diff --git a/depends.txt b/depends.txt index 676c66a..fcfc3bc 100644 --- a/depends.txt +++ b/depends.txt @@ -2,3 +2,4 @@ default mobs maptools? zombie? +snow? diff --git a/yeti.lua b/yeti.lua index 13c0876..999b371 100644 --- a/yeti.lua +++ b/yeti.lua @@ -79,34 +79,34 @@ mobs:register_arrow("pmobs:snowball", { }) -- snowball throwing item +if not minetest.get_modpath("snow") then + local snowball_GRAVITY=9 + local snowball_VELOCITY=19 -local snowball_GRAVITY=9 -local snowball_VELOCITY=19 + -- shoot snowball + local mobs_shoot_snowball=function (item, player, pointed_thing) + local playerpos=player:getpos() + local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:snowball") + local dir=player:get_look_dir() + obj:get_luaentity().velocity = snowball_VELOCITY -- needed for api internal timing + obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY}) + obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3}) + item:take_item() + return item + end --- shoot snowball -local mobs_shoot_snowball=function (item, player, pointed_thing) - local playerpos=player:getpos() - local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:snowball") - local dir=player:get_look_dir() - obj:get_luaentity().velocity = snowball_VELOCITY -- needed for api internal timing - obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY}) - obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3}) - item:take_item() - return item + -- override default snow to shoot snowballs + minetest.override_item("default:snow", { + + --Disable placement prediction for snow. + node_placement_prediction = "", + on_construct = function(pos) + if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "soil") > 0 then + minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="default:dirt_with_snow"}) + end + end, + + on_use = mobs_shoot_snowball + }) end - --- override default snow to shoot snowballs -minetest.override_item("default:snow", { - - --Disable placement prediction for snow. - node_placement_prediction = "", - on_construct = function(pos) - if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "soil") > 0 then - minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="default:dirt_with_snow"}) - end - end, - - on_use = mobs_shoot_snowball -}) - mobs:alias_mob("mobs:yeti", "pmobs:yeti")