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server-nalc/mods/mobs/lava_flan.lua

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-- Lava Flan by Zeg9
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mobs:register_mob("mobs:lava_flan", {
-- animal, monster, npc, barbarian
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type = "monster",
-- aggressive, deals 3 damage to player when hit
passive = false,
attack_type = "dogfight",
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damage = 5,
-- health and armor
hp_min = 20, hp_max = 35, armor = 80,
-- textures and model
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "zmobs_lava_flan.x",
drawtype = "front",
available_textures = {
total = 1,
texture_1 = {"zmobs_lava_flan.png"},
},
blood_texture = "fire_basic_flame.png",
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visual_size = {x=1, y=1},
-- sounds
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makes_footstep_sound = true,
sounds = {
random = "mobs_lavaflan",
war_cry = "mobs_lavaflan",
death = nil,
},
-- speed and jump, sinks in water
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walk_velocity = 0.5,
run_velocity = 2,
jump = true,
-- step = 2, (ça aurait été pas mal, voir comment faire pour le remettre comme ça ?)
view_range = 16,
floats = 0,
-- chance of dropping lava orb when dead
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drops = {
{name = "mobs:lava_orb",
chance = 15, min = 1, max = 1,},
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},
-- damaged by
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water_damage = 5,
lava_damage = 0,
light_damage = 0,
-- model animation
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animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 8,
walk_start = 10, walk_end = 18,
run_start = 20, run_end = 28,
punch_start = 20, punch_end = 28,
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},
})
-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 2 in area below 31000 in height
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mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 20, -1, 2000, 2, 31000)
-- register spawn egg
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mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
-- Lava Orb
minetest.register_craftitem("mobs:lava_orb", {
description = "Lava orb",
inventory_image = "zmobs_lava_orb.png",
})
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")