-- falling nodes go into pocket -- function default.dig_horx(pos, node, digger) if digger == nil then return end local np = {x = pos.x + 1, y = pos.y, z = pos.z,} local nn = minetest.get_node(np) if nn.name == node.name then minetest.node_dig(np, nn, digger) end end function default.dig_horx2(pos, node, digger) if digger == nil then return end local np = {x = pos.x - 1, y = pos.y, z = pos.z,} local nn = minetest.get_node(np) if nn.name == node.name then minetest.node_dig(np, nn, digger) end end function default.dig_horz(pos, node, digger) if digger == nil then return end local np = {x = pos.x, y = pos.y, z = pos.z + 1,} local nn = minetest.get_node(np) if nn.name == node.name then minetest.node_dig(np, nn, digger) end end function default.dig_horz2(pos, node, digger) if digger == nil then return end local np = {x = pos.x , y = pos.y, z = pos.z - 1,} local nn = minetest.get_node(np) if nn.name == node.name then minetest.node_dig(np, nn, digger) end end