mirror of
git://repo.or.cz/minetest_schemedit.git
synced 2024-11-10 18:30:16 +01:00
a3658af5f9
* Fix force placement * Improve item descriptions
850 lines
23 KiB
Lua
850 lines
23 KiB
Lua
-- advschem/init.lua
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advschem = {}
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local path = minetest.get_worldpath().."/advschem.mt"
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local marked = {}
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advschem.markers = {}
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-- [local function] Renumber table
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local function renumber(t)
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local res = {}
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for _, i in pairs(t) do
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res[#res + 1] = i
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end
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return res
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end
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---
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--- Formspec API
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---
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local contexts = {}
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local form_data = {}
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local tabs = {}
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local forms = {}
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-- [function] Add form
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function advschem.add_form(name, def)
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def.name = name
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forms[name] = def
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if def.tab then
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tabs[#tabs + 1] = name
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end
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end
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-- [function] Generate tabs
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function advschem.generate_tabs(current)
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local retval = "tabheader[0,0;tabs;"
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for _, t in pairs(tabs) do
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local f = forms[t]
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if f.tab ~= false and f.caption then
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retval = retval..f.caption..","
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if type(current) ~= "number" and current == f.name then
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current = _
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end
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end
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end
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retval = retval:sub(1, -2) -- Strip last comma
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retval = retval..";"..current.."]" -- Close tabheader
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return retval
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end
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-- [function] Handle tabs
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function advschem.handle_tabs(pos, name, fields)
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local tab = tonumber(fields.tabs)
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if tab and tabs[tab] and forms[tabs[tab]] then
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advschem.show_formspec(pos, name, forms[tabs[tab]].name)
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return true
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end
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end
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-- [function] Show formspec
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function advschem.show_formspec(pos, player, tab, show, ...)
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if forms[tab] then
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if type(player) == "string" then
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player = minetest.get_player_by_name(player)
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end
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local name = player:get_player_name()
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if show ~= false then
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if not form_data[name] then
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form_data[name] = {}
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end
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local form = forms[tab].get(form_data[name], pos, name, ...)
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if forms[tab].tab then
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form = form..advschem.generate_tabs(tab)
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end
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minetest.show_formspec(name, "advschem:"..tab, form)
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contexts[name] = pos
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-- Update player attribute
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if forms[tab].cache_name ~= false then
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player:set_attribute("advschem:tab", tab)
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end
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else
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minetest.close_formspec(pname, "advschem:"..tab)
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end
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end
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end
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-- [event] On receive fields
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local formname = formname:split(":")
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if formname[1] == "advschem" and forms[formname[2]] then
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local handle = forms[formname[2]].handle
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local name = player:get_player_name()
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if contexts[name] then
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if not form_data[name] then
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form_data[name] = {}
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end
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if not advschem.handle_tabs(contexts[name], name, fields) and handle then
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handle(form_data[name], contexts[name], name, fields)
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end
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end
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end
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end)
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---
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--- Formspec Tabs
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---
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advschem.add_form("main", {
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tab = true,
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caption = "Main",
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get = function(self, pos, name)
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local meta = minetest.get_meta(pos):to_table().fields
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local strpos = minetest.pos_to_string(pos)
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local border_button
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if meta.schem_border == "true" and advschem.markers[strpos] then
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border_button = "button[3.5,7.5;3,1;border;Hide Border]"
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else
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border_button = "button[3.5,7.5;3,1;border;Show Border]"
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end
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-- TODO: Show information regarding volume, pos1, pos2, etc... in formspec
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return [[
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size[7,8]
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label[0.5,-0.1;Position: ]]..strpos..[[]
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label[3,-0.1;Owner: ]]..name..[[]
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field[0.8,1;5,1;name;Schematic Name:;]]..(meta.schem_name or "")..[[]
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button[5.3,0.69;1.2,1;save_name;Save]
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tooltip[save_name;Save schematic name]
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field_close_on_enter[name;false]
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button[0.5,1.5;6,1;export;Export Schematic]
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label[0.5,2.2;Schematic will be exported as a .mts file and stored in]
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label[0.5,2.45;<minetest dir>/worlds/<worldname>/schems/<name>.mts]
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field[0.8,7;2,1;x;X-Size:;]]..meta.x_size..[[]
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field[2.8,7;2,1;y;Y-Size:;]]..meta.y_size..[[]
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field[4.8,7;2,1;z;Z-Size:;]]..meta.z_size..[[]
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field_close_on_enter[x;false]
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field_close_on_enter[y;false]
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field_close_on_enter[z;false]
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button[0.5,7.5;3,1;save;Save Size]
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]]..
