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schemedit/make_readme.lua
2021-04-04 19:07:25 +02:00

70 lines
2.3 KiB
Lua

-- This file adds a command for generating the schemedit usage help readme
-- file, in Markdown format. The text is extracted from the metadata of
-- the items. This is only used for development purposes, after the
-- help text of any of the items was changed.
-- How to use: Temporarily set MAKE_README to true in init.lua, then
-- start the game as admin and run “/make_schemedit_readme”. Copy the
-- generated file back to the mod directory (USAGE.md).
-- Everything here is intentionally NOT translated because it is for text
-- files only.
-- Extract text from item definition
local get_text = function(item, field)
local text = minetest.registered_items[item][field]
-- Remove translation escapes
text = string.gsub(text, "\x1BE", "")
text = string.gsub(text, "\x1B%(T@schemedit%)", "")
-- Fix Markdown syntax error
text = string.gsub(text, "schematic_override", "`schematic_override`")
return text
end
-- Schemedit items to generate the readme from
local items = { "creator", "probtool", "void" }
minetest.register_chatcommand("make_schemedit_readme", {
description = "Generate the schemedit usage help readme file",
privs = {server=true},
func = function(name, param)
local readme = "## Usage help".."\n"
readme = readme .. "In this section you'll learn how to use the items of this mod.".."\n"
readme = readme .. "Note: If you have the `doc` and `doc_items` mods installed, you can also access the same help texts in-game (possibly translated).".."\n\n"
local entries = {}
for i=1, #items do
local item = items[i]
local desc = get_text("schemedit:"..item, "description")
local longdesc = get_text("schemedit:"..item, "_doc_items_longdesc")
local usagehelp = get_text("schemedit:"..item, "_doc_items_usagehelp")
readme = readme .. "### "..desc.."\n"
readme = readme .. longdesc .."\n\n"
readme = readme .. "#### Usage\n"
readme = readme .. usagehelp
if i < #items then
readme = readme .. "\n\n\n"
end
end
local path = minetest.get_worldpath().."/schemedit_readme.md"
local file = io.open(path, "w")
if not file then
return false, "Failed to open file!"
end
local ok = file:write(readme)
file:close()
if ok then
return true, "File written to: "..path
else
return false, "Failed to write file!"
end
end
})