local NODE_YOUNG = "young" nature = {} local function set_young_node(pos) local meta = minetest.get_meta(pos) meta:set_string(NODE_YOUNG, "true") minetest.after(5, function(pos) local meta = minetest.get_meta(pos) meta:set_string(NODE_YOUNG, "false") end, pos) end local function is_not_young(pos) local meta = minetest.get_meta(pos) local young = meta:get_string(NODE_YOUNG) return young ~= "true" end function nature:grow_node(pos, nodename) if pos ~= nil then local light_enough = minetest.get_node_light(pos, nil) >= MINIMUM_GROWTH_LIGHT if is_not_young(pos) and light_enough then minetest.remove_node(pos) minetest.set_node(pos, { name = nodename }) set_young_node(pos) minetest.log("info", nodename .. " has grown at " .. pos.x .. "," .. pos.y .. "," .. pos.z) end end end function nature:is_near_water(pos) return minetest.find_node_near(pos, DISTANCE_FROM_WATER, { "default:water_source" }) ~= nil or DISTANCE_FROM_WATER == -1 end