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border_button
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end,
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handle = function(self, pos, name, fields)
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local realmeta = minetest.get_meta(pos)
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local meta = realmeta:to_table().fields
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local strpos = minetest.pos_to_string(pos)
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-- Toggle border
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if fields.border then
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if meta.schem_border == "true" and advschem.markers[strpos] then
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advschem.unmark(pos)
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meta.schem_border = "false"
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else
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advschem.mark(pos)
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meta.schem_border = "true"
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end
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end
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local update_positions = false
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-- Save size vector values
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if (fields.save or fields.key_enter_field == "x" or
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fields.key_enter_field == "y" or fields.key_enter_field == "z")
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and (fields.x and fields.y and fields.z and fields.x ~= ""
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and fields.y ~= "" and fields.z ~= "") then
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local x, y, z = tonumber(fields.x), tonumber(fields.y), tonumber(fields.z)
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if x then
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meta.x_size = math.max(x, 1)
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end
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if y then
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meta.y_size = math.max(y, 1)
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end
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if z then
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meta.z_size = math.max(z, 1)
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end
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-- Set positions to be updated
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update_positions = true
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end
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-- Save schematic name
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if fields.save_name or fields.key_enter_field == "name" and fields.name and
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fields.name ~= "" then
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meta.schem_name = fields.name
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end
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-- Export schematic
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if fields.export and meta.schem_name and meta.schem_name ~= "" then
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local pos1, pos2 = advschem.size(pos)
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local path = minetest.get_worldpath().."/schems/"
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minetest.mkdir(path)
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local plist = minetest.deserialize(meta.prob_list)
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local probability_list = {}
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for _, i in pairs(plist) do
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local prob = i.prob
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if i.force_place == true then
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prob = prob + 128
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end
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probability_list[#probability_list + 1] = {
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pos = minetest.string_to_pos(_),
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prob = prob,
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}
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end
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local slist = minetest.deserialize(meta.slices)
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local slice_list = {}
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for _, i in pairs(slist) do
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slice_list[#slice_list + 1] = {
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ypos = pos.y + i.ypos,
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prob = i.prob,
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}
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end
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local filepath = path..meta.schem_name..".mts"
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local res = minetest.create_schematic(pos1, pos2, probability_list, filepath, slice_list)
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if res then
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minetest.chat_send_player(name, minetest.colorize("#00ff00",
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"Exported schematic to "..filepath))
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else
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minetest.chat_send_player(name, minetest.colorize("red",
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"Failed to export schematic to "..filepath))
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end
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end
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-- Save meta before updating visuals
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local inv = realmeta:get_inventory():get_lists()
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realmeta:from_table({fields = meta, inventory = inv})
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-- Update border
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if not fields.border and meta.schem_border == "true" then
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advschem.mark(pos)
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end
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-- Update formspec
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if not fields.quit then
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advschem.show_formspec(pos, minetest.get_player_by_name(name), "main")
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end
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-- Update pos1 and pos2 in marked table (for interaction checking)
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if update_positions then
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local pos1, pos2 = advschem.size(pos)
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pos1, pos2 = advschem.sort_pos(pos1, pos2)
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marked[minetest.pos_to_string(pos)] = {
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pos1 = pos1,
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pos2 = pos2,
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}
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end
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end,
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})
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advschem.add_form("prob", {
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tab = true,
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caption = "Probability",
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get = function(self, pos, name)
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local meta = minetest.get_meta(pos)
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local inventory = meta:get_inventory()
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local stack = inventory:get_stack("probability", 1)
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local stringpos = pos.x..","..pos.y..","..pos.z
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local form = [[
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size[8,6]
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list[nodemeta:]]..stringpos..[[;probability;0,0;1,1;]
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label[0,1;Probability is a number between 0 and 127.]
