----------------------------------------------------------------------------------------------- -- Grasses - More Tall Grass 0.0.2 ----------------------------------------------------------------------------------------------- -- by Mossmanikin -- License (everything): WTFPL -- Contains code from: biome_lib -- Looked at code from: default ----------------------------------------------------------------------------------------------- abstract_dryplants.grow_grass = function(pos) local right_here = {x=pos.x, y=pos.y+1, z=pos.z} local grass_size = math.random(1,5) if minetest.get_node(right_here).name == "air" -- instead of check_air = true, or minetest.get_node(right_here).name == "default:junglegrass" then minetest.set_node(right_here, {name="default:grass_"..grass_size}) end end biome_lib:register_generate_plant({ surface = { "default:dirt_with_grass", "stoneage:grass_with_silex", "sumpf:peat", "sumpf:sumpf" }, max_count = TALL_GRASS_PER_MAPBLOCK, rarity = 101 - TALL_GRASS_RARITY, min_elevation = 1, -- above sea level plantlife_limit = -0.9, }, abstract_dryplants.grow_grass )