Fix warnings on undeclared global variables

This commit is contained in:
Sys Quatre 2020-07-20 02:20:06 +02:00
parent 9e47250b38
commit 2ff60245a9
1 changed files with 6 additions and 4 deletions

View File

@ -1,7 +1,7 @@
local buildPlatform = function(node, pos, itemstack) local buildPlatform = function(node, pos, itemstack)
-- code for the building platforms -- code for the building platforms
posZ = {'1', '0', '-1', '-1', '0', '0', '1', '1' }; local posZ = {'1', '0', '-1', '-1', '0', '0', '1', '1' };
posX = {'0', '-1', '0', '0', '1', '1', '0', '0' }; local posX = {'0', '-1', '0', '0', '1', '1', '0', '0' };
for nameCount = 1, 8 do for nameCount = 1, 8 do
pos.z = pos.z + posZ[nameCount]; pos.z = pos.z + posZ[nameCount];
@ -20,8 +20,8 @@ local buildScaffolding = function(node, pos, itemstack, player)
-- many thanks to addi for improveing (rewriteing) my crappy code -- -- many thanks to addi for improveing (rewriteing) my crappy code --
-- code for the building scaffolding -- code for the building scaffolding
height = 0; local height = 0;
depth = 0; -- !!Note!! depth is not needed at the moment local depth = 0; -- !!Note!! depth is not needed at the moment
--[[ debug stuff ]] --[[ debug stuff ]]
@ -541,3 +541,5 @@ minetest.register_craft({
{'default:steel_ingot', '', ''}, {'default:steel_ingot', '', ''},
} }
}) })
minetest.log("action", "[scaffolding] loaded.")