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list[current_player;main;0,1.5;8,4;]
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listring[nodemeta:]]..stringpos..[[;probability]
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listring[current_player;main]
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]]
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if stack:get_name() ~= "" then
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local smeta = stack:get_meta():to_table().fields
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form = form .. [[
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field[1.3,0.4;2,1;probability;Probability:;]]..
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(smeta.advschem_prob or "127").."]" ..
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[[
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field_close_on_enter[probability;false]
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checkbox[3.1,0.1;force_place;Force Place;]]..(smeta.advschem_force_place or "false")..[[]
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button[5,0.1;1.5,1;rst;Reset]
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button[6.5,0.1;1.5,1;save;Save]
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]]
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else
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form = form .. [[
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label[1,0.2;Insert item in slot.]
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]]
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end
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return form
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end,
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handle = function(self, pos, name, fields)
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local meta = minetest.get_meta(pos)
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local inventory = meta:get_inventory()
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local stack = inventory:get_stack("probability", 1)
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local smeta = stack:get_meta()
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if stack:get_name() ~= "" then
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if fields.rst then
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smeta:set_string("advschem_prob", nil)
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smeta:set_string("advschem_force_place", nil)
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-- Reset description
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local original_desc = smeta:get_string("original_desc")
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if not original_desc or original_desc == "" then
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original_desc = minetest.registered_items[stack:get_name()].description
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end
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smeta:set_string("description", original_desc)
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elseif fields.force_place or fields.save or
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fields.key_enter_field == "probability" then
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local prob_desc = "\nProbability: "..(fields.probability or
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smeta:get_string("advschem_prob") or "Not Set")
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-- Update probability
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if fields.probability ~= "" then
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local prob = tonumber(fields.probability)
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if prob and prob >= 0 and prob <= 127 then
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smeta:set_string("advschem_prob", fields.probability)
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else
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prob_desc = "\nProbability: "..(smeta:get_string("advschem_prob") or
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"Not Set")
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advschem.show_formspec(pos, minetest.get_player_by_name(name), "prob")
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end
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else
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smeta:set_string("advschem_prob", nil)
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end
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-- Update force place if fields value is not nil
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if fields.force_place ~= nil then
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smeta:set_string("advschem_force_place", fields.force_place)
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end
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-- Update description
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local desc = minetest.registered_items[stack:get_name()].description
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local meta_desc = smeta:get_string("description")
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if meta_desc and meta_desc ~= "" then
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desc = meta_desc
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end
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local original_desc = smeta:get_string("original_description")
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if original_desc and original_desc ~= "" then
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desc = original_desc
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else
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smeta:set_string("original_description", desc)
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end
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local force_desc = ""
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if smeta:get_string("advschem_force_place") == "true" then
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force_desc = "\n".."Force Place"
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end
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desc = desc..minetest.colorize("grey", prob_desc..force_desc)
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smeta:set_string("description", desc)
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end
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-- Update itemstack
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inventory:set_stack("probability", 1, stack)
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-- Refresh formspec on reset or force placement change
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if fields.rst or fields.force_place then
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advschem.show_formspec(pos, minetest.get_player_by_name(name), "prob")
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end
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end
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end,
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})
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advschem.add_form("slice", {
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caption = "Y-Slice",
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tab = true,
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get = function(self, pos, name, visible_panel)
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local meta = minetest.get_meta(pos):to_table().fields
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self.selected = self.selected or 1
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local selected = tostring(self.selected)
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local slice_list = minetest.deserialize(meta.slices)
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local slices = ""
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for _, i in pairs(slice_list) do
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local insert = "Y = "..tostring(i.ypos).."; Probability = "..tostring(i.prob)
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slices = slices..minetest.formspec_escape(insert)..","
