unified_inventory.register_button("quests", { type = "image", image = "inventory_plus_quests.png", tooltip = "Show the questlog", -- action = function(player) -- quests.show_formspec(player:get_player_name()) -- end }) unified_inventory.register_page("quests", { get_formspec = function(player) local playername = player:get_player_name() local formspec = quests.create_formspec(playername, "1", true) return {formspec = formspec, draw_inventory=false} end }) unified_inventory.register_page("quests_successfull", { get_formspec = function(player) local playername = player:get_player_name() local formspec = quests.create_formspec(playername, "2", true) return {formspec = formspec, draw_inventory=false} end }) unified_inventory.register_page("quests_failed", { get_formspec = function(player) local playername = player:get_player_name() local formspec = quests.create_formspec(playername, "3", true) return {formspec = formspec, draw_inventory=false} end }) unified_inventory.register_page("quests_config", { get_formspec = function(player) local playername = player:get_player_name() local formspec = quests.create_config(playername, true) return {formspec = formspec, draw_inventory = false } end }) unified_inventory.register_page("quests_info", { get_formspec = function(player) local playername = player:get_player_name() local formspec = quests.create_info(playername, quests.formspec_lists[playername].list[quests.formspec_lists[playername].id], true) return {formspec = formspec, draw_inventory = false } end })