[Mod] mushrooms [riesenpilz] This mod adds mushrooms to minetest. The growing tool can make them giant. **Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)
**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)
![I'm a screenshot!](https://cloud.githubusercontent.com/assets/3192173/5332059/421c735a-7e47-11e4-88cc-b9ed90b659a8.png) If you got ideas or found bugs, please tell them to me. TODO: * Mapgen: Do not use a fixed table of tree nodes; instead use a more flexible way to remove trees. * Add a settingtypes.txt * Make the growingtool craftable * Test if visual_scale is useful for the small mushroom nodes, e.g. to make textures smaller or to use power-of-two sized textures. Nodeboxes would need to be changed accordingly (maybe automatically). * Add new features: * Add more giant mushrooms * Add more content from the mushrooms mod * Add a lava suit