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end
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slices = slices:sub(1, -2) -- Remove final comma
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local form = [[
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size[7,6]
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table[0,0;6.8,4;slices;]]..slices..[[;]]..selected..[[]
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]]
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if self.panel_add or self.panel_edit then
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local ypos_default, prob_default = "", ""
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local done_button = "button[5,5.18;2,1;done_add;Done]"
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if self.panel_edit then
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done_button = "button[5,5.18;2,1;done_edit;Done]"
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ypos_default = slice_list[self.selected].ypos
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prob_default = slice_list[self.selected].prob
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end
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form = form..[[
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field[0.3,5.5;2.5,1;ypos;Y-Position (max ]]..(meta.y_size - 1)..[[):;]]..ypos_default..[[]
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field[2.8,5.5;2.5,1;prob;Probability (0-255):;]]..prob_default..[[]
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field_close_on_enter[ypos;false]
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field_close_on_enter[prob;false]
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]]..done_button
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end
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if not self.panel_edit then
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form = form.."button[0,4;2,1;add;+ Add Slice]"
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end
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if slices ~= "" and self.selected and not self.panel_add then
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if not self.panel_edit then
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form = form..[[
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button[2,4;2,1;remove;- Remove Slice]
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button[4,4;2,1;edit;+/- Edit Slice]
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]]
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else
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form = form..[[
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button[0,4;2,1;remove;- Remove Slice]
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button[2,4;2,1;edit;+/- Edit Slice]
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]]
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end
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end
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return form
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end,
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handle = function(self, pos, name, fields)
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local meta = minetest.get_meta(pos)
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local player = minetest.get_player_by_name(name)
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if fields.slices then
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local slices = fields.slices:split(":")
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self.selected = tonumber(slices[2])
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end
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if fields.add then
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if not self.panel_add then
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self.panel_add = true
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advschem.show_formspec(pos, player, "slice")
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else
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self.panel_add = nil
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advschem.show_formspec(pos, player, "slice")
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end
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end
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local ypos, prob = tonumber(fields.ypos), tonumber(fields.prob)
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if (fields.done_add or fields.done_edit) and fields.ypos and fields.prob and
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fields.ypos ~= "" and fields.prob ~= "" and ypos and prob and
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ypos <= (meta:get_int("y_size") - 1) and prob >= 0 and prob <= 255 then
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local slice_list = minetest.deserialize(meta:get_string("slices"))
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local index = #slice_list + 1
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if fields.done_edit then
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index = self.selected
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end
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slice_list[index] = {ypos = ypos, prob = prob}
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meta:set_string("slices", minetest.serialize(slice_list))
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-- Update and show formspec
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self.panel_add = nil
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advschem.show_formspec(pos, player, "slice")
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end
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if fields.remove and self.selected then
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local slice_list = minetest.deserialize(meta:get_string("slices"))
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slice_list[self.selected] = nil
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meta:set_string("slices", minetest.serialize(renumber(slice_list)))
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-- Update formspec
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self.selected = 1
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self.panel_edit = nil
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advschem.show_formspec(pos, player, "slice")
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end
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if fields.edit then
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if not self.panel_edit then
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self.panel_edit = true
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advschem.show_formspec(pos, player, "slice")
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else
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self.panel_edit = nil
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advschem.show_formspec(pos, player, "slice")
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end
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end
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end,
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})
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---
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--- API
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---
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-- [function] Load
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function advschem.load()
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local res = io.open(path, "r")
|
|
if res then
|
|
marked = minetest.deserialize(res:read("*a"))
|
|
res:close()
|
|
end
|
|
|
|
if type(marked) ~= "table" then
|
|
marked = {}
|
|
end
|
|
end
|
|
|
|
-- [function] Save
|
|
function advschem.save()
|
|
local res = io.open(path, "w")
|
|
if res then
|
|
res:write(minetest.serialize(marked))
|
|
res:close()
|
|
end
|
|
end
|
|
|
|
--- Copies and modifies positions `pos1` and `pos2` so that each component of
|
|
-- `pos1` is less than or equal to the corresponding component of `pos2`.
