-- Idea by Sokomine -- Code & textures by Mossmanikin -- support for i18n local S = minetest.get_translator("molehills") -- Node local mh_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.125, 0.5} } minetest.register_node("molehills:molehill",{ drawtype = "mesh", mesh = "molehill_molehill.obj", description = S("Mole Hill"), inventory_image = "molehills_side.png", tiles = { "molehills_dirt.png" }, use_texture_alpha = "clip", paramtype = "light", selection_box = mh_cbox, collision_box = mh_cbox, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults(), }) -- Crafting minetest.register_craft({ -- molehills --> dirt output = "default:dirt", recipe = { {"molehills:molehill","molehills:molehill"}, {"molehills:molehill","molehills:molehill"}, } }) -- Generating minetest.register_decoration({ decoration = { "molehills:molehill" }, fill_ratio = 0.002, y_min = 1, y_max = 40, place_on = { "default:dirt_with_grass" }, spawn_by = "air", num_spawn_by = 3, deco_type = "simple", flags = "all_floors", })