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server-nalc/mods/mobs_water/mobs_crocs/SETTINGS.txt

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-- SETTINGS
ENABLE_WALKERS = true
-- these guys are spawned on land near water, they do not
-- float so they will not attack you if they happen to
-- stumble into the water (L.O.S. limitation*)
ENABLE_FLOATERS = true
-- these guys are spawned in shallow water, they float so they
-- will follow you onto land to take a bite out of you
ENABLE_SWIMMERS = true
-- these guys are spawned in shallow water, they do not float so
-- they will only attack if you attack first (L.O.S. limitation*)
-- * note: Mobs not attacking while underwater is a limitation of
-- the MineTest LineOfSight function used in the "mobs_redo"
-- mod to check if there is anything to attack. Seems that
-- mobs can't see through water.