forked from mtcontrib/scifi_nodes
move switches,palm-scanner and digicode to own file
This commit is contained in:
parent
707c21250e
commit
974c147b45
22
common.lua
Normal file
22
common.lua
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@ -0,0 +1,22 @@
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function scifi_nodes.get_switch_rules(param2)
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-- param2 = 2
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local rules = {
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{x=1, y=-1, z=-1},
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{x=1, y=-1, z=1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=1},
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}
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-- Left and right when looking to +y ?
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if param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules))
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elseif param2 == 4 then
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rules = mesecon.rotate_rules_right(rules)
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elseif param2 == 5 then
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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152
digicode.lua
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152
digicode.lua
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@ -0,0 +1,152 @@
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--------------
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-- Digicode --
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--------------
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local secret_code = "1234"
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local allowed_chars = "0123456789"
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local code_length = 4
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local digicode_context = {}
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-- after_place_node, use by digicode and palm_scanner
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-- placer is a player object
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local function set_owner(pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("code", secret_code)
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end
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local function toggle_digicode(pos)
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local node = minetest.get_node(pos)
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local name = node.name
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if name == "scifi_nodes:digicode_off" then
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minetest.swap_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
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minetest.get_node_timer(pos):start(2)
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elseif name == "scifi_nodes:digicode_on" then
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minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
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end
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end
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local function code_is_valid(code)
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local valid = false
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if type(code) == "string" and #code == code_length then
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valid = true
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end
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for i=1, #code do
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if not string.find(allowed_chars, string.sub(code,i,i)) then
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valid = false
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end
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end
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return valid
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end
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local function update_code(pos, code)
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local meta = minetest.get_meta(pos)
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meta:set_string("code", code)
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end
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local function show_digicode_formspec(pos, node, player, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local current_code = meta:get_string("code")
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local current_player = player:get_player_name()
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-- Gathering datas that will be used by callback function
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digicode_context[current_player] = {code = current_code, pos = pos}
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if current_player == owner then
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minetest.show_formspec(current_player, "digicode_formspec",
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"size[6,3]"..
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"field[1,1;3,1;code;Code;]".. -- type, position, size, name, label
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"button_exit[1,2;2,1;change;Change code]"..
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"button_exit[3,2;2,1;open;Open door]")
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else
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minetest.show_formspec(current_player, "digicode_formspec",
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"size[6,3]"..
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"field[2,1;3,1;code;Code;]"..
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"button_exit[2,2;3,1;open;Open door]")
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end
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end
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-- Process datas from digicode_formspec
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "digicode_formspec" then
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return false
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end
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local sounds = {"scifi_nodes_scanner_granted","scifi_nodes_scanner_refused",
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"scifi_nodes_digicode_granted","scifi_nodes_digicode_refused"
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}
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local sound_index
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-- We have the right formspec so we can proceed it.
