forked from mtcontrib/scifi_nodes
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e7864a4a86
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forcefield
Author | SHA1 | Date | |
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c99ca991cf |
@ -21,6 +21,6 @@ read_globals = {
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"screwdriver",
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"screwdriver",
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"minetest",
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"minetest",
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"mesecon",
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"mesecon",
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"unifieddyes",
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"unifieddyes"
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"letters"
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}
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}
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7
init.lua
7
init.lua
@ -32,10 +32,3 @@ dofile(MP.."/models.lua")
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dofile(MP.."/octagon_panes.lua")
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dofile(MP.."/octagon_panes.lua")
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dofile(MP.."/forcefield.lua")
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dofile(MP.."/forcefield.lua")
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dofile(MP.."/crafts.lua")
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dofile(MP.."/crafts.lua")
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if minetest.get_modpath("letters") then
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-- register letter nodes
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dofile(MP.."/letters.lua")
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end
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minetest.log("action", "[scifi_nodes] loaded.")
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11
letters.lua
11
letters.lua
@ -1,11 +0,0 @@
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letters.register_letters("scifi_nodes", "white2", "scifi_nodes:white2", "Plastic", "scifi_nodes_white2.png", {
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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groups = {
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ud_param2_colorable = 1,
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not_in_creative_inventory = 1,
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not_in_craft_guide = 1,
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oddly_breakable_by_hand = 1,
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attached_node = 1
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}
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})
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3
mod.conf
3
mod.conf
@ -11,6 +11,5 @@ mesecons_torch,
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mesecons_receiver,
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mesecons_receiver,
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basic_materials,
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basic_materials,
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dye,
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dye,
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unifieddyes,
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unifieddyes
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letters
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"""
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"""
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@ -131,8 +131,8 @@ minetest.register_abm({
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nodenames = {"scifi_nodes:egg"},
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nodenames = {"scifi_nodes:egg"},
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interval = 30, chance = 10,
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interval = 30, chance = 10,
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action = function(pos, node, _, _)
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action = function(pos, node, _, _)
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minetest.add_entity(pos, "scifi_mobs:xenomorph")
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minetest.env:add_entity(pos, "scifi_mobs:xenomorph")
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minetest.remove_node(pos)
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minetest.env:remove_node(pos)
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end
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end
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})
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})
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end
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end
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@ -189,12 +189,12 @@ minetest.register_node("scifi_nodes:pad", {
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if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
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if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
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clicker:setpos(position2)
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clicker:setpos(position2)
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end
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end
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local objs = minetest.get_objects_inside_radius(pos, 3)
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local objs = minetest.env:get_objects_inside_radius(pos, 3)
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for _, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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if obj:get_luaentity() and not obj:is_player() then
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if obj:get_luaentity() and not obj:is_player() then
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if obj:get_luaentity().name == "__builtin:item" then
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if obj:get_luaentity().name == "__builtin:item" then
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local item1 = obj:get_luaentity().itemstring
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local item1 = obj:get_luaentity().itemstring
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local obj2 = minetest.add_entity(position2, "__builtin:item")
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local obj2 = minetest.env:add_entity(position2, "__builtin:item")
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obj2:get_luaentity():set_item(item1)
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obj2:get_luaentity():set_item(item1)
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obj:remove()
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obj:remove()
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end
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end
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@ -223,12 +223,12 @@ minetest.register_node("scifi_nodes:pad", {
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if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
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if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
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clicker:setpos(position1)
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clicker:setpos(position1)
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end
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end
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local objs = minetest.get_objects_inside_radius(pos, 3)
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local objs = minetest.env:get_objects_inside_radius(pos, 3)
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for _, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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if obj:get_luaentity() and not obj:is_player() then
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if obj:get_luaentity() and not obj:is_player() then
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if obj:get_luaentity().name == "__builtin:item" then
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if obj:get_luaentity().name == "__builtin:item" then
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local item1 = obj:get_luaentity().itemstring
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local item1 = obj:get_luaentity().itemstring
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local obj2 = minetest.add_entity(position1, "__builtin:item")
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local obj2 = minetest.env:add_entity(position1, "__builtin:item")
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obj2:get_luaentity():set_item(item1)
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obj2:get_luaentity():set_item(item1)
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obj:remove()
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obj:remove()
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end
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end
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@ -543,7 +543,6 @@ minetest.register_node("scifi_nodes:lightbars", {
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},
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},
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drawtype = "nodebox",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = "blend",
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use_texture_alpha = "blend",
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light_source = minetest.LIGHT_MAX,
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light_source = minetest.LIGHT_MAX,
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node_box = {
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node_box = {
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@ -570,7 +569,6 @@ tiles = {{
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drawtype = "nodebox",
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drawtype = "nodebox",
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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node_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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@ -591,7 +589,6 @@ tiles = {
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drawtype = "nodebox",
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drawtype = "nodebox",
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sunlight_propagates = true,
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sunlight_propagates = true,
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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node_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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