|
|
-- Returns the new positions.
|
|
function advschem.sort_pos(pos1, pos2)
|
|
if not pos1 or not pos2 then
|
|
return
|
|
end
|
|
|
|
pos1, pos2 = table.copy(pos1), table.copy(pos2)
|
|
if pos1.x > pos2.x then
|
|
pos2.x, pos1.x = pos1.x, pos2.x
|
|
end
|
|
if pos1.y > pos2.y then
|
|
pos2.y, pos1.y = pos1.y, pos2.y
|
|
end
|
|
if pos1.z > pos2.z then
|
|
pos2.z, pos1.z = pos1.z, pos2.z
|
|
end
|
|
return pos1, pos2
|
|
end
|
|
|
|
-- [function] Prepare size
|
|
function advschem.size(pos)
|
|
local pos1 = vector.new(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local node = minetest.get_node(pos)
|
|
local param2 = node.param2
|
|
local size = {
|
|
x = meta:get_int("x_size"),
|
|
y = math.max(meta:get_int("y_size") - 1, 0),
|
|
z = meta:get_int("z_size"),
|
|
}
|
|
|
|
if param2 == 1 then
|
|
local new_pos = vector.add({x = size.z, y = size.y, z = -size.x}, pos)
|
|
pos1.x = pos1.x + 1
|
|
new_pos.z = new_pos.z + 1
|
|
return pos1, new_pos
|
|
elseif param2 == 2 then
|
|
local new_pos = vector.add({x = -size.x, y = size.y, z = -size.z}, pos)
|
|
pos1.z = pos1.z - 1
|
|
new_pos.x = new_pos.x + 1
|
|
return pos1, new_pos
|
|
elseif param2 == 3 then
|
|
local new_pos = vector.add({x = -size.z, y = size.y, z = size.x}, pos)
|
|
pos1.x = pos1.x - 1
|
|
new_pos.z = new_pos.z - 1
|
|
return pos1, new_pos
|
|
else
|
|
local new_pos = vector.add(size, pos)
|
|
pos1.z = pos1.z + 1
|
|
new_pos.x = new_pos.x - 1
|
|
return pos1, new_pos
|
|
end
|
|
end
|
|
|
|
-- [function] Mark region
|
|
function advschem.mark(pos)
|
|
advschem.unmark(pos)
|
|
|
|
local id = minetest.pos_to_string(pos)
|
|
local owner = minetest.get_meta(pos):get_string("owner")
|
|
local pos1, pos2 = advschem.size(pos)
|
|
pos1, pos2 = advschem.sort_pos(pos1, pos2)
|
|
|
|
local thickness = 0.2
|
|
local sizex, sizey, sizez = (1 + pos2.x - pos1.x) / 2, (1 + pos2.y - pos1.y) / 2, (1 + pos2.z - pos1.z) / 2
|
|
local m = {}
|
|
|
|
-- XY plane markers
|
|
for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
|
|
local marker = minetest.add_entity({x = pos1.x + sizex - 0.5, y = pos1.y + sizey - 0.5, z = z}, "advschem:display")
|
|
if marker ~= nil then
|
|
marker:set_properties({
|
|
visual_size={x=sizex * 2, y=sizey * 2},
|
|
collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
|
|
})
|
|
marker:get_luaentity().id = id
|
|
marker:get_luaentity().owner = owner
|
|
table.insert(m, marker)
|
|
end
|
|
end
|
|
|
|
-- YZ plane markers
|
|
for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
|
|
local marker = minetest.add_entity({x = x, y = pos1.y + sizey - 0.5, z = pos1.z + sizez - 0.5}, "advschem:display")
|
|
if marker ~= nil then
|
|
marker:set_properties({
|
|
visual_size={x=sizez * 2, y=sizey * 2},
|
|
collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
|
|
})
|
|
marker:set_yaw(math.pi / 2)
|
|
marker:get_luaentity().id = id
|
|
marker:get_luaentity().owner = owner
|
|
table.insert(m, marker)
|
|
end
|
|
end
|
|
|
|
advschem.markers[id] = m
|
|
return true
|
|
end
|
|
|
|
-- [function] Unmark region
|
|
function advschem.unmark(pos)
|
|
local id = minetest.pos_to_string(pos)