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-- Let's retrieve the datas we need :
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local context = digicode_context[player:get_player_name()]
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if fields.change and code_is_valid(fields.code) then
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update_code(context.pos, fields.code)
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sound_index = 1
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elseif
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fields.change and not code_is_valid(fields.code) then
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sound_index = 2
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elseif
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fields.open and fields.code == context.code then
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toggle_digicode(context.pos)
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sound_index = 3
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elseif
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fields.open and fields.code ~= context.code then
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sound_index = 4
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end
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-- play sound at context position
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minetest.sound_play(sounds[sound_index], {
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pos = context.pos,
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max_hear_distance = 10
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})
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context[player:get_player_name()] = nil -- we don't need it anymore
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end)
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minetest.register_node("scifi_nodes:digicode_on", {
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description = "Digicode",
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sunlight_propagates = true,
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buildable_to = false,
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tiles = {"scifi_nodes_digicode_on.png",},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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drop = {items = {"scifi_nodes:digicode_off"}},
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mesecons = {receptor = {state = mesecon.state.on,}},
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on_timer = toggle_digicode,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:digicode_off", {
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description = "Digicode",
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tiles = {"scifi_nodes_digicode_off.png",},
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inventory_image = "scifi_nodes_digicode_off.png",
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wield_image = "scifi_nodes_digicode_off.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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buildable_to = false,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = {receptor = {state = mesecon.state.off,}},
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after_place_node = set_owner,
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on_rightclick = show_digicode_formspec,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_craft({
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output = "scifi_nodes:digicode_off 2",
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recipe = {{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}}
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})
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7
init.lua
7
init.lua
@ -1,15 +1,22 @@
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--scifi_nodes by D00Med
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scifi_nodes = {}
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local MP = minetest.get_modpath("scifi_nodes")
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if minetest.get_modpath("xpanes") then
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dofile(MP.."/panes.lua")
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end
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dofile(MP.."/common.lua")
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dofile(MP.."/builder.lua")
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dofile(MP.."/chest.lua")
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dofile(MP.."/plants.lua")
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dofile(MP.."/nodes.lua")
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dofile(MP.."/doors.lua")
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dofile(MP.."/switches.lua")
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dofile(MP.."/nodeboxes.lua")
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dofile(MP.."/palm_scanner.lua")
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dofile(MP.."/digicode.lua")
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dofile(MP.."/models.lua")
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dofile(MP.."/crafts.lua")
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357
nodeboxes.lua
357
nodeboxes.lua
@ -1203,360 +1203,3 @@ minetest.register_node("scifi_nodes:windowpanel", {
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on_place = minetest.rotate_node,
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sounds = default.node_sound_glass_defaults(),
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})
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--------------
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-- Switches --
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--------------
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local function get_switch_rules(param2)
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-- param2 = 2
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local rules = {
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{x=1, y=-1, z=-1},
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{x=1, y=-1, z=1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=1},
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}
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-- Left and right when looking to +y ?
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if param2 == 3 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right (rules))
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elseif param2 == 4 then
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rules = mesecon.rotate_rules_right(rules)
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elseif param2 == 5 then
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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local function toggle_switch(pos)
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local node = minetest.get_node(pos)
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local name = node.name
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if name == "scifi_nodes:switch_on" then
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
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minetest.set_node(pos, {name = "scifi_nodes:switch_off", param2 = node.param2})
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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elseif name == "scifi_nodes:switch_off" then
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minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
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minetest.set_node(pos, {name = "scifi_nodes:switch_on", param2 = node.param2})
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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minetest.get_node_timer(pos):start(2)
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end
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end
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minetest.register_node("scifi_nodes:switch_on", {
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description = "Wall switch",
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sunlight_propagates = true,
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buildable_to = false,
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tiles = {"scifi_nodes_switch_on.png",},
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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mesecons = {receptor = {state = mesecon.state.on,}},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = toggle_switch,
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on_timer = toggle_switch
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})
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minetest.register_node("scifi_nodes:switch_off", {
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description = "Wall switch",
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tiles = {"scifi_nodes_switch_off.png",},
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inventory_image = "scifi_nodes_switch_on.png",
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wield_image = "scifi_nodes_switch_on.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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buildable_to = false,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = {receptor = {state = mesecon.state.off,}},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = toggle_switch
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})
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minetest.register_craft({
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output = "scifi_nodes:switch_off 2",
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recipe = {{"mesecons_button:button_off", "scifi_nodes:grey", ""}}
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})
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--------------
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-- Digicode --
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--------------
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local secret_code = "1234"
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local allowed_chars = "0123456789"
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local code_length = 4
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local digicode_context = {}
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-- after_place_node, use by digicode and palm_scanner
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-- placer is a player object
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local function set_owner(pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("code", secret_code)
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end
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local function toggle_digicode(pos)
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local node = minetest.get_node(pos)
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local name = node.name
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if name == "scifi_nodes:digicode_off" then
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minetest.swap_node(pos, {name="scifi_nodes:digicode_on", param2=node.param2})
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mesecon.receptor_on(pos, get_switch_rules(node.param2))
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minetest.get_node_timer(pos):start(2)
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elseif name == "scifi_nodes:digicode_on" then
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minetest.swap_node(pos, {name="scifi_nodes:digicode_off", param2=node.param2})
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mesecon.receptor_off(pos, get_switch_rules(node.param2))
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end
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end
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local function code_is_valid(code)
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local valid = false
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if type(code) == "string" and #code == code_length then
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valid = true
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end
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for i=1, #code do
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if not string.find(allowed_chars, string.sub(code,i,i)) then
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valid = false
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end
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end
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return valid
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end
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local function update_code(pos, code)
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local meta = minetest.get_meta(pos)
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meta:set_string("code", code)
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end
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local function show_digicode_formspec(pos, node, player, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local current_code = meta:get_string("code")
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local current_player = player:get_player_name()
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-- Gathering datas that will be used by callback function
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digicode_context[current_player] = {code = current_code, pos = pos}
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if current_player == owner then
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minetest.show_formspec(current_player, "digicode_formspec",
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"size[6,3]"..
