-- support for i18n local S = minetest.get_translator("cavestuff") local random = math.random --Rocks local cbox = { type = "fixed", fixed = {-5/16, -8/16, -6/16, 5/16, -1/32, 5/16}, } minetest.register_node("cavestuff:pebble_1",{ description = S("Pebble"), drawtype = "mesh", mesh = "cavestuff_pebble.obj", tiles = {"undergrowth_pebble.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=3, stone=1, attached_node=1}, selection_box = cbox, collision_box = cbox, on_place = function(itemstack, placer, pointed_thing) -- place a random pebble node local stack = ItemStack("cavestuff:pebble_"..random(1,2)) local ret = minetest.item_place(stack, placer, pointed_thing) return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count())) end, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("cavestuff:pebble_2",{ drawtype = "mesh", mesh = "cavestuff_pebble.obj", tiles = {"undergrowth_pebble.png"}, drop = "cavestuff:pebble_1", tiles = {"undergrowth_pebble.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=3, stone=1, attached_node=1, not_in_creative_inventory=1}, selection_box = cbox, collision_box = cbox, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("cavestuff:desert_pebble_1",{ description = S("Desert Pebble"), drawtype = "mesh", mesh = "cavestuff_pebble.obj", tiles = {"default_desert_stone.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=3, stone=1, attached_node=1}, selection_box = cbox, collision_box = cbox, on_place = function(itemstack, placer, pointed_thing) -- place a random pebble node local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2)) local ret = minetest.item_place(stack, placer, pointed_thing) return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count())) end, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("cavestuff:desert_pebble_2",{ drawtype = "mesh", mesh = "cavestuff_pebble.obj", drop = "cavestuff:desert_pebble_1", tiles = {"default_desert_stone.png"}, paramtype = "light", paramtype2 = "facedir", groups = {cracky=3, stone=1, attached_node=1, not_in_creative_inventory=1}, selection_box = cbox, collision_box = cbox, sounds = default.node_sound_stone_defaults(), }) --Staclactites minetest.register_node("cavestuff:stalactite_1",{ drawtype="nodebox", tiles = {"undergrowth_pebble.png"}, groups = {cracky=3,attached_node=1}, description = S("Stalactite"), paramtype = "light", paramtype2 = "wallmounted", node_box = { type = "fixed", fixed = { {-0.187500,-0.425000,-0.150003,0.162500,-0.500000,0.162500}, {-0.112500,-0.162500,-0.100000,0.087500,-0.475000,0.087500}, {-0.062500,0.275000,-0.062500,0.062500,-0.500000,0.062500}, {-0.037500,0.837500,0.037500,0.037500,-0.500000,-0.025000}, } }, on_place = function(itemstack, placer, pointed_thing) local dir = vector.subtract(pointed_thing.above, pointed_thing.under) local base = pointed_thing.under local place = vector.add(base, dir) local above = vector.add(place, dir) if not placer then return end local playername = placer:get_player_name() if minetest.is_protected(place, playername) or minetest.is_protected(above, playername) then minetest.record_protection_violation(place, playername) return end if minetest.get_node(base).name == "default:stone" and minetest.get_node(place).name == "air" and minetest.get_node(above).name == "air" then minetest.swap_node(place, { name = "cavestuff:stalactite_"..math.random(1,3), param2 = minetest.dir_to_wallmounted(vector.multiply(dir, -1)) }) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end end return itemstack end, }) minetest.register_node("cavestuff:stalactite_2",{ drawtype="nodebox", tiles = {"undergrowth_pebble.png"}, groups = {cracky=3,attached_node=1,not_in_creative_inventory=1}, drop = "cavestuff:stalactite_1", paramtype = "light", paramtype2 = "wallmounted", node_box = { type = "fixed", fixed = { {-0.187500,-0.387500,-0.150003,0.162500,-0.500000,0.162500}, {-0.112500,-0.112500,-0.100000,0.087500,-0.475000,0.087500}, {-0.062500,0.675000,-0.062500,0.062500,-0.500000,0.062500}, {-0.037500,0.975000,0.037500,0.037500,-0.500000,-0.025000}, } }, }) minetest.register_node("cavestuff:stalactite_3",{ drawtype="nodebox", tiles = {"undergrowth_pebble.png"}, groups = {cracky=3,attached_node=1,not_in_creative_inventory=1}, drop = "cavestuff:stalactite_1", paramtype = "light", paramtype2 = "wallmounted", node_box = { type = "fixed", fixed = { {-0.187500,-0.387500,-0.150003,0.162500,-0.500000,0.162500}, {-0.112500,-0.037500,-0.100000,0.087500,-0.475000,0.087500}, {-0.062500,0.437500,-0.062500,0.062500,-0.500000,0.062500}, {-0.037500,1.237500,0.037500,0.037500,-0.500000,-0.025000}, } }, }) --Stalagmites