|
|
if advschem.markers[id] then
|
|
local retval
|
|
for _, entity in ipairs(advschem.markers[id]) do
|
|
entity:remove()
|
|
retval = true
|
|
end
|
|
return retval
|
|
end
|
|
end
|
|
|
|
---
|
|
--- Registrations
|
|
---
|
|
|
|
-- [event] Save data on shut down
|
|
minetest.register_on_shutdown(advschem.save)
|
|
|
|
-- [event] Transfer probabilities and force place on place node
|
|
minetest.register_on_placenode(function(pos, newnode, player, oldnode, itemstack)
|
|
local smeta = itemstack:get_meta():to_table().fields
|
|
|
|
if smeta.advschem_prob and tonumber(smeta.advschem_prob) then
|
|
local px, py, pz = pos.x, pos.y, pos.z
|
|
for strpos, r in pairs(marked) do
|
|
local ap1, ap2 = r.pos1, r.pos2
|
|
if (px >= ap1.x and px <= ap2.x) and
|
|
(py >= ap1.y and py <= ap2.y) and
|
|
(pz >= ap1.z and pz <= ap2.z) then
|
|
local realpos = minetest.string_to_pos(strpos)
|
|
local node = minetest.get_node_or_nil(realpos)
|
|
|
|
if node and node.name == "advschem:creator" then
|
|
local meta = minetest.get_meta(realpos)
|
|
local prob_list = minetest.deserialize(meta:get_string("prob_list"))
|
|
|
|
local force_place = false
|
|
if smeta.advschem_force_place == "true" then
|
|
force_place = true
|
|
end
|
|
|
|
local ostrpos = minetest.pos_to_string(pos)
|
|
prob_list[ostrpos] = {
|
|
pos = pos,
|
|
prob = tonumber(smeta.advschem_prob),
|
|
force_place = force_place,
|
|
}
|
|
meta:set_string("prob_list", minetest.serialize(prob_list))
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- [event] Remove probability on break node
|
|
minetest.register_on_dignode(function(pos, oldnode, player)
|
|
local original_strpos = minetest.pos_to_string(pos)
|
|
local px, py, pz = pos.x, pos.y, pos.z
|
|
for strpos, r in pairs(marked) do
|
|
local ap1, ap2 = r.pos1, r.pos2
|
|
if (px >= ap1.x and px <= ap2.x) and
|
|
(py >= ap1.y and py <= ap2.y) and
|
|
(pz >= ap1.z and pz <= ap2.z) then
|
|
local realpos = minetest.string_to_pos(strpos)
|
|
local meta = minetest.get_meta(realpos)
|
|
local prob_list = minetest.deserialize(meta:get_string("prob_list"))
|
|
|
|
if prob_list then
|
|
for _, i in pairs(prob_list) do
|
|
if _ == original_strpos then
|
|
prob_list[_] = nil
|
|
end
|
|
end
|
|
end
|
|
|
|
meta:set_string("prob_list", minetest.serialize(prob_list))
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- [priv] schematic_override
|
|
minetest.register_privilege("schematic_override", {
|
|
description = "Allows you to access advschem nodes not owned by you",
|
|
give_to_singleplayer = false,
|
|
})
|
|
|
|
-- [node] Schematic creator
|
|
minetest.register_node("advschem:creator", {
|
|
description = "Schematic Creator",
|
|
tiles = {"advschem_creator_top.png", "advschem_creator_bottom.png",
|
|
"advschem_creator_sides.png"},
|
|
groups = {cracky = 3},
|
|
paramtype2 = "facedir",
|
|
|
|
after_place_node = function(pos, player)
|
|
local name = player:get_player_name()
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
meta:set_string("owner", name)
|
|
meta:set_string("infotext", "Schematic Creator\n(owned by "..name..")")