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"field[1,1;3,1;code;Code;]".. -- type, position, size, name, label
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"button_exit[1,2;2,1;change;Change code]"..
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"button_exit[3,2;2,1;open;Open door]")
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else
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minetest.show_formspec(current_player, "digicode_formspec",
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"size[6,3]"..
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"field[2,1;3,1;code;Code;]"..
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"button_exit[2,2;3,1;open;Open door]")
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end
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end
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-- Process datas from digicode_formspec
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "digicode_formspec" then
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return false
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end
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local sounds = {"scifi_nodes_scanner_granted","scifi_nodes_scanner_refused",
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"scifi_nodes_digicode_granted","scifi_nodes_digicode_refused"
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}
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local sound_index
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-- We have the right formspec so we can proceed it.
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-- Let's retrieve the datas we need :
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local context = digicode_context[player:get_player_name()]
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if fields.change and code_is_valid(fields.code) then
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update_code(context.pos, fields.code)
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sound_index = 1
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elseif
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fields.change and not code_is_valid(fields.code) then
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sound_index = 2
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elseif
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fields.open and fields.code == context.code then
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toggle_digicode(context.pos)
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sound_index = 3
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elseif
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fields.open and fields.code ~= context.code then
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sound_index = 4
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end
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-- play sound at context position
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minetest.sound_play(sounds[sound_index], {
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pos = context.pos,
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max_hear_distance = 10
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})
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context[player:get_player_name()] = nil -- we don't need it anymore
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end)
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minetest.register_node("scifi_nodes:digicode_on", {
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description = "Digicode",
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sunlight_propagates = true,
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buildable_to = false,
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tiles = {"scifi_nodes_digicode_on.png",},
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inventory_image = "scifi_nodes_digicode_on.png",
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wield_image = "scifi_nodes_digicode_on.png",
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drawtype = "signlike",
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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light_source = 5,
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groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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drop = {items = {"scifi_nodes:digicode_off"}},
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mesecons = {receptor = {state = mesecon.state.on,}},
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on_timer = toggle_digicode,
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("scifi_nodes:digicode_off", {
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description = "Digicode",
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tiles = {"scifi_nodes_digicode_off.png",},
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inventory_image = "scifi_nodes_digicode_off.png",
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wield_image = "scifi_nodes_digicode_off.png",
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drawtype = "signlike",
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sunlight_propagates = true,
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buildable_to = false,
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node_box = {type = "wallmounted",},
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selection_box = {type = "wallmounted",},
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paramtype = "light",
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paramtype2 = "wallmounted",
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groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
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mesecons = {receptor = {state = mesecon.state.off,}},
|
||||
after_place_node = set_owner,
|
||||
on_rightclick = show_digicode_formspec,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:digicode_off 2",
|
||||
recipe = {{"mesecons_switch:mesecon_switch_off", "scifi_nodes:grey", ""}}
|
||||
})
|
||||
|
||||
|
||||
-----------------------------------------------
|
||||
-- Palm scanner --
|
||||
-----------------------------------------------
|
||||
-- /!\ When "overriding" a callback function --
|
||||
-- re-use all the parameters in same order ! --
|
||||
-----------------------------------------------
|
||||
|
||||
-- after_place_node
|
||||
-- placer is a player object
|
||||
local function set_scanner_owner(pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
end
|
||||
|
||||
local function toggle_palm_scanner(pos, node, player, itemstack, pointed_thing)
|
||||
-- Some calling function don't send node param, but everybody sends a pos, so :
|
||||
if not node then
|
||||
node = minetest.get_node(pos)
|
||||
end
|
||||
|
||||
if node.name == "scifi_nodes:palm_scanner_off" then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("clicker", player:get_player_name()) -- need to keep it somewhere
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_checking", param2 = node.param2})
|
||||
minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.chat_send_player(player:get_player_name(), "Checking : please wait.")
