--[[ function riesenpilz_circle(nam, pos, radius, rand, seed) local ra = seed for i = -radius, radius, 1 do for j = -radius, radius, 1 do if math.floor( math.sqrt(i^2+j^2) +0.5) == radius then random = PseudoRandom(ra) p={x=pos.x+i, y=pos.y, z=pos.z+j} if minetest.env:get_node(p).name == "air" and random:next(1,rand) == 1 and minetest.env:get_node({x=pos.x+i, y=pos.y-1, z=pos.z+j}).name ~= "air" then minetest.env:add_node(p, {name=nam}) end ra = ra+1 end end end end elseif pr:next(1,80) == 1 then riesenpilz_circle("riesenpilz:brown", boden, pr:next(2,3), 3, seed) elseif pr:next(1,90) == 1 then riesenpilz_circle("riesenpilz:red", boden, pr:next(3,4), 3, seed) elseif pr:next(1,100) == 1 then riesenpilz_circle("riesenpilz:fly_agaric", boden, 3, 3, seed) elseif pr:next(1,4000) == 1 then riesenpilz_circle("riesenpilz:lavashroom", boden, pr:next(4,5), 3, seed) elseif pr:next(1,5000) == 1 then riesenpilz_circle("riesenpilz:glowshroom", boden, 2, 3, seed) ]] function riesenpilz_circle(nam, pos, radius, chance) for i = -radius, radius, 1 do for j = -radius, radius, 1 do if math.floor( math.sqrt(i^2+j^2) +0.5) == radius and minetest.env:get_node({x=pos.x+i, y=pos.y, z=pos.z+j}).name == "air" and math.random(1,chance) == 1 and minetest.env:get_node({x=pos.x+i, y=pos.y-1, z=pos.z+j}).name == "riesenpilz:ground" then minetest.env:add_node({x=pos.x+i, y=pos.y, z=pos.z+j}, {name=nam}) end end end end local function find_ground(pos, nodes) for _, evground in ipairs(nodes) do if minetest.env:get_node(pos).name == evground then return true end end return false end local GROUND = {"default:dirt_with_grass","default:dirt","default:sand","default:desert_sand"} USUAL_STUFF = {"default:leaves","default:apple","default:tree","default:cactus","default:papyrus"} minetest.register_on_generated(function(minp, maxp, seed) if maxp.y >= -10 then local x0,z0,x1,z1 = minp.x,minp.z,maxp.x,maxp.z -- Assume X and Z lengths are equal local env = minetest.env --Should make things a bit faster. local perlin1 = env:get_perlin(11,3, 0.5, 200) --Get map specific perlin --[[if not (perlin1:get2d({x=x0, y=z0}) > 0.53) and not (perlin1:get2d({x=x1, y=z1}) > 0.53) and not (perlin1:get2d({x=x0, y=z1}) > 0.53) and not (perlin1:get2d({x=x1, y=z0}) > 0.53) and not (perlin1:get2d({x=(x1-x0)/2, y=(z1-z0)/2}) > 0.53) then]] if not ( perlin1:get2d( {x=x0, y=z0} ) > 0.53 ) --top left and not ( perlin1:get2d( { x = x0 + ( (x1-x0)/2), y=z0 } ) > 0.53 )--top middle and not (perlin1:get2d({x=x1, y=z1}) > 0.53) --bottom right and not (perlin1:get2d({x=x1, y=z0+((z1-z0)/2)}) > 0.53) --right middle and not (perlin1:get2d({x=x0, y=z1}) > 0.53) --bottom left and not (perlin1:get2d({x=x1, y=z0}) > 0.53) --top right and not (perlin1:get2d({x=x0+((x1-x0)/2), y=z1}) > 0.53) --left middle and not (perlin1:get2d({x=(x1-x0)/2, y=(z1-z0)/2}) > 0.53) --middle and not (perlin1:get2d({x=x0, y=z1+((z1-z0)/2)}) > 0.53) then --bottom middle print("abortsumpf") return end local divs = (maxp.x-minp.x); local pr = PseudoRandom(seed+68) --remove usual stuff local trees = env:find_nodes_in_area(minp, maxp, USUAL_STUFF) for i,v in pairs(trees) do env:remove_node(v) end --Information: local geninfo = "-#- giant mushrooms generate: x=["..minp.x.."; "..maxp.x.."] z=["..minp.z.."; "..maxp.z.."]" print(geninfo) minetest.chat_send_all(geninfo) local smooth = riesenpilz.smooth for j=0,divs do for i=0,divs do local x,z = x0+i,z0+j --Check if we are in a "riesenpilz biome" local in_biome = false local test = perlin1:get2d({x=x, y=z}) --smooth mapgen if smooth and (test > 0.73 or (test > 0.43 and pr:next(0,29) > (0.73 - test) * 100 )) then in_biome = true elseif (not smooth) and test > 0.53 then in_biome = true end if in_biome then local ground_y = nil --Definition des Bodens: for y=maxp.y,0,-1 do if find_ground({x=x,y=y,z=z}, GROUND) then ground_y = y break end end if ground_y then env:add_node({x=x,y=ground_y,z=z}, {name="riesenpilz:ground"}) for i = -1,-5,-1 do local pos = {x=x,y=ground_y+i,z=z} if env:get_node(pos).name == "default:desert_sand" then env:add_node(pos, {name="default:dirt"}) else break end end local boden = {x=x,y=ground_y+1,z=z} if pr:next(1,15) == 1 then env:add_node(boden, {name="default:dry_shrub"}) elseif pr:next(1,80) == 1 then riesenpilz_circle("riesenpilz:brown", boden, pr:next(3,4), 3) elseif pr:next(1,90) == 1 then riesenpilz_circle("riesenpilz:red", boden, pr:next(4,5), 3) elseif pr:next(1,100) == 1 then riesenpilz_circle("riesenpilz:fly_agaric", boden, 4, 3) elseif pr:next(1,4000) == 1 then riesenpilz_circle("riesenpilz:lavashroom", boden, pr:next(5,6), 3) elseif pr:next(1,5000) == 1 then riesenpilz_circle("riesenpilz:glowshroom", boden, 3, 3) --[[elseif pr:next(1,80) == 1 then env:add_node(boden, {name="riesenpilz:brown"}) elseif pr:next(1,90) == 1 then env:add_node(boden, {name="riesenpilz:red"}) elseif pr:next(1,100) == 1 then env:add_node(boden, {name="riesenpilz:fly_agaric"}) elseif pr:next(1,4000) == 1 then env:add_node(boden, {name="riesenpilz:lavashroom"}) elseif pr:next(1,5000) == 1 then env:add_node(boden, {name="riesenpilz:glowshroom"})]] elseif pr:next(1,380) == 1 then riesenpilz_hybridpilz(boden) elseif pr:next(1,340) == 10 then riesenpilz_brauner_minecraftpilz(boden) elseif pr:next(1,390) == 20 then riesenpilz_minecraft_fliegenpilz(boden) elseif pr:next(1,6000) == 2 and pr:next(1,200) == 15 then riesenpilz_lavashroom(boden) end end end end end end if maxp.y < -10 then local x0,z0,x1,z1 = minp.x,minp.z,maxp.x,maxp.z -- Assume X and Z lengths are equal local env = minetest.env --Should make things a bit faster. local perlin1 = env:get_perlin(11,3, 0.5, 200) --Get map specific perlin --[[if not (perlin1:get2d({x=x0, y=z0}) > 0.53) and not (perlin1:get2d({x=x1, y=z1}) > 0.53) and not (perlin1:get2d({x=x0, y=z1}) > 0.53) and not (perlin1:get2d({x=x1, y=z0}) > 0.53) and not (perlin1:get2d({x=(x1-x0)/2, y=(z1-z0)/2}) > 0.53) then]] if not ( perlin1:get2d( {x=x0, y=z0} ) > 0.53 ) --top left and not ( perlin1:get2d( { x = x0 + ( (x1-x0)/2), y=z0 } ) > 0.53 )--top middle and not (perlin1:get2d({x=x1, y=z1}) > 0.53) --bottom right and not (perlin1:get2d({x=x1, y=z0+((z1-z0)/2)}) > 0.53) --right middle and not (perlin1:get2d({x=x0, y=z1}) > 0.53) --bottom left and not (perlin1:get2d({x=x1, y=z0}) > 0.53) --top right and not (perlin1:get2d({x=x0+((x1-x0)/2), y=z1}) > 0.53) --left middle and not (perlin1:get2d({x=(x1-x0)/2, y=(z1-z0)/2}) > 0.53) --middle and not (perlin1:get2d({x=x0, y=z1+((z1-z0)/2)}) > 0.53) then --bottom middle print("abortsumpf") return end local divs = (maxp.x-minp.x); local pr = PseudoRandom(seed+68) for j=0,divs do for i=0,divs do local x,z = x0+i,z0+j for y=minp.y,maxp.y,1 do local pos = {x=x, y=y, z=z} if env:get_node(pos).name == "air" and env:get_node({x=x, y=y-1, z=z}).name == "default:stone" and pr:next(1,40) == 33 and env:find_node_near(pos, 4, "group:igniter") and not env:find_node_near(pos, 3, "group:igniter") then env:add_node(pos, {name="riesenpilz:lavashroom"}) end end end end end end)