forked from mtcontrib/scifi_nodes
add transparent vent and mesh
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@ -598,9 +598,15 @@ for name, def in pairs(nodes) do
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tiles = {"scifi_nodes_" .. def.texture_name .. ".png"}
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end
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-- optional texture modifier
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if def.texture_modifier then
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tiles[1] = tiles[1] .. def.texture_modifier
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end
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-- Node Definition
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local node_def = {
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description = def.description,
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drawtype = def.drawtype or "normal",
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tiles = tiles,
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groups = {cracky=1, dig_generic = 3},
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is_ground_content = false,
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