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server-nalc/mods/chatplus/init.lua

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2014-10-28 18:01:32 +01:00
-- Chat Plus
-- =========
-- Advanced chat functionality
-- =========
chatplus = {
log_file = minetest.get_worldpath().."/chat_log.txt",
_defsettings = {
log = false, -- Set to true to log chat in a file found in the world directory.
use_gui = true,
distance = 0,
badwords = "" -- Words not allowed to be said in chat, separated by commas. Uncomment the code near the end to make this work.
}
}
function chatplus.init()
chatplus.load()
chatplus.clean_players()
if not chatplus.players then
chatplus.players = {}
end
chatplus.count = 0
chatplus.loggedin = {}
chatplus._handlers = {}
end
function chatplus.setting(name)
local get = minetest.setting_get("chatplus_"..name)
if get then
return get
elseif chatplus._defsettings[name]~= nil then
return chatplus._defsettings[name]
else
minetest.log("[chatplus] Setting chatplus_"..name.." not found.")
return nil
end
end
function chatplus.load()
-- Initialize the log
if chatplus.setting("log") then
chatplus.log_handle = io.open(chatplus.log_file,"a+")
if not chatplus.log_handle then
minetest.log("error","Unable to open chatplus log file: "..chatplus.log_file)
else
minetest.log("action","Logging chatplus to: "..chatplus.log_file)
end
end
-- Load player data
minetest.log("[chatplus] Loading data.")
local file = io.open(minetest.get_worldpath().."/chatplus.txt", "r")
if file then
local table = minetest.deserialize(file:read("*all"))
file:close()
if type(table) == "table" then
chatplus.players = table
return
end
end
end
function chatplus.save()
minetest.log("[chatplus] Saving data.")
local file = io.open(minetest.get_worldpath().."/chatplus.txt", "w")
if file then
file:write(minetest.serialize(chatplus.players))
file:close()
end
end
function chatplus.clean_players()
if not chatplus.players then
chatplus.players = {}
return
end
minetest.log("[chatplus] Cleaning player lists.")
for key,value in pairs(chatplus.players) do
if value.messages then
value.inbox = value.messages
value.messages = nil
end
if (
(not value.inbox or #value.inbox==0) and
(not value.ignore or #value.ignore==0)
) then
minetest.log("Deleting blank player "..key..".")
value[key] = nil
end
end
chatplus.save()
minetest.log("[chatplus] Cleaning complete.")
end
function chatplus.poke(name,player)
local function check(name,value)
if not chatplus.players[name][value] then
chatplus.players[name][value] = {}
end
end
if not chatplus.players[name] then
chatplus.players[name] = {}
end
check(name,"ignore")
check(name,"inbox")
chatplus.players[name].enabled = true
if player then
if player=="end" then
chatplus.players[name].enabled = false
chatplus.loggedin[name] = nil
else
if not chatplus.loggedin[name] then
chatplus.loggedin[name] = {}
end
chatplus.loggedin[name].player = player
end
end
chatplus.save()
return chatplus.players[name]
end
function chatplus.register_handler(func,place)
if not place then
table.insert(chatplus._handlers,func)
else
table.insert(chatplus._handlers,place,func)
end
end
function chatplus.send(from,msg)
-- Log chat message
if chatplus.log_handle ~= nil then
chatplus.log_handle:write(
os.date("%Y-%m-%d, %I:%M%p")..
" | <"..from.."> "..
msg..
"\r\n"
)
chatplus.log_handle:flush()
end
minetest.log("action", "<"..from.."> "..msg)
-- Loop through senders
for key,value in pairs(chatplus.loggedin) do
local res = nil
for i=1,#chatplus._handlers do
if chatplus._handlers[i] then
res = chatplus._handlers[i](from,key,msg)
if res ~= nil then
break
end
end
end
if (res == nil or res == true) and key~=from then
minetest.chat_send_player(key,"<"..from.."> "..msg,false)
end
end
return true
end
-- Minetest callbacks
minetest.register_on_chat_message(chatplus.send)
minetest.register_on_joinplayer(function(player)
local _player = chatplus.poke(player:get_player_name(),player)
if chatplus.log_handle ~= nil then
chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." O "..player:get_player_name().." joined the game.\r\n")
chatplus.log_handle:flush()
end
-- Inbox stuff.
if _player.inbox and #_player.inbox>0 then
minetest.after(10,minetest.chat_send_player,player:get_player_name(),"("..#_player.inbox..") You have mail! Type /inbox to view them.")
end
end)
minetest.register_on_leaveplayer(function(player)
chatplus.poke(player:get_player_name(),"end")
if chatplus.log_handle ~= nil then
chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." X "..player:get_player_name().." left the game.\r\n")
chatplus.log_handle:flush()
end
end)
-- Init
chatplus.init()
-- Ignoring
chatplus.register_handler(function(from,to,msg)
if chatplus.players[to] and chatplus.players[to].ignore and chatplus.players[to].ignore[from]==true then
return false
end
return nil
end)
minetest.register_chatcommand("ignore", {
params = "<name>",
description = "Ignore a player",
func = function(name, param)
chatplus.poke(name)
if not chatplus.players[name].ignore[param]==true then
chatplus.players[name].ignore[param]=true
minetest.chat_send_player(name,param.." has been ignored.")
