>added plants
>added more greenblock and green door
>fixed error with the light sources
This commit is contained in:
D00Med
2016-11-20 07:26:22 +10:00
parent 1386b5a2cf
commit 9e1a26b670
23 changed files with 82 additions and 3 deletions

View File

@ -54,6 +54,52 @@ minetest.register_node("scifi_nodes:stripes2", {
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:gblock", {
description = "Green metal block",
sunlight_propagates = false,
tiles = {
"scifi_nodes_gblock.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock.png"
},
paramtype = "light",
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:gblock2", {
description = "Green metal block 2",
sunlight_propagates = false,
tiles = {
"scifi_nodes_gblock2_top.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock2.png",
"scifi_nodes_gblock2_fx.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock2_front1.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1}
})
minetest.register_node("scifi_nodes:gblock3", {
description = "Green metal block 3",
sunlight_propagates = false,
tiles = {
"scifi_nodes_gblock2_top.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock2.png",
"scifi_nodes_gblock2_fx.png",
"scifi_nodes_gblock.png",
"scifi_nodes_gblock2_screen.png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1}
})
@ -322,15 +368,14 @@ node.types = {
{"doomengine", "Doom engine wall", "doomengine"},
{"monitorwall", "Wall monitors", "monitorwall"},
{"screen3", "Wall monitor", "screen3"},
{"doomlight", "Doom light", "doomlight", "12"},
{"bluwllight", "Blue wall light", "capsule3", "20"},
{"doomlight", "Doom light", "doomlight", 12},
{"bluwllight", "Blue wall light", "capsule3", 20},
{"fan", "Fan", "fan"},
}
for _, row in ipairs(node.types) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
local light = row[4]
-- Node Definition
minetest.register_node("scifi_nodes:"..name, {
@ -342,6 +387,39 @@ for _, row in ipairs(node.types) do
})
end
node.plants = {
{"flower1", "Glow flower", 1, 50},
{"flower2", "Pink flower", 1.5, 10},
{"flower3", "Triffid", 2, 0},
{"plant1", "Bulb plant", 1, 0},
{"plant2", "Trap plant", 1.5, 30},
}
for _, row in ipairs(node.plants) do
local name = row[1]
local desc = row[2]
local size = row[3]
local light = row[4]
-- Node Definition
minetest.register_node("scifi_nodes:"..name, {
description = desc,
tiles = {"scifi_nodes_"..name..".png"},
drawtype = "plantlike",
inventory_image = {"scifi_nodes_"..name..".png"},
groups = {snappy=1, oddly_breakable_by_hand=1, dig_immediate=3, flora=1},
paramtype = "light",
visual_scale = size,
selection_box = {
type = "fixed",
fixed = {
{-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
}
},
is_ground_content = false,
light_source = light,
})
end
--chest code from default(Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>)
local chest_formspec =