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
elseif node.name == "scifi_nodes:palm_scanner_checking" then
|
||||
minetest.swap_node(pos,{name = "scifi_nodes:palm_scanner_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos, get_switch_rules(node.param2))
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
elseif node.name == "scifi_nodes:palm_scanner_on" then
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
|
||||
mesecon.receptor_off (pos, get_switch_rules(node.param2))
|
||||
end
|
||||
end
|
||||
|
||||
-- palm_scanner_checking.on_timer
|
||||
local function check_owner(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local clicker = meta:get_string("clicker")
|
||||
local node = minetest.get_node(pos)
|
||||
if clicker == owner then
|
||||
minetest.sound_play("scifi_nodes_scanner_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.chat_send_player(clicker, "Access granted !")
|
||||
toggle_palm_scanner (pos)
|
||||
else
|
||||
minetest.chat_send_player(clicker, "Access refused !")
|
||||
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, get_switch_rules(node.param2))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_off", {
|
||||
description = "Palm scanner",
|
||||
tiles = {"scifi_nodes_palm_scanner_off.png",},
|
||||
inventory_image = "scifi_nodes_palm_scanner_off.png",
|
||||
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||
mesecons = {receptor = {state = mesecon.state.off,}},
|
||||
after_place_node = set_scanner_owner,
|
||||
on_rightclick = toggle_palm_scanner,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_checking", {
|
||||
description = "Palm scanner",
|
||||
tiles = {{
|
||||
name = "scifi_nodes_palm_scanner_checking.png",
|
||||
animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
|
||||
}},
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
drop = "scifi_nodes:palm_scanner_off",
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_timer = check_owner,
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_on", {
|
||||
description = "Palm scanner",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
tiles = {"scifi_nodes_palm_scanner_on.png",},
|
||||
inventory_image = "scifi_nodes_palm_scanner_on.png",
|
||||
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||
drawtype = "signlike",
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
drop = "scifi_nodes:palm_scanner_off",
|
||||
mesecons = {receptor = {state = mesecon.state.on,}},
|
||||
on_timer = toggle_palm_scanner,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:palm_scanner_off 2",
|
||||
recipe = {{"mesecons_powerplant:power_plant", "scifi_nodes:grey", ""}}
|
||||
})
|
||||
|
120
palm_scanner.lua
Normal file
120
palm_scanner.lua
Normal file
@ -0,0 +1,120 @@
|
||||
|
||||
|
||||
-----------------------------------------------
|
||||
-- Palm scanner --
|
||||
-----------------------------------------------
|
||||
-- /!\ When "overriding" a callback function --
|
||||
-- re-use all the parameters in same order ! --
|
||||
-----------------------------------------------
|
||||
|
||||
-- after_place_node
|
||||
-- placer is a player object
|
||||
local function set_scanner_owner(pos, placer, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("owner", placer:get_player_name())
|
||||
end
|
||||
|
||||
local function toggle_palm_scanner(pos, node, player, itemstack, pointed_thing)
|
||||
-- Some calling function don't send node param, but everybody sends a pos, so :
|
||||
if not node then
|
||||
node = minetest.get_node(pos)
|
||||
end
|
||||
|
||||
if node.name == "scifi_nodes:palm_scanner_off" then
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("clicker", player:get_player_name()) -- need to keep it somewhere
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_checking", param2 = node.param2})
|
||||
minetest.sound_play("scifi_nodes_palm_scanner", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.chat_send_player(player:get_player_name(), "Checking : please wait.")
