forked from mtcontrib/scifi_nodes
overhaul colored nodes handling
This commit is contained in:
68
nodes_colored.lua
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68
nodes_colored.lua
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minetest.register_node("scifi_nodes:whiteoct_colored", {
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description = "white octagon",
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tiles = {"scifi_nodes_super_white.png"},
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overlay_tiles = {{ name = "scifi_nodes_whiteoct_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:whitetile_colored", {
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description = "white tile2",
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tiles = {"scifi_nodes_whitetile.png"},
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overlay_tiles = {{ name = "scifi_nodes_whitetile_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:white_colored", {
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description = "plastic wall",
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tiles = {"scifi_nodes_white.png"},
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-- NOTE: colorless overlay not enabled for the plastic wall node, doesn't look that natural
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-- overlay_tiles = {{ name = "scifi_nodes_white_overlay.png", color = "white" }},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("scifi_nodes:white2_colored", {
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description = "plastic",
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tiles = {"scifi_nodes_white2.png"},
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groups = {
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cracky = 1,
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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sounds = scifi_nodes.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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