chatplus.save()
else
minetest.chat_send_player(name,param.." is already ignored.")
end
end
})
minetest.register_chatcommand("unignore", {
params = "<name>",
description = "Stop ignoring a player",
func = function(name, param)
chatplus.poke(name)
if chatplus.players[name].ignore[param]==true then
chatplus.players[name].ignore[param]=false
minetest.chat_send_player(name,param.." has been unignored")
chatplus.save()
else
minetest.chat_send_player(name,param.." is already unignored.")
end
end
})
-- inbox
function chatplus.showInbox(name,forcetest)
if not chatplus.players[name] then
return false
end
local player = chatplus.players[name]
if not player.inbox or #player.inbox==0 then
minetest.chat_send_player(name,"Your inbox is empty.")
return false
end
local setting = chatplus.setting("use_gui")
if (setting == true or setting == "true" or setting == "1") and not forcetest then
local fs = "size[10,5]textlist[0,0;9.75,5;inbox;"
for i=1,#player.inbox do
if i > 1 then
fs = fs .. ","
end
fs = fs .. minetest.formspec_escape(player.inbox[i])
end
fs = fs .. "]"
print(fs)
minetest.show_formspec(name, "chatplus:inbox", fs)
else
minetest.chat_send_player(name,"("..#player.inbox..") You have mail:")
for i=1,#player.inbox do
minetest.chat_send_player(name,player.inbox[i],false)
end
minetest.chat_send_player(name,"("..#player.inbox..")",false)
end
return true
end
minetest.register_chatcommand("inbox", {
params = "[clear]",
description = "Shows your inbox",
func = function(name, param)
if param == "clear" then
local player = chatplus.poke(name)
player.inbox = {}
chatplus.save()
minetest.chat_send_player(name,"Inbox cleared.")
elseif param == "text" or param == "txt" or param == "t" then
chatplus.showInbox(name,true)
else
chatplus.showInbox(name,false)
end
end,
})
minetest.register_chatcommand("mail", {
params = "<name> <message>",
description = "Add a message to a player's inbox",
func = function(name, param)
chatplus.poke(name)
local to, msg = string.match(param, "([%a%d_]+) (.+)")
if not to or not msg then
minetest.chat_send_player(name,"Usage: /mail <player> <message>",false)
return
end
--[[
minetest.log("To: "..to..", From: "..name..", Message: "..msg)
if chatplus.log_handle ~= nil then
chatplus.log_handle:write(os.date("%Y-%m-%d, %I:%M%p").." @ To: "..to..", From: "..name..", Message: "..msg)
chatplus.log_handle:flush()
end
--]]
if chatplus.players[to] then
table.insert(chatplus.players[to].inbox,os.date("%Y-%m-%d, %I:%M%p").." | <"..name.."> "..msg)
minetest.chat_send_player(name,"Message sent.")
chatplus.save()
else
minetest.chat_send_player(name,to.." does not exist.")
end
end,
})
minetest.register_globalstep(function(dtime)
chatplus.count = chatplus.count + dtime
if chatplus.count > 5 then
chatplus.count = 0
-- loop through player list
for key,value in pairs(chatplus.players) do
if (
chatplus.loggedin and
chatplus.loggedin[key] and
chatplus.loggedin[key].player and
value and
value.inbox and
chatplus.loggedin[key].player.hud_add and
chatplus.loggedin[key].lastcount ~= #value.inbox
) then
if chatplus.loggedin[key].msgicon then
chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon)
end
if chatplus.loggedin[key].msgicon2 then
chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon2)
end
if #value.inbox>0 then
chatplus.loggedin[key].msgicon = chatplus.loggedin[key].player:hud_add({
hud_elem_type = "image",
name = "MailIcon",
position = {x=0.52, y=0.52},
text="chatplus_mail.png",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
chatplus.loggedin[key].msgicon2 = chatplus.loggedin[key].player:hud_add({
hud_elem_type = "text",
name = "MailText",
position = {x=0.55, y=0.52},
text=#value.inbox.." /inbox",
scale = {x=1,y=1},
alignment = {x=0.5, y=0.5},
})
end
chatplus.loggedin[key].lastcount = #value.inbox
end
end
end
end)
--[[
chatplus.register_handler(function(from,to,msg)
if chatplus.setting("distance") <= 0 then
return nil
end
local from_o = minetest.get_player_by_name(from)
local to_o = minetest.get_player_by_name(to)
if not from_o or not to_o then
return nil
end
if (
chatplus.setting("distance") ~= 0 and
chatplus.setting("distance") ~= nil and
(vector.distance(from_o:getpos(),to_o:getpos()) > tonumber(chatplus.setting("distance")))
)then
return false
end
return nil
end)
--]]
--[[
chatplus.register_handler(function(from,to,msg)
local words = chatplus.setting("badwords"):split(",")
for _,v in pairs(words) do
if (v:trim()~="") and ( msg:find(v:trim(), 1, true) ~= nil ) then
minetest.chat_send_player(from, "Swearing is not allowed.")
return false
end
end
return nil
end)
--]]
if minetest.setting_getbool("log_mods") then
minetest.log("action", "Carbone: [chatplus] loaded.")
end