playeranim/model.lua

100 lines
2.7 KiB
Lua

-- Bone alias
local BODY = "Body"
local HEAD = "Head"
local CAPE = "Cape"
local LARM = "Arm_Left"
local RARM = "Arm_Right"
local LLEG = "Leg_Left"
local RLEG = "Leg_Right"
-- Version of player model
local DEFAULT_PLAYER_MODEL_VERSION = "MTG_4_Jun_2017"
local VALID_PLAYER_MODEL_VERSIONS = {
MTG_4_Jun_2017 = true,
MTG_4_Nov_2017 = true,
}
local LEGACY_PLAYER_MODEL_VERSIONS = {
default_character_v1 = true,
default_character_v2 = true,
default_character_v3 = true,
}
local BONE_POSITIONS = {
MTG_4_Jun_2017 = {
[BODY] = {x = 0, y = -3.5, z = 0},
[HEAD] = {x = 0, y = 6.5, z = 0},
[CAPE] = {x = 0, y = 6.5, z = 1.2},
[LARM] = {x = 3, y = 5.5, z = 0},
[RARM] = {x = -3, y = 5.5, z = 0},
[LLEG] = {x = 1, y = 0, z = 0},
[RLEG] = {x = -1, y = 0, z = 0},
body_sit = {x = 0, y = -5.5, z = 0},
body_lay = {x = 0, y = -5.5, z = 0},
},
MTG_4_Nov_2017 = {
[BODY] = {x = 0, y = 6.25, z = 0},
[HEAD] = {x = 0, y = 6.5, z = 0},
[CAPE] = {x = 0, y = 6.5, z = 1.2},
[LARM] = {x = 3, y = 5.5, z = 0},
[RARM] = {x = -3, y = 5.5, z = 0},
[LLEG] = {x = 1, y = 0, z = 0},
[RLEG] = {x = -1, y = 0, z = 0},
body_sit = {x = 0, y = -5, z = 0},
body_lay = {x = 0, y = -5, z = 0},
},
}
local BONE_ROTATIONS = {
MTG_4_Jun_2017 = {
[BODY] = {x = 0, y = 0, z = 0},
[HEAD] = {x = 0, y = 0, z = 0},
[CAPE] = {x = 0, y = 0, z = 0},
[LARM] = {x = 0, y = 0, z = 0},
[RARM] = {x = 0, y = 0, z = 0},
[LLEG] = {x = 0, y = 0, z = 0},
[RLEG] = {x = 0, y = 0, z = 0},
body_sit = {x = 0, y = 0, z = 0},
body_lay = {x = 270, y = 0, z = 0},
},
MTG_4_Nov_2017 = {
[BODY] = {x = 0, y = 0, z = 0},
[HEAD] = {x = 0, y = 0, z = 0},
[CAPE] = {x = 0, y = 0, z = 0},
[LARM] = {x = 0, y = 0, z = 0},
[RARM] = {x = 0, y = 0, z = 0},
[LLEG] = {x = 0, y = 0, z = 0},
[RLEG] = {x = 0, y = 0, z = 0},
body_sit = {x = 0, y = 0, z = 0},
body_lay = {x = 270, y = 0, z = 0},
},
}
local PLAYER_MODEL_VERSION = (function()
local version = minetest.settings:get("playeranim.model_version")
if version == nil or version == "" then
version = DEFAULT_PLAYER_MODEL_VERSION
end
if LEGACY_PLAYER_MODEL_VERSIONS[version] then
error("The model version '" .. version .. "' is no longer suppported")
elseif not VALID_PLAYER_MODEL_VERSIONS[version] then
error("Invalid value for playeranim.model_version in minetest.conf: " .. version)
end
return version
end)()
local BONE_POSITION = BONE_POSITIONS[PLAYER_MODEL_VERSION]
local BONE_ROTATION = BONE_ROTATIONS[PLAYER_MODEL_VERSION]
if not BONE_POSITION or not BONE_ROTATION then
error("Internal error: invalid player_model_version: " .. PLAYER_MODEL_VERSION)
end
return BONE_POSITION, BONE_ROTATION