Character model v3 for MT 5.0 (#15)

This commit is contained in:
lhofhansl
2017-08-10 19:29:55 -07:00
committed by Rui
parent 59bcd385a1
commit 0cccb537a2
2 changed files with 23 additions and 1 deletions

View File

@ -9,6 +9,7 @@
local valid_player_model_versions = {
default_character_v1 = true,
default_character_v2 = true,
default_character_v3 = true,
}
local player_model_version = minetest.settings:get("player_model_version")
@ -60,6 +61,15 @@ local bone_positions = {
[RARM] = vector_new(-3, 5.75, 0),
[LLEG] = vector_new(1, 0, 0),
[RLEG] = vector_new(-1, 0, 0)
},
default_character_v3 = {
[BODY] = vector_new(0, 6.75, 0),
[HEAD] = vector_new(0, 6.75, 0),
[CAPE] = vector_new(0, 6.75, 1.2),
[LARM] = vector_new(3, 5.75, 0),
[RARM] = vector_new(-3, 5.75, 0),
[LLEG] = vector_new(1, 0, 0),
[RLEG] = vector_new(-1, 0, 0)
}
}
@ -81,6 +91,15 @@ local bone_rotations = {
[RARM] = vector_new(0, 0, 0),
[LLEG] = vector_new(0, 0, 0),
[RLEG] = vector_new(0, 0, 0)
},
default_character_v3 = {
[BODY] = vector_new(0, 0, 0),
[HEAD] = vector_new(0, 0, 0),
[CAPE] = vector_new(0, 0, 0),
[LARM] = vector_new(0, 0, 0),
[RARM] = vector_new(0, 0, 0),
[LLEG] = vector_new(0, 0, 0),
[RLEG] = vector_new(0, 0, 0)
}
}