mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-14 06:20:32 +01:00
241 lines
6.4 KiB
Lua
241 lines
6.4 KiB
Lua
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minetest.register_chatcommand("/outset", {
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params = "[h|v] <amount>",
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description = "outset the selection",
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privs = {worldedit=true},
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func = function(name, param)
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local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
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if find == nil then
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return false, "invalid usage: " .. param
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end
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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return false,
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"Undefined region. Region must be defined beforehand."
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end
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local hv_test = dir:find("[^hv]+")
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if hv_test ~= nil then
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return false, "Invalid direction."
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end
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if dir == "" or dir == "hv" or dir == "vh" then
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assert(worldedit.cuboid_volumetric_expand(name, amount))
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elseif dir == "h" then
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assert(worldedit.cuboid_linear_expand(name, 'x', 1, amount))
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assert(worldedit.cuboid_linear_expand(name, 'x', -1, amount))
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assert(worldedit.cuboid_linear_expand(name, 'z', 1, amount))
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assert(worldedit.cuboid_linear_expand(name, 'z', -1, amount))
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elseif dir == "v" then
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assert(worldedit.cuboid_linear_expand(name, 'y', 1, amount))
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assert(worldedit.cuboid_linear_expand(name, 'y', -1, amount))
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else
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return false, "Invalid number of arguments"
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end
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worldedit.marker_update(name)
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return true, "Region outset by " .. amount .. " blocks"
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end,
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}
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)
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minetest.register_chatcommand("/inset", {
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params = "[h|v] <amount>",
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description = "inset the selection",
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privs = {worldedit=true},
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func = function(name, param)
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local find, _, dir, amount = param:find("(%a*)%s*([+-]?%d+)")
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if find == nil then
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return false, "invalid usage: " .. param
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end
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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return false,
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"Undefined region. Region must be defined beforehand."
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end
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local hv_test = dir:find("[^hv]+")
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if hv_test ~= nil then
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return false, "Invalid direction."
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end
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if dir == "" or dir == "vh" or dir == "hv" then
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assert(worldedit.cuboid_volumetric_expand(name, -amount))
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elseif dir == "h" then
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assert(worldedit.cuboid_linear_expand(name, 'x', 1, -amount))
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assert(worldedit.cuboid_linear_expand(name, 'x', -1, -amount))
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assert(worldedit.cuboid_linear_expand(name, 'z', 1, -amount))
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assert(worldedit.cuboid_linear_expand(name, 'z', -1, -amount))
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elseif dir == "v" then
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assert(worldedit.cuboid_linear_expand(name, 'y', 1, -amount))
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assert(worldedit.cuboid_linear_expand(name, 'y', -1, -amount))
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else
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return false, "Invalid number of arguments"
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end
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worldedit.marker_update(name)
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return true, "Region inset by " .. amount .. " blocks"
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end,
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}
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)
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minetest.register_chatcommand("/shift", {
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params = "[x|y|z|?|up|down|left|right|front|back] [+|-]<amount>",
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description = "Moves the selection region. Does not move contents.",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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local find, _, direction, amount = param:find("([%?%l]+)%s*([+-]?%d+)")
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if find == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local axis, dir
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if direction == "x" or direction == "y" or direction == "z" then
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axis, dir = direction, 1
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elseif direction == "?" then
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axis, dir = worldedit.player_axis(name)
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else
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axis, dir = worldedit.translate_direction(name, direction)
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end
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if axis == nil or dir == nil then
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return false, "Invalid if looking straight up or down"
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end
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assert(worldedit.cuboid_shift(name, axis, amount * dir))
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worldedit.marker_update(name)
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return true, "Region shifted by " .. amount .. " nodes"
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end,
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}
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)
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minetest.register_chatcommand("/expand", {
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "expand the selection in one or two directions at once",
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privs = {worldedit=true},
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func = function(name, param)
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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return
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end
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if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if rev_amount == "" then
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rev_amount = 0
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end
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if absolute == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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if axis == nil or dir == nil then
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return false, "Invalid if looking straight up or down"
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end
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else
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if direction == "?" then
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axis, dir = worldedit.player_axis(name)
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else
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axis = direction
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dir = 1
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end
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end
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if sign == "-" then
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dir = -dir
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end
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worldedit.cuboid_linear_expand(name, axis, dir, amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, rev_amount)
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worldedit.marker_update(name)
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return true, "Region expanded by " .. (amount + rev_amount) .. " nodes"
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end,
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}
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)
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minetest.register_chatcommand("/contract", {
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params = "[+|-]<x|y|z|?|up|down|left|right|front|back> <amount> [reverse-amount]",
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description = "contract the selection in one or two directions at once",
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privs = {worldedit=true},
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func = function(name, param)
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local find, _, sign, direction, amount,
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rev_amount = param:find("([+-]?)([%?%l]+)%s*(%d+)%s*(%d*)")
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if find == nil then
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worldedit.player_notify(name, "invalid use: " .. param)
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return
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end
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if worldedit.pos1[name] == nil or worldedit.pos2[name] == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local absolute = direction:find("[xyz?]")
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local dir, axis
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if rev_amount == "" then
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rev_amount = 0
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end
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if absolute == nil then
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axis, dir = worldedit.translate_direction(name, direction)
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if axis == nil or dir == nil then
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return false, "Invalid if looking straight up or down"
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end
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else
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if direction == "?" then
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axis, dir = worldedit.player_axis(name)
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else
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axis = direction
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dir = 1
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end
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end
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if sign == "-" then
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dir = -dir
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end
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worldedit.cuboid_linear_expand(name, axis, dir, -amount)
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worldedit.cuboid_linear_expand(name, axis, -dir, -rev_amount)
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worldedit.marker_update(name)
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return true, "Region contracted by " .. (amount + rev_amount) .. " nodes"
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end,
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}
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)
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