scifi_nodes/palm_scanner.lua

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-- Palm scanner --
-----------------------------------------------
-- /!\ When "overriding" a callback function --
-- re-use all the parameters in same order ! --
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local has_mesecons = minetest.get_modpath("mesecons")
local function activate_palm_scanner(pos, node, player)
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local name = player and player:get_player_name()
name = name or ""
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node.name = "scifi_nodes:palm_scanner_checking"
minetest.swap_node(pos, node)
minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
minetest.chat_send_player(name, "Checking : please wait.")
-- check protection
minetest.after(2, function()
if minetest.is_protected(pos, name or "") then
-- clicker has no access to area
minetest.chat_send_player(name, "Access denied !")
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
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else
-- clicker can build here
minetest.chat_send_player(name, "Access granted !")
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
end
-- reset state
minetest.after(1, function()
node.name = "scifi_nodes:palm_scanner_off"
minetest.swap_node(pos, node)
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
end)
end)
end
minetest.register_node("scifi_nodes:palm_scanner_off", {
description = "Palm scanner",
tiles = {"scifi_nodes_palm_scanner_off.png",},
inventory_image = "scifi_nodes_palm_scanner_off.png",
wield_image = "scifi_nodes_palm_scanner_on.png",
drawtype = "signlike",
sunlight_propagates = true,
buildable_to = false,
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.off)
}
},
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on_rightclick = (has_mesecons and activate_palm_scanner),
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("scifi_nodes:palm_scanner_checking", {
description = "Palm scanner",
tiles = {{
name = "scifi_nodes_palm_scanner_checking.png",
animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
}},
drawtype = "signlike",
sunlight_propagates = true,
buildable_to = false,
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
drop = "scifi_nodes:palm_scanner_off",
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sounds = default.node_sound_glass_defaults()
})
minetest.register_node("scifi_nodes:palm_scanner_on", {
description = "Palm scanner",
sunlight_propagates = true,
buildable_to = false,
tiles = {"scifi_nodes_palm_scanner_on.png",},
inventory_image = "scifi_nodes_palm_scanner_on.png",
wield_image = "scifi_nodes_palm_scanner_on.png",
drawtype = "signlike",
node_box = {type = "wallmounted",},
selection_box = {type = "wallmounted",},
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 5,
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
drop = "scifi_nodes:palm_scanner_off",
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mesecons = {
receptor = {
state = (has_mesecons and mesecon.state.on)
}
},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft({
output = "scifi_nodes:palm_scanner_off 2",
recipe = {{"mesecons_powerplant:power_plant", "scifi_nodes:grey", ""}}
})