|
|
meta:set_string("prob_list", minetest.serialize({}))
|
|
meta:set_string("slices", minetest.serialize({}))
|
|
|
|
local node = minetest.get_node(pos)
|
|
local dir = minetest.facedir_to_dir(node.param2)
|
|
|
|
meta:set_int("x_size", 1)
|
|
meta:set_int("y_size", 1)
|
|
meta:set_int("z_size", 1)
|
|
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("probability", 1)
|
|
|
|
local pos1, pos2 = advschem.size(pos)
|
|
marked[minetest.pos_to_string(pos)] = {
|
|
pos1 = pos1,
|
|
pos2 = pos2,
|
|
}
|
|
|
|
-- Don't take item from itemstack
|
|
return true
|
|
end,
|
|
can_dig = function(pos, player)
|
|
local name = player:get_player_name()
|
|
local meta = minetest.get_meta(pos)
|
|
if meta:get_string("owner") == name or
|
|
minetest.check_player_privs(player, "schematic_override") == true then
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end,
|
|
on_rightclick = function(pos, node, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local name = player:get_player_name()
|
|
if meta:get_string("owner") == name or
|
|
minetest.check_player_privs(player, "schematic_override") == true then
|
|
-- Get player attribute
|
|
local tab = player:get_attribute("advschem:tab")
|
|
if not forms[tab] then
|
|
tab = "main"
|
|
end
|
|
|
|
advschem.show_formspec(pos, player, tab, true)
|
|
end
|
|
end,
|
|
after_destruct = function(pos)
|
|
advschem.unmark(pos)
|
|
end,
|
|
|
|
-- Update formspec when items are added to or taken from the probability inventory
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
if listname == "probability" then
|
|
advschem.show_formspec(pos, player, "prob", true)
|
|
end
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
if listname == "probability" then
|
|
advschem.show_formspec(pos, player, "prob", true)
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- [entity] Display
|
|
minetest.register_entity("advschem:display", {
|
|
initial_properties = {
|
|
visual = "upright_sprite",
|
|
visual_size = {x=1.1, y=1.1},
|
|
textures = {"advschem_border.png"},
|
|
visual_size = {x=10, y=10},
|
|
physical = false,
|
|
},
|
|
on_step = function(self, dtime)
|
|
if not self.id then
|
|
self.object:remove()
|
|
elseif not advschem.markers[self.id] then
|
|
self.object:remove()
|
|
end
|
|
end,
|
|
on_punch = function(self, hitter)
|
|
local pos = minetest.string_to_pos(self.id)
|
|
local meta = minetest.get_meta(pos)
|
|
if meta:get_string("owner") == hitter:get_player_name() or
|
|
minetest.check_player_privs(hitter, "schematic_override") == true then
|
|
advschem.unmark(pos)
|
|
meta:set_string("schem_border", "false")
|
|
end
|
|
end,
|
|
on_activate = function(self)
|
|
self.object:set_armor_groups({immortal = 1})
|
|
end,
|
|
})
|
|
|
|
-- [chatcommand] Place schematic
|
|
minetest.register_chatcommand("placeschem", {
|
|
description = "Place schematic at the position specified or the current "..
|
|
"player position (loaded from "..minetest.get_worldpath().."/schems/)",
|
|
privs = {debug = true},
|
|
params = "[<schematic name>.mts] (<x> <y> <z>)",
|
|
func = function(name, param)
|
|
local schem, p = string.match(param, "^([^ ]+) *(.*)$")
|
|
local pos = minetest.string_to_pos(p)
|
|
|
|
if not pos then
|
|
pos = minetest.get_player_by_name(name):get_pos()
|
|
end
|
|
|
|
return true, "Success: "..dump(minetest.place_schematic(pos,
|
|
minetest.get_worldpath().."/schems/"..schem..".mts", "random", nil, false))
|
|
end,
|
|
})
|
|
|
|
---
|
|
--- Load Data
|
|
---
|
|
|
|
advschem.load()
|