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server-nalc/mods/homedecor_modpack/itemframes/init.lua

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local tmp = {}
minetest.register_entity("itemframes:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.33,y=.33},
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collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
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on_activate = function(self, staticdata)
if tmp.nodename ~= nil and tmp.texture ~= nil then
self.nodename = tmp.nodename
tmp.nodename = nil
self.texture = tmp.texture
tmp.texture = nil
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
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if data and data[1] and data[2] then
self.nodename = data[1]
self.texture = data[2]
end
end
end
if self.texture ~= nil then
self.object:set_properties({textures={self.texture}})
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end
if self.nodename == "itemframes:pedestal" then
self.object:set_properties({automatic_rotate=1})
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end
end,
get_staticdata = function(self)
if self.nodename ~= nil and self.texture ~= nil then
return self.nodename .. ';' .. self.texture
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end
return ""
end,
})
local facedir = {}
facedir[0] = {x=0,y=0,z=1}
facedir[1] = {x=1,y=0,z=0}
facedir[2] = {x=0,y=0,z=-1}
facedir[3] = {x=-1,y=0,z=0}
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local remove_item = function(pos, node)
local objs = nil
if node.name == "itemframes:frame" then
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objs = minetest.get_objects_inside_radius(pos, .5)
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elseif node.name == "itemframes:pedestal" then
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objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5)
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end
if objs then
for _, obj in ipairs(objs) do
if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then
obj:remove()
end
end
end
end
local update_item = function(pos, node)
remove_item(pos, node)
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local meta = minetest.get_meta(pos)
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if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
local posad = facedir[node.param2]
if not posad then return end
pos.x = pos.x + posad.x*6.5/16
pos.y = pos.y + posad.y*6.5/16
pos.z = pos.z + posad.z*6.5/16
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elseif node.name == "itemframes:pedestal" then
pos.y = pos.y + 12/16+.33
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end
tmp.nodename = node.name
tmp.texture = ItemStack(meta:get_string("item")):get_name()
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local e = minetest.add_entity(pos,"itemframes:item")
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if node.name == "itemframes:frame" then
local yaw = math.pi*2 - node.param2 * math.pi/2
e:setyaw(yaw)
end
end
end
local drop_item = function(pos, node)
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local meta = minetest.get_meta(pos)
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if meta:get_string("item") ~= "" then
if node.name == "itemframes:frame" then
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minetest.add_item(pos, meta:get_string("item"))
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elseif node.name == "itemframes:pedestal" then
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minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item"))
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end
meta:set_string("item","")
end
remove_item(pos, node)
end
minetest.register_node("itemframes:frame",{
description = "Item frame",
drawtype = "nodebox",
node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} },
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tiles = {"itemframes_frame.png"},
inventory_image = "itemframes_frame.png",
wield_image = "itemframes_frame.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
groups = { choppy=2,dig_immediate=2 },
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legacy_wallmounted = true,
sounds = default.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") then
drop_item(pos, node)
end
end,
can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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return player:get_player_name() == meta:get_string("owner")
end,
})
minetest.register_node("itemframes:pedestal",{
description = "Pedestal",
drawtype = "nodebox",
node_box = { type = "fixed", fixed = {
{-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate
{-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper)
{-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar
{-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate
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} },
--selection_box = { type = "fixed", fixed = {-7/16, -0.5, -7/16, 7/16, 12/16, 7/16} },
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tiles = {"itemframes_pedestal.png"},
paramtype = "light",
groups = { cracky=3 },
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sounds = default.node_sound_defaults(),
after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext","Pedestal (owned by "..placer:get_player_name()..")")
end,
on_rightclick = function(pos, node, clicker, itemstack)
if not itemstack then return end
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
local s = itemstack:take_item()
meta:set_string("item",s:to_string())
update_item(pos,node)
end
return itemstack
end,
on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") then
drop_item(pos,node)
end
end,
can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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return player:get_player_name() == meta:get_string("owner")
end,
})
-- automatically restore entities lost from frames/pedestals
-- due to /clearobjects or similar
minetest.register_abm({
nodenames = { "itemframes:frame", "itemframes:pedestal" },
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
if #minetest.get_objects_inside_radius(pos, 0.5) > 0 then return end
update_item(pos, node)
end
})
-- crafts
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minetest.register_craft({
output = 'itemframes:frame',
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recipe = {
{'default:stick', 'default:stick', 'default:stick'},
{'default:stick', 'default:paper', 'default:stick'},
{'default:stick', 'default:stick', 'default:stick'},
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}
})
minetest.register_craft({
output = 'itemframes:pedestal',
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recipe = {
{'default:stone', 'default:stone', 'default:stone'},
{'', 'default:stone', ''},
{'default:stone', 'default:stone', 'default:stone'},
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}
})