local name = "regional_weather:snow" local conditions = { min_height = regional_weather.settings.min_height, max_height = regional_weather.settings.max_height, max_heat = 35, min_humidity = 50, max_humidity = 65, daylight = 15, not_biome = { "cold_desert", "cold_desert_ocean", "desert", "desert_ocean", "sandstone_desert", "sandstone_desert_ocean" } } local effects = {} local textures = {} for i = 1,12,1 do textures[i] = "weather_snowflake" .. i .. ".png" end effects["climate_api:particles"] = { boxsize = { x = 24, y = 6, z = 24 }, v_offset = 2, amount = 4, expirationtime = 7, velocity = 0.85, acceleration = -0.06, texture = textures, glow = 6 } climate_api.register_weather(name, conditions, effects)