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
elseif node.name == "scifi_nodes:palm_scanner_checking" then
|
||||
minetest.swap_node(pos,{name = "scifi_nodes:palm_scanner_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
elseif node.name == "scifi_nodes:palm_scanner_on" then
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
|
||||
mesecon.receptor_off (pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
end
|
||||
end
|
||||
|
||||
-- palm_scanner_checking.on_timer
|
||||
local function check_owner(pos, elapsed)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local clicker = meta:get_string("clicker")
|
||||
local node = minetest.get_node(pos)
|
||||
if clicker == owner then
|
||||
minetest.sound_play("scifi_nodes_scanner_granted", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.chat_send_player(clicker, "Access granted !")
|
||||
toggle_palm_scanner (pos)
|
||||
else
|
||||
minetest.chat_send_player(clicker, "Access refused !")
|
||||
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos, gain = 1.0})
|
||||
minetest.swap_node(pos, {name = "scifi_nodes:palm_scanner_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_off", {
|
||||
description = "Palm scanner",
|
||||
tiles = {"scifi_nodes_palm_scanner_off.png",},
|
||||
inventory_image = "scifi_nodes_palm_scanner_off.png",
|
||||
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||
mesecons = {receptor = {state = mesecon.state.off,}},
|
||||
after_place_node = set_scanner_owner,
|
||||
on_rightclick = toggle_palm_scanner,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_checking", {
|
||||
description = "Palm scanner",
|
||||
tiles = {{
|
||||
name = "scifi_nodes_palm_scanner_checking.png",
|
||||
animation = {type = "vertical_frames",aspect_w = 16,aspect_h = 16,length = 1.5}
|
||||
}},
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
drop = "scifi_nodes:palm_scanner_off",
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_timer = check_owner,
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:palm_scanner_on", {
|
||||
description = "Palm scanner",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
tiles = {"scifi_nodes_palm_scanner_on.png",},
|
||||
inventory_image = "scifi_nodes_palm_scanner_on.png",
|
||||
wield_image = "scifi_nodes_palm_scanner_on.png",
|
||||
drawtype = "signlike",
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
drop = "scifi_nodes:palm_scanner_off",
|
||||
mesecons = {receptor = {state = mesecon.state.on,}},
|
||||
on_timer = toggle_palm_scanner,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:palm_scanner_off 2",
|
||||
recipe = {{"mesecons_powerplant:power_plant", "scifi_nodes:grey", ""}}
|
||||
})
|
62
switches.lua
Normal file
62
switches.lua
Normal file
@ -0,0 +1,62 @@
|
||||
|
||||
--------------
|
||||
-- Switches --
|
||||
--------------
|
||||
|
||||
local function toggle_switch(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
local name = node.name
|
||||
if name == "scifi_nodes:switch_on" then
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:switch_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
elseif name == "scifi_nodes:switch_off" then
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:switch_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("scifi_nodes:switch_on", {
|
||||
description = "Wall switch",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
tiles = {"scifi_nodes_switch_on.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
mesecons = {receptor = {state = mesecon.state.on,}},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = toggle_switch,
|
||||
on_timer = toggle_switch
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:switch_off", {
|
||||
description = "Wall switch",
|
||||
tiles = {"scifi_nodes_switch_off.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||
mesecons = {receptor = {state = mesecon.state.off,}},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = toggle_switch
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:switch_off 2",
|
||||
recipe = {{"mesecons_button:button_off", "scifi_nodes:grey", ""}}
|
||||
})
|
Loading…
Reference in New Issue
Block a user