-- mydoors mod by don -- DO WHAT YOU WANT TO PUBLIC LICENSE -- or abbreviated DWYWPL -- December 2nd 2015 -- License Copyright (C) 2015 Michael Tomaino (PlatinumArts@gmail.com) -- www.sandboxgamemaker.com/DWYWPL/ -- DO WHAT YOU WANT TO PUBLIC LICENSE -- TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION -- 1. You are allowed to do whatever you want to with what content is using this license. -- 2. This content is provided 'as-is', without any express or implied warranty. In no event -- will the authors be held liable for any damages arising from the use of this content. local doors = { {"scifi_nodes:door2a","scifi_nodes:door2b","scifi_nodes:door2c","scifi_nodes:door2d","2","black"}, {"scifi_nodes:door3a","scifi_nodes:door3b","scifi_nodes:door3c","scifi_nodes:door3d","3","white"},} for i in ipairs (doors) do local doora = doors[i][1] local doorb = doors[i][2] local doorc = doors[i][3] local doord = doors[i][4] local num = doors[i][5] local des = doors[i][6] function onplace(itemstack, placer, pointed_thing) local pos1 = pointed_thing.above local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z} pos2.y = pos2.y+1 if not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or not placer or not placer:is_player() then return end local pt = pointed_thing.above local pt2 = {x=pt.x, y=pt.y, z=pt.z} pt2.y = pt2.y+1 local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local pt3 = {x=pt.x, y=pt.y, z=pt.z} local p4 = 0 if p2 == 0 then pt3.x = pt3.x-1 p4 = 2 elseif p2 == 1 then pt3.z = pt3.z+1 p4 = 3 elseif p2 == 2 then pt3.x = pt3.x+1 p4 = 0 elseif p2 == 3 then pt3.z = pt3.z-1 p4 = 1 end if minetest.get_node(pt3).name == doora then minetest.set_node(pt, {name=doora, param2=p4}) minetest.set_node(pt2, {name=doorb, param2=p4}) else minetest.set_node(pt, {name=doora, param2=p2}) minetest.set_node(pt2, {name=doorb, param2=p2}) end end function afterdestruct(pos, oldnode) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"}) end function rightclick(pos, node, player, itemstack, pointed_thing) local timer = minetest.get_node_timer(pos) local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) minetest.set_node(pos, {name=doorc, param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doord, param2=node.param2}) if a.name == doora then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doorc, param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doord, param2=a.param2}) end if b.name == doora then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doorc, param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doord, param2=b.param2}) end if c.name == doora then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doorc, param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doord, param2=c.param2}) end if d.name == doora then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doorc, param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doord, param2=d.param2}) end timer:start(3) end function afterplace(pos, placer, itemstack, pointed_thing) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name=doord,param2=nodeu.param2}) end function ontimer(pos, elapsed) local node = minetest.get_node(pos) local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1}) local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1}) local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z}) local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z}) minetest.set_node(pos, {name=doora, param2=node.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=doorb, param2=node.param2}) if a.name == doorc then minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=doora, param2=a.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=doorb, param2=a.param2}) end if b.name == doorc then minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=doora, param2=b.param2}) minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=doorb, param2=b.param2}) end if c.name == doorc then minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=doora, param2=c.param2}) minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=doorb, param2=c.param2}) end if d.name == doorc then minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=doora, param2=d.param2}) minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=doorb, param2=d.param2}) end end minetest.register_node(doora, { description = des.." Sliding Door", inventory_image = "scifi_nodes_door"..num.."a_inv.png", wield_image = "scifi_nodes_door"..num.."a_inv.png", tiles = { "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_bottom.png^[transformFX", "scifi_nodes_door"..num.."a_bottom.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 3}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, 0.5, 1.5, 0.0625} } }, on_place = onplace, after_destruct = afterdestruct, on_rightclick = rightclick, }) minetest.register_node(doorb, { tiles = { "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_top.png^[transformFX", "scifi_nodes_door"..num.."a_top.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, 0.5, 0.5, 0.0625} } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, })minetest.register_node(doorc, { tiles = { "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_bottom0.png^[transformFX", "scifi_nodes_door"..num.."a_bottom0.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", drop = doora, groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, -0.25, 1.5, 0.0625}, } }, after_place_node = afterplace, after_destruct = afterdestruct, on_timer = ontimer, }) minetest.register_node(doord, { tiles = { "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_edge.png", "scifi_nodes_door"..num.."a_topo.png^[transformFX", "scifi_nodes_door"..num.."a_topo.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {cracky = 1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.0625, -0.25, 0.5, 0.0625}, } }, selection_box = { type = "fixed", fixed = { {0, 0, 0, 0, 0, 0}, } }, }) end