm({ ----------------------------------------------------------------------------------------------- -- GENERATE TREE FERN ----------------------------------------------------------------------------------------------- + +assert(abstract_ferns.config.Tree_Fern == true) + -- in jungles -if Tree_Ferns_in_Jungle == true then -plantslib:register_generate_plant({ - surface = { - "default:dirt_with_grass", - "default:sand", - "default:desert_sand"--, - --"dryplants:grass_short" +if abstract_ferns.config.Tree_Ferns_in_Jungle == true then + plantslib:register_generate_plant({ + surface = { + "default:dirt_with_grass", + "default:sand", + "default:desert_sand", + }, + max_count = 35,--27, + avoid_nodes = {"default:tree"}, + avoid_radius = 4, + rarity = 50, + seed_diff = 329, + min_elevation = -10, + near_nodes = {"default:jungletree"}, + near_nodes_size = 6, + near_nodes_vertical = 2,--4, + near_nodes_count = 1, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 0.4, + temp_max = -0.5, + temp_min = 0.13, }, - max_count = 35,--27, - avoid_nodes = {"default:tree"}, - avoid_radius = 4, - rarity = 50, - seed_diff = 329, - min_elevation = -10, - near_nodes = {"default:jungletree"}, - near_nodes_size = 6, - near_nodes_vertical = 2,--4, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 0.4, - temp_max = -0.5, - temp_min = 0.13, - }, - abstract_ferns.grow_tree_fern -) + abstract_ferns.grow_tree_fern + ) end -- for oases & tropical beaches -if Tree_Ferns_for_Oases == true then -plantslib:register_generate_plant({ - surface = { - "default:sand"--, - --"default:desert_sand" +if abstract_ferns.config.Tree_Ferns_for_Oases == true then + plantslib:register_generate_plant({ + surface = { + "default:sand"--, + --"default:desert_sand" + }, + max_count = 35, + rarity = 50, + seed_diff = 329, + neighbors = {"default:desert_sand"}, + ncount = 1, + min_elevation = 1, + near_nodes = {"default:water_source"}, + near_nodes_size = 2, + near_nodes_vertical = 1, + near_nodes_count = 1, + plantlife_limit = -0.9, + humidity_max = -1.0, + humidity_min = 1.0, + temp_max = -1.0, + temp_min = 1.0, }, - max_count = 35, - rarity = 50, - seed_diff = 329, - neighbors = {"default:desert_sand"}, - ncount = 1, - min_elevation = 1, - near_nodes = {"default:water_source"}, - near_nodes_size = 2, - near_nodes_vertical = 1, - near_nodes_count = 1, - plantlife_limit = -0.9, - humidity_max = -1.0, - humidity_min = 1.0, - temp_max = -1.0, - temp_min = 1.0, - }, - abstract_ferns.grow_tree_fern + abstract_ferns.grow_tree_fern ) end