diff --git a/init.lua b/init.lua index 7f3fa47..f992f7e 100644 --- a/init.lua +++ b/init.lua @@ -75,6 +75,7 @@ minetest.register_node("scaffolding:scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -132,6 +133,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -177,6 +179,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -217,6 +220,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -250,6 +254,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", node_box = { type = "fixed", fixed = { @@ -308,6 +313,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -353,6 +359,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then @@ -393,6 +400,7 @@ minetest.register_node("scaffolding:reinforced_scaffolding", { is_ground_content = true, groups = {snappy=2,cracky=3}, sounds = default.node_sound_wood_defaults(), + use_texture_alpha = "blend", on_punch = function(pos, node, puncher) local tool = puncher:get_wielded_item():get_name() if tool and tool == "scaffolding:scaffolding_wrench" then diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..09d14ce --- /dev/null +++ b/mod.conf @@ -0,0 +1,2 @@ +name = scaffolding +description = Adds the ability quickly build and remove scaffolding diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..213f613 Binary files /dev/null and b/screenshot.png differ