-- This file supplies flowers for the plantlife modpack -- Last revision: 2013-01-24 local SPAWN_DELAY = 1000 local SPAWN_CHANCE = 200 local flowers_seed_diff = 349 local flowers_list = { { "Rose", "rose"}, { "Tulip", "tulip"}, { "Yellow Dandelion", "dandelion_yellow"}, { "White Dandelion", "dandelion_white"}, { "Blue Geranium", "geranium"}, { "Viola", "viola"}, { "Cotton Plant", "cotton"}, } for i in ipairs(flowers_list) do local flowerdesc = flowers_list[i][1] local flower = flowers_list[i][2] minetest.register_node("flowers:flower_"..flower, { description = flowerdesc, drawtype = "plantlike", tiles = { "flower_"..flower..".png" }, inventory_image = "flower_"..flower..".png", wield_image = "flower_"..flower..".png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = { snappy = 3,flammable=2, flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, }, buildable_to = true, }) minetest.register_node("flowers:flower_"..flower.."_pot", { description = flowerdesc.." in a pot", drawtype = "plantlike", tiles = { "flower_"..flower.."_pot.png" }, inventory_image = "flower_"..flower.."_pot.png", wield_image = "flower_"..flower.."_pot.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = { snappy = 3,flammable=2 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 }, }, }) minetest.register_craft( { type = "shapeless", output = "flowers:flower_"..flower.."_pot", recipe = { "flowers:flower_pot", "flowers:flower_"..flower } }) end minetest.register_node("flowers:flower_waterlily", { description = "Waterlily", drawtype = "nodebox", tiles = { "flower_waterlily.png" }, inventory_image = "flower_waterlily.png", wield_image = "flower_waterlily.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = { snappy = 3,flammable=2,flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 }, }, node_box = { type = "fixed", fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 }, }, buildable_to = true, }) minetest.register_node("flowers:flower_waterlily_225", { description = "Waterlily", drawtype = "nodebox", tiles = { "flower_waterlily_22.5.png" }, inventory_image = "flower_waterlily.png", wield_image = "flower_waterlily.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 }, }, node_box = { type = "fixed", fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 }, }, drop = "flowers:flower_waterlily", buildable_to = true, }) minetest.register_node("flowers:flower_waterlily_45", { description = "Waterlily", drawtype = "raillike", tiles = { "flower_waterlily_45.png" }, inventory_image = "flower_waterlily.png", wield_image = "flower_waterlily.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 }, }, node_box = { type = "fixed", fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 }, }, drop = "flowers:flower_waterlily", buildable_to = true, }) minetest.register_node("flowers:flower_waterlily_675", { description = "Waterlily", drawtype = "nodebox", tiles = { "flower_waterlily_67.5.png" }, inventory_image = "flower_waterlily.png", wield_image = "flower_waterlily.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", walkable = false, groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 }, }, node_box = { type = "fixed", fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 }, }, drop = "flowers:flower_waterlily", buildable_to = true, }) minetest.register_node("flowers:flower_seaweed", { description = "Seaweed", drawtype = "signlike", tiles = { "flower_seaweed.png" }, inventory_image = "flower_seaweed.png", wield_image = "flower_seaweed.png", sunlight_propagates = true, paramtype = "light", paramtype2 = "wallmounted", walkable = false, groups = { snappy = 3,flammable=2,flower=1 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.4, 0.5 }, }, buildable_to = true, }) -- spawn ABM registrations plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = { "flowers:flower_rose", "flowers:flower_tulip", "flowers:flower_geranium", "flowers:flower_viola", }, avoid_radius = 10, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:dirt_with_grass"}, avoid_nodes = {"group:flower", "group:poisonivy"}, seed_diff = flowers_seed_diff, light_min = 9 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = { "flowers:flower_dandelion_yellow", "flowers:flower_dandelion_white", "flowers:flower_cotton", }, avoid_radius = 7, spawn_chance = SPAWN_CHANCE, spawn_surfaces = {"default:dirt_with_grass"}, avoid_nodes = {"group:flower", "group:poisonivy"}, seed_diff = flowers_seed_diff, light_min = 9 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY/2, spawn_plants = { "flowers:flower_waterlily", "flowers:flower_waterlily_225", "flowers:flower_waterlily_45", "flowers:flower_waterlily_675" }, avoid_radius = 2.5, spawn_chance = SPAWN_CHANCE*4, spawn_surfaces = {"default:water_source"}, avoid_nodes = {"group:flower"}, seed_diff = flowers_seed_diff, light_min = 9, depth_max = 2, random_facedir = {2,5} }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY*2, spawn_plants = {"flowers:flower_seaweed"}, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:water_source"}, avoid_nodes = {"group:flower"}, seed_diff = flowers_seed_diff, light_min = 4, light_max = 10, neighbors = {"default:dirt_with_grass"}, facedir = 1 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY*2, spawn_plants = {"flowers:flower_seaweed"}, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:dirt_with_grass"}, avoid_nodes = {"group:flower"}, seed_diff = flowers_seed_diff, light_min = 4, light_max = 10, neighbors = {"default:water_source"}, ncount = 1, facedir = 1 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY*2, spawn_plants = {"flowers:flower_seaweed"}, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:stone"}, avoid_nodes = {"group:flower"}, seed_diff = flowers_seed_diff, light_min = 4, light_max = 10, neighbors = {"default:water_source"}, ncount = 6, facedir = 1 }) -- crafting recipes! minetest.register_craftitem(":flowers:flower_pot", { description = "Flower Pot", inventory_image = "flower_pot.png", }) minetest.register_craft( { output = "flowers:flower_pot", recipe = { { "default:clay_brick", "", "default:clay_brick" }, { "", "default:clay_brick", "" } }, }) minetest.register_craftitem(":flowers:cotton", { description = "Cotton", image = "cotton.png", }) minetest.register_craft({ output = "flowers:cotton 3", recipe ={ {"flowers:flower_cotton"}, } }) minetest.register_craft({ output = "wool:white 2", recipe = { {'flowers:cotton', 'flowers:cotton', ''}, {'flowers:cotton', 'flowers:cotton', ''}, } }) print("[Flowers] Loaded.")