add white and white2 to colored nodes

This commit is contained in:
BuckarooBanzay 2020-05-23 20:39:46 +02:00 committed by Buckaroo Banzai
parent 37aef1ce17
commit 40bcb29c6d

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@ -503,12 +503,12 @@ local nodetypes = {
-- { name, description, shortname?, light, colorable } -- { name, description, shortname?, light, colorable }
{"blue", "blue lines", "blue"}, {"blue", "blue lines", "blue"},
{"holes", "metal with holes","holes"}, {"holes", "metal with holes","holes"},
{"white2", "plastic", "white2"}, {"white2", "plastic", "white2", 0, true},
{"super_white", "Super Plastic", "super_white", 11}, {"super_white", "Super Plastic", "super_white", 11},
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX}, {"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
{"engine", "engine", "engine"}, {"engine", "engine", "engine"},
{"wall", "metal wall", "wall"}, {"wall", "metal wall", "wall"},
{"white", "plastic wall", "white"}, {"white", "plastic wall", "white", 0, true},
{"stripes2top", "dirty metal block","metal2"}, {"stripes2top", "dirty metal block","metal2"},
{"rough", "rough metal", "rough"}, {"rough", "rough metal", "rough"},
{"lighttop", "metal block", "metal"}, {"lighttop", "metal block", "metal"},
@ -529,7 +529,6 @@ local nodetypes = {
{"bluetile", "blue tile", "blutl"}, {"bluetile", "blue tile", "blutl"},
{"greytile", "grey tile", "grytl"}, {"greytile", "grey tile", "grytl"},
{"mesh2", "metal floormesh", "mesh2"}, {"mesh2", "metal floormesh", "mesh2"},
{"white", "plastic wall", "white"},
{"pipe", "wall pipe", "pipe2"}, {"pipe", "wall pipe", "pipe2"},
{"pipeside", "side pipe", "pipe3"}, {"pipeside", "side pipe", "pipe3"},
{"tile", "white tile", "tile"}, {"tile", "white tile", "tile"},