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server-nalc/mods/mobs/sheep.lua

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local all_colours = {
"grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta",
"orange", "violet", "brown", "pink", "dark_grey", "dark_green"
}
-- Sheep by PilzAdam
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mobs:register_mob("mobs:sheep", {
-- animal, monster, npc, barbarian
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type = "animal",
-- not aggressive
passive = true,
-- health & armor
hp_min = 10,
hp_max = 15,
armor = 200,
-- textures and model
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
visual = "mesh",
mesh = "mobs_sheep.b3d",
textures = {
{"mobs_sheep.png"},
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},
blood_texture = "mobs_blood.png",
visual_size = {x=1,y=1},
-- specific texture and mesh for gotten
gotten_texture = {"mobs_sheep_shaved.png"},
gotten_mesh = "mobs_sheep_shaved.b3d",
-- sounds
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makes_footstep_sound = true,
sounds = {
random = "mobs_sheep",
},
-- speed and jump
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walk_velocity = 1,
run_velocity = 2,
jump = true,
-- drops raw meat when dead
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drops = {
{name = "mobs:meat_raw",
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chance = 1, min = 2, max = 3},
{name = "wool:white",
chance = 1, min = 1, max = 1},
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},
-- damaged by
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water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
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animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 80,
walk_start = 81, walk_end = 100,
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},
-- follows wheat
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follow = "farming:wheat",
view_range = 8,
-- replace grass/wheat with air (eat)
replace_rate = 50,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
replace_with = "air",
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
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replace_offset = -1,
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on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
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if item:get_name() == "farming:wheat" then
-- take item
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if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
-- make child grow quicker
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if self.child == true then
self.hornytimer = self.hornytimer + 10
return
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end
-- feed and tame
self.food = (self.food or 0) + 1
if self.food > 7 then
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self.food = 0
if self.hornytimer == 0 then
self.horny = true
end
self.gotten = false -- can be shaved again
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self.tamed = true
-- make owner
if self.owner == "" then
self.owner = name
end
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self.object:set_properties({
textures = {"mobs_sheep.png"},
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mesh = "mobs_sheep.b3d",
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})
minetest.sound_play("mobs_sheep", {
object = self.object,
gain = 1.0,
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max_hear_distance = 10,
loop = false,
})
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end
return
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end
if item:get_name() == "mobs:shears"
and self.gotten == false
and self.child == false then
self.gotten = true -- shaved
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if minetest.registered_items["wool:white"] then
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local pos = self.object:getpos()
pos.y = pos.y + 0.5
local obj = minetest.add_item(pos, ItemStack("wool:white "..math.random(2,3)))
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if obj then
obj:setvelocity({x=math.random(-1,1), y=5, z=math.random(-1,1)})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
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end
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
mesh = "mobs_sheep_shaved.b3d",
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})
return
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end
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for _, col in ipairs(all_colours) do
if item:get_name() == "dye:"..col
and self.gotten == false
and self.child == false
and self.tamed == true
and name == self.owner then
local pos = self.object:getpos()
self.object:remove()
local mob = minetest.add_entity(pos, "mobs:sheep_"..col)
local ent = mob:get_luaentity()
ent.owner = clicker:get_player_name()
ent.tamed = true
-- take item
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
break
else
print ("not owner/tamed, cant dye sheep")
end
end
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
})
-- spawn on default;green grass between 20 and 8 light, 1 in 9000 chance, 1 sheep in area up to 31000 in height
mobs:spawn_specific("mobs:sheep", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 10000, 1, -31000, 31000, true)
-- register spawn egg
mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
-- shears (right click sheep to shear wool)
minetest.register_tool("mobs:shears", {
description = "Steel Shears (right-click sheep to shear)",
inventory_image = "mobs_shears.png",
tool_capabilities = { -- Modif MFF /DEBUT
full_punch_interval = 1,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=0},
}
}) -- Modif MFF /FIN
minetest.register_craft({
output = 'mobs:shears',
recipe = {
{'', 'default:steel_ingot', ''},
{'', 'group:stick', 'default:steel_ingot'},
}
})
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-- Coloured sheep
for _, col in ipairs(all_colours) do
mobs:register_mob("mobs:sheep_"..col, {
type = "animal",
passive = true,
hp_min = 8,
hp_max = 10,
armor = 200,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
visual = "mesh",
mesh = "mobs_sheep.b3d",
textures = {
{"mobs_sheep_"..col..".png"},
},
gotten_texture = {"mobs_sheep_shaved.png"},
gotten_mesh = "mobs_sheep_shaved.b3d",
makes_footstep_sound = true,
sounds = {
random = "mobs_sheep",
},
walk_velocity = 1,
jump = true,
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 3},
{name = "wool:"..col,
chance = 1, min = 1, max = 1},
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 80,
walk_start = 81,
walk_end = 100,
},
follow = "farming:wheat",
view_range = 5,
replace_rate = 50,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
replace_with = "air",
replace_offset = -1,
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "farming:wheat" then
-- take item
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
-- make child grow quicker
if self.child == true then
self.hornytimer = self.hornytimer + 10
return
end
-- feed and tame
self.food = (self.food or 0) + 1
if self.food > 7 then
self.food = 0
if self.hornytimer == 0 then
self.horny = true
end
self.gotten = false -- can be shaved again
self.tamed = true
-- make owner
if self.owner == "" then
self.owner = name
end
self.object:set_properties({
textures = {"mobs_sheep_"..col..".png"},
mesh = "mobs_sheep.b3d",
})
minetest.sound_play("mobs_sheep", {
object = self.object,
gain = 1.0,
max_hear_distance = 10,
loop = false,
})
end
return
end
if item:get_name() == "mobs:shears"
and self.gotten == false
and self.child == false then
self.gotten = true -- shaved
if minetest.registered_items["wool:"..col] then
local pos = self.object:getpos()
pos.y = pos.y + 0.5
local obj = minetest.add_item(pos, ItemStack("wool:"..col.." "..math.random(2,3)))
if obj then
obj:setvelocity({x = math.random(-1,1), y = 5, z = math.random(-1,1)})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
mesh = "mobs_sheep_shaved.b3d",
})
return
end
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end,
})
mobs:register_egg("mobs:sheep_"..col, "Sheep ("..col..")", "wool_"..col..".png", 1)
end