From ec8132b06c1e9980f19c64b2abbe9b2ac946ca18 Mon Sep 17 00:00:00 2001 From: sys4 Date: Thu, 23 Jul 2020 23:02:17 +0200 Subject: [PATCH] [flowers_plus] Optimize math.random call function --- flowers_plus/init.lua | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/flowers_plus/init.lua b/flowers_plus/init.lua index 11393ef..f8687bf 100644 --- a/flowers_plus/init.lua +++ b/flowers_plus/init.lua @@ -4,6 +4,8 @@ local S = minetest.get_translator("flowers_plus") -- This file supplies a few additional plants and some related crafts -- for the plantlife modpack. Last revision: 2013-04-24 +local random = math.random + flowers_plus = {} local SPAWN_DELAY = 1000 @@ -97,7 +99,7 @@ for i in ipairs(lilies_list) do if not keys["sneak"] then local node = minetest.get_node(pt.under) - local waterlily = math.random(1,8) + local waterlily = random(1,8) if waterlily == 1 then nodename = "flowers:waterlily" elseif waterlily == 2 then @@ -115,7 +117,7 @@ for i in ipairs(lilies_list) do elseif waterlily == 8 then nodename = "flowers:waterlily_s4" end - minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) }) + minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) }) else local fdir = minetest.dir_to_facedir(placer:get_look_dir()) minetest.swap_node(place_pos, {name = "flowers:waterlily", param2 = fdir}) @@ -197,7 +199,7 @@ for i in ipairs(algae_list) do if not keys["sneak"] then --local node = minetest.get_node(pt.under) - local seaweed = math.random(1,4) + local seaweed = random(1,4) if seaweed == 1 then nodename = "flowers:seaweed" elseif seaweed == 2 then @@ -207,7 +209,7 @@ for i in ipairs(algae_list) do elseif seaweed == 4 then nodename = "flowers:seaweed_4" end - minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) }) + minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) }) else local fdir = minetest.dir_to_facedir(placer:get_look_dir()) minetest.swap_node(place_pos, {name = "flowers:seaweed", param2 = fdir}) @@ -285,7 +287,7 @@ minetest.register_alias( "along_shore:seaweed_4" , "flowers:seaweed_4" ) flowers_plus.grow_waterlily = function(pos) local right_here = {x=pos.x, y=pos.y+1, z=pos.z} for i in ipairs(lilies_list) do - local chance = math.random(1,8) + local chance = random(1,8) local ext = "" local num = lilies_list[i][3] @@ -294,7 +296,7 @@ flowers_plus.grow_waterlily = function(pos) end if chance == num then - minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)}) + minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=random(0,3)}) end end end @@ -318,7 +320,7 @@ biome_lib:register_generate_plant({ flowers_plus.grow_seaweed = function(pos) local right_here = {x=pos.x, y=pos.y+1, z=pos.z} - minetest.swap_node(right_here, {name="along_shore:seaweed_"..math.random(1,4), param2=math.random(1,3)}) + minetest.swap_node(right_here, {name="along_shore:seaweed_"..random(1,4), param2=random(1,3)}) end biome_lib:register_generate_plant({