forked from mtcontrib/report
Can send reports to offline moderators + add french translation
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dfe4d8e321
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96
init.lua
96
init.lua
@ -1,55 +1,99 @@
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local function save_modo(name)
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local S = minetest.get_translator("report")
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end
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local storage = minetest.get_mod_storage()
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assert(storage, "mod_storage is required")
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local function get_modo_list()
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local store = storage:get_string("report")
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if store then
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return minetest.deserialize(store) or {}
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end
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return nil
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end
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local function is_known_modo(name)
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for _, modo in ipairs(get_modo_list()) do
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if modo == name then
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return true
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end
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end
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return false
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end
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minetest.register_on_joinplayer(function(player)
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-- 1. Obtenir la liste des modérateur connus
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-- local modo_saved = get_modo_list()
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-- 2. Obtenir les privs du player
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-- 3. Si player n'est pas dans la liste modos connus et a privs modos alors
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-- 4. Ajouter nom du player dans liste modos connus
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-- 5. Sinon si player est dans liste modos connus et n'a pas privs modos alors
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-- 6. Supprimer nom du player de la liste modos connus.
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-- 7. Fin
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-- Obtenir les privs du player
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local player_name = player:get_player_name()
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local is_modo = minetest.check_player_privs(player_name, {kick = true, ban = true})
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-- Le joueur est-il un modérateur connu ?
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local known = is_known_modo(player_name)
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-- Ajouter ou supprimer le joueur de la liste des modérateurs
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if not known and is_modo then
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-- Ajouter nom du player dans liste modos
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local modos = get_modo_list()
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table.insert(modos, player_name)
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storage:set_string("report", minetest.serialize(modos))
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elseif known and not is_modo then
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-- Supprimer nom du player de la liste modos
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local modos = get_modo_list()
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for i, modo in ipairs(modos) do
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if modo == player_name then
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table.remove(modos, i)
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storage:set_string("report", minetest.serialize(modos))
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break
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end
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end
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end
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end)
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minetest.register_chatcommand("report", {
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description = S("Report: @1 to see moderators list. @2 is the message to report to moderators.", "'modos'", "'msg'"),
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params = "modos|msg",
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func = function(name, param)
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param = param:trim()
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if param == "" then
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return false, "Veuillez écrire un message pour le rapport. " ..
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"Si il s'agit d'un (de) joueur(s) en particulier, veuillez aussi indiquer son (leur) nom(s)."
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return false, S("Please write a message for the report. If it's about one or several players in particular, please give their name.")
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end
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if param == "modos" then
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return true, S("Moderators list: @1", table.concat(get_modo_list(), ", "))
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end
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local _, count = string.gsub(param, " ", "")
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if count == 0 then
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minetest.chat_send_player(name, "Si vous rapportez l'attitude d'un joueur, " ..
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"vous devriez aussi dire quelle en est la raison. (Ex: insulte, sabotage)")
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minetest.chat_send_player(name, S("If you are reporting a player's attitude, you should also say why. (Ex: insult, sabotage)"))
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end
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-- Send to online moderators / admins
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-- Get comma separated list of online moderators and admins
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local mods = {}
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local modos_online = {}
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for _, player in pairs(minetest.get_connected_players()) do
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local toname = player:get_player_name()
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if minetest.check_player_privs(toname, {kick = true, ban = true}) then
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table.insert(mods, toname)
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minetest.chat_send_player(toname, "-!- " .. name .. " a rapporté : " .. param)
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if is_known_modo(toname) then
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table.insert(modos_online, toname)
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minetest.chat_send_player(toname, S("-!- @1 has reported: @2", name, param))
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end
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end
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if #mods > 0 then
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mod_list = table.concat(mods, ", ")
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email.send_mail(name, minetest.setting_get("name"),
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"Rapport: " .. param .. " (modos connecté(s) : " .. mod_list .. ")")
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return true, "Rapporté. Moderateur(s) connecté(s) : " .. mod_list
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local admin = minetest.setting_get("name")
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if #modos_online > 0 then
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local mod_list = table.concat(modos_online, ", ")
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email.send_mail(name, admin, S("Report: @1 (online moderator(s): @2)", param, mod_list))
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for _, modo in ipairs(get_modo_list()) do
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if modo ~= admin then
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email.send_mail(name, modo, S("Report: @1 (online moderator(s): @2)", param, mod_list))
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end
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end
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return true, S("Reported. Online moderator(s): @1", mod_list)
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else
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email.send_mail(name, minetest.setting_get("name"),
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"Rapport: " .. param .. " (pas de modo connecté)")
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return true, "Rapporté. On reviendra vers vous."
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email.send_mail(name, admin, S("Report: (no online moderator)", param))
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for _, modo in ipairs(get_modo_list()) do
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if modo ~= admin then
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email.send_mail(name, modo, S("Report: @1 (no online moderator)", param))
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end
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end
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return true, S("Reported. We will get back to you.")
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end
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end
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})
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10
locale/report.fr.tr
Normal file
10
locale/report.fr.tr
Normal file
@ -0,0 +1,10 @@
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# textdomain:report
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Report: @1 to see moderators list. @2 is the message to report to moderators.=Report: @1 pour voir la liste des modérateurs. @2 est le message à rapporter aux modérateurs.
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Please write a message for the report. If it's about one or several players in particular, please give their name.=Veuillez écrire un message pour le rapport. Si il s'agit d'un ou plusieurs joueurs en particulier, veuillez aussi indiquer leur nom.
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Moderators list: @1=Liste de modérateurs : @1
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If you are reporting a player's attitude, you should also say why. (Ex: insult, sabotage)=Si vous rapportez l'attitude d'un joueur, vous devriez aussi dire quelle en est la raison. (Ex: insulte, sabotage)
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-!- @1 has reported: @2=-!- @1 a rapporté : @2
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Report: @1 (online moderator(s): @2)=Rapport : @1 (moderateur(s) connecté(s) : @2)
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Reported. Online moderator(s): @1=Rapporté. Moderateur(s) connecté(s) : @1
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Report: @1 (no online moderator)=Rapport : @1 (pas de modérateur connecté)
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Reported. We will get back to you.=Rapporté. On reviendra vers vous.
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