runes/handlers.lua

107 lines
3.6 KiB
Lua
Executable File

-- Use handlers for runes
-- Every handler must receive as arguments the default callback arguments and
-- as first argument the power level of the rune as a string which can be :
-- `minor` : Low level
-- `medium` : Medium level
-- `major` : High level
-- First, the functions
projection = function(runelevel, itemstack, user, pointed_thing)
if pointed_thing.type == "object" then
local dir = vector.direction(user:getpos(),pointed_thing.ref:getpos())
local v = pointed_thing.ref:getvelocity() or {x=0,y=0,z=0}
local ykb = 10
if v.y ~= 0 then ykb = 0 end
pointed_thing.ref:setvelocity({x=dir.x*50,y=ykb,z=dir.z*50})
end
end
damage_around = function(runelevel, itemstack, user, pointed_thing)
for name,entity in pairs(minetest.get_objects_inside_radius(user:getpos(),10)) do
if true and (entity:is_player() and entity:get_player_name() ~= user:get_player_name()) then
entity:set_hp(1)
end
end
end
earthquake = function(runelevel, itemstack, user, pointed_thing)
for name,entity in pairs(minetest.get_objects_inside_radius(user:getpos(),10)) do
local v = entity:getvelocity() or {x=0,y=0,z=0}
entity:setvelocity({x=v.x, y=v.y+50, z=v.z})
end
end
add_owner = function(runelevel, pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() then
local meta = minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
end
end
is_owner_online = function(runelevel, pos)
local meta = minetest.get_meta(pos)
if meta:get_string("owner") ~= nil then
return minetest.get_player_by_name(meta:get_string("owner")) ~= nil
else
return false
end
end
is_owner = function(runelevel, pos, player)
local meta = minetest.get_meta(pos)
if meta:get_string("owner") ~= nil and player:get_player_name() then
return meta:get_string("owner") == player:get_player_name()
else
return false
end
end
go_to_me = function(runelevel, pos, node, digger)
if digger and is_owner_online(pos) and not (minetest.get_meta(pos):get_string("owner") == digger:get_player_name()) then
digger:setpos(minetest.get_player_by_name(minetest.get_meta(pos):get_string("owner")):getpos())
mana.subtract(minetest.get_meta(pos):get_string("owner"), 5)
else
mana.add(digger:get_player_name(),50)
end
end
set_manamax = function(runelevel, itemstack, user, pointed_thing)
if user and user:is_player() then
mana.set(user:get_player_name(),mana.getmax(user:get_player_name()))
if not minetest.get_player_privs(user:get_player_name()).server then
-- Violent reaction if not admin
user:set_hp(1)
user:set_breath(1)
local userpos = user:getpos()
local useritem = user:get_wielded_item()
user:setpos({x=userpos.x+math.random(-50,50),y = userpos.y + math.random(1,20),z = userpos.z + math.random(-50,50)})
end
end
end
set_manamax = function(level, itemstack, user, pointed_thing)
if user and user:is_player() then
mana.set(user:get_player_name(),mana.getmax(user:get_player_name()))
if not minetest.get_player_privs(user:get_player_name()).server then
-- Violent reaction if not admin
user:set_hp(1)
user:set_breath(1)
local userpos = user:getpos()
local useritem = user:get_wielded_item()
user:setpos({x=userpos.x+math.random(-50,50),y = userpos.y + math.random(1,20),z = userpos.z + math.random(-50,50)})
end
end
end
-- Then, connect
runes.functions.connect("project","use",projection)
runes.functions.connect("damager","use",damage_around)
runes.functions.connect("earthquake","use",earthquake)
runes.functions.connect("gotome","punch",go_to_me)
runes.functions.connect("gotome","can_dig",is_owner)
runes.functions.connect("megamana","use",set_manamax)