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Make border box glow
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3
init.lua
3
init.lua
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@ -998,8 +998,9 @@ minetest.register_entity("schemedit:display", {
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visual = "upright_sprite",
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textures = {"schemedit_border.png"},
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visual_size = {x=10, y=10},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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physical = false,
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glow = minetest.LIGHT_MAX,
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on_step = function(self, dtime)
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if not self.id then
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