[Mod] mushrooms [riesenpilz]
This mod adds mushrooms to minetest. The growing tool can make them giant.
**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)
**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)
![I'm a screenshot!](https://cloud.githubusercontent.com/assets/3192173/5332059/421c735a-7e47-11e4-88cc-b9ed90b659a8.png)
If you got ideas or found bugs, please tell them to me.
TODO:
* Mapgen: Do not use a fixed table of tree nodes; instead use a more flexible
way to remove trees.
* Add a settingtypes.txt
* Make the growingtool craftable
* Test if visual_scale is useful for the small mushroom nodes,
e.g. to make textures smaller or to use power-of-two sized textures.
Nodeboxes would need to be changed accordingly (maybe automatically).
* Add new features:
* Add more giant mushrooms
* Add more content from the mushrooms mod
* Add a lava suit