-- Mushroom mod by DanDuncombe and VanessaE -- -- License: CC-By-SA for texures derived from Minetest defaults, -- WTFPL for all code and everything else. mushroom = {} minetest.register_node("mushroom:brown",{ description = "Brown Mushroom", drawtype = "mesh", mesh = "plantlife_mushroom.obj", tiles = {"mushroom_brown_3d.png"}, sunlight_propagates = true, inventory_image = "mushroom_brown_inv.png", groups = {oddly_breakable_by_hand=3,attached_node=1}, paramtype = "light", walkable = false, on_use = minetest.item_eat(5), selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} }, drop = "mushroom:brown", }) minetest.register_node("mushroom:red",{ description = "Red Mushroom", drawtype = "mesh", mesh = "plantlife_mushroom.obj", tiles = {"mushroom_red_3d.png"}, sunlight_propagates = true, inventory_image = "mushroom_red_inv.png", groups = {oddly_breakable_by_hand=3,attached_node=1}, paramtype = "light", walkable = false, on_use = minetest.item_eat(-5), selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} }, drop = "mushroom:red", }) minetest.register_node("mushroom:spore_brown",{ description = "Brown Mushroom Spore", drawtype = "raillike", paramtype = "light", tiles = {"mushroom_spore_brown.png"}, sunlight_propagates = true, walkable = false, groups = {oddly_breakable_by_hand=3,attached_node=1}, inventory_image = "mushroom_spore_brown.png", wield_image = "mushroom_spore_brown.png", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} }, }) minetest.register_node("mushroom:spore_red",{ description = "Red Mushroom Spore", drawtype = "raillike", paramtype = "light", tiles = {"mushroom_spore_red.png"}, sunlight_propagates = true, walkable = false, groups = {oddly_breakable_by_hand=3,attached_node=1}, inventory_image = "mushroom_spore_red.png", wield_image = "mushroom_spore_red.png", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} }, }) --Natural Mushrooms minetest.register_node("mushroom:brown_natural",{ description = "Brown Mushroom (Naturally Spawned)", drawtype = "mesh", mesh = "plantlife_mushroom.obj", tiles = {"mushroom_brown_3d.png"}, sunlight_propagates = true, inventory_image = "mushroom_brown_inv.png", groups = {oddly_breakable_by_hand=3, not_in_creative_inventory=1}, paramtype = "light", walkable = false, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} }, drop = "mushroom:brown", }) minetest.register_node("mushroom:red_natural",{ description = "Red Mushroom (Naturally Spawned)", drawtype = "mesh", mesh = "plantlife_mushroom.obj", tiles = {"mushroom_red_3d.png"}, sunlight_propagates = true, inventory_image = "mushroom_red_inv.png", groups = {oddly_breakable_by_hand=3, not_in_creative_inventory=1}, paramtype = "light", walkable = false, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3} }, drop = "mushroom:red", }) -- Spore Growing ABMs minetest.register_abm({ nodenames = {"mushroom:spore_brown"}, neighbors = {"air"}, interval = 120, chance = 4, action = function(pos, node) local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_")) and minetest.get_node_light(pos, nil) < 8 then minetest.set_node({x=pos.x,y=pos.y,z=pos.z}, {name="mushroom:brown"}) end end }) minetest.register_abm({ nodenames = {"mushroom:spore_red"}, neighbors = {"air"}, interval = 120, chance = 4, action = function(pos, node) local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}) if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_")) and minetest.get_node_light(pos, nil) < 8 then minetest.set_node({x=pos.x,y=pos.y,z=pos.z}, {name="mushroom:red"}) end end }) -- list of trees that mushrooms can grow next to local trees_list = { "default:tree", "default:jungletree", "moretrees:apple_tree_trunk", "moretrees:beech_trunk", "moretrees:birch_trunk", "moretrees:fir_trunk", "moretrees:oak_trunk", "moretrees:pine_trunk", "moretrees:rubber_tree_trunk", "moretrees:rubber_tree_trunk_empty", "moretrees:sequoia_trunk", "moretrees:spruce_trunk", "moretrees:willow_trunk", } -- Natural Spawning ABM minetest.register_abm({ nodenames = { "default:dirt_with_grass", "default:dirt", "woodsoils:dirt_with_leaves_1", "woodsoils:dirt_with_leaves_2", "woodsoils:grass_with_leaves_1", "woodsoils:grass_with_leaves_2", "farming:soil_wet" }, neighbors = {"air"}, interval = 300, chance = 100, action = function(pos, node) local top_pos = {x=pos.x, y=pos.y+1, z=pos.z} if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8 and minetest.find_node_near(pos, 1, trees_list) and minetest.find_node_near(pos, 3, "default:water_source") then if math.random(0, 1) == 0 then minetest.set_node(top_pos, {name="mushroom:brown_natural"}) else minetest.set_node(top_pos, {name="mushroom:red_natural"}) end end end }) minetest.register_abm({ nodenames = {"default:stone"}, neighbors = {"air"}, interval = 300, chance = 100, action = function(pos, node) local top_pos = {x=pos.x, y=pos.y+1, z=pos.z} if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8 and minetest.find_node_near(pos, 1, {"default:water_source"}) then if math.random(0,1) == 0 then minetest.set_node(top_pos, {name="mushroom:brown_natural"}) else minetest.set_node(top_pos, {name="mushroom:red_natural"}) end end end }) -- Spreading ABM minetest.register_abm({ nodenames = { "mushroom:brown_natural", "mushroom:red_natural" }, neighbors = {"air"}, interval = 120, chance = 100, action = function(pos, node) local soil_pos = {x=pos.x, y=pos.y-1, z=pos.z} local soil = minetest.get_node(soil_pos) local woodsoil_str = "woodsoils:.+_with_leaves_?" if minetest.get_node_light(pos, nil) < 8 and minetest.find_node_near(pos, 1, trees_list) then local spread_x = math.random(-1, 1) local spread_z = math.random(-1, 1) local newpos = {x=pos.x+spread_x, y=pos.y, z=pos.z+spread_z} local newsoil = minetest.get_node({x=newpos.x, y=newpos.y-1, z=newpos.z}) if minetest.get_node(newpos).name == "air" and (newsoil.name == "default:dirt_with_grass" or newsoil.name == "default:dirt" or string.match(newsoil.name, woodsoil_str)) and minetest.find_node_near(newpos, 3, "default:water_source") then minetest.set_node(newpos, {name=node.name}) end end end }) -- Dying ABM minetest.register_abm({ nodenames = { "mushroom:brown", "mushroom:red", }, neighbors = {"air"}, interval = 120, chance = 50, action = function(pos, node) local soil = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}) if soil.name ~= "farming:soil_wet" and not string.find(soil.name, "homedecor:flower_pot_") then minetest.remove_node(pos) end end }) dofile(minetest.get_modpath("mushroom").."/crafting.lua") dofile(minetest.get_modpath("mushroom").."/compat.lua") print("[Mushrooms] loaded.")