forked from mtcontrib/scifi_nodes
add sound-switch and use default if available
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@ -43,7 +43,7 @@ minetest.register_node("scifi_nodes:crate", {
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groups = {cracky = 1, oddly_breakable_by_hand = 2, fuel = 8},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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sounds = scifi_nodes.node_sound_wood_defaults(),
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after_dig_node = drop_chest_stuff(),
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on_construct = function(pos)
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@ -82,7 +82,7 @@ minetest.register_node("scifi_nodes:box", {
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groups = {cracky = 1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_metal_defaults(),
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sounds = scifi_nodes.node_sound_metal_defaults(),
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after_dig_node = drop_chest_stuff(),
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on_construct = function(pos)
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