mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
113 lines
2.8 KiB
Lua
113 lines
2.8 KiB
Lua
|
|
||
|
-- Yeti by TenPlus1
|
||
|
|
||
|
mobs:register_mob("pmobs:yeti", {
|
||
|
type = "monster",
|
||
|
hp_min = 10,
|
||
|
hp_max = 35,
|
||
|
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||
|
visual = "mesh",
|
||
|
mesh = "character.b3d",
|
||
|
textures = {
|
||
|
{"mobs_yeti.png"},
|
||
|
},
|
||
|
visual_size = {x=1, y=1},
|
||
|
makes_footstep_sound = true,
|
||
|
sounds = {
|
||
|
shoot_attack = "mobs_stonemonster_attack",
|
||
|
death = "mobs_zombie_death",
|
||
|
random = "mobs_stonemonster",
|
||
|
},
|
||
|
view_range = 15,
|
||
|
walk_velocity = 1,
|
||
|
run_velocity = 3,
|
||
|
damage = 2,
|
||
|
drops = {
|
||
|
{name = "default:ice",
|
||
|
chance = 1,
|
||
|
min = 1,
|
||
|
max = 3,},
|
||
|
{name = "maptools:silver_coin",
|
||
|
chance = 2, min = 1, max = 1,},
|
||
|
},
|
||
|
armor = 100,
|
||
|
drawtype = "front",
|
||
|
water_damage = 1,
|
||
|
lava_damage = 5,
|
||
|
light_damage = 1,
|
||
|
on_rightclick = nil,
|
||
|
attack_type = "shoot",
|
||
|
shoot_interval = .7,
|
||
|
arrow = "pmobs:snowball",
|
||
|
shoot_offset = 2,
|
||
|
animation = {
|
||
|
speed_normal = 30, speed_run = 30,
|
||
|
stand_start = 0, stand_end = 79,
|
||
|
walk_start = 168, walk_end = 187,
|
||
|
run_start = 168, run_end = 187,
|
||
|
punch_start = 200, punch_end = 219,
|
||
|
},
|
||
|
jump = true,
|
||
|
floats = 0,
|
||
|
})
|
||
|
mobs:register_spawn("pmobs:yeti", {"default:dirt_with_snow", "default:snowblock", "default:ice"}, 10, -1, 7000, 1, 31000)
|
||
|
|
||
|
mobs:register_egg("pmobs:yeti", "Yeti", "default_snow.png", 1)
|
||
|
|
||
|
mobs:register_arrow("pmobs:snowball", {
|
||
|
visual = "sprite",
|
||
|
visual_size = {x=.5, y=.5},
|
||
|
textures = {"default_snowball.png"},
|
||
|
velocity = 6,
|
||
|
|
||
|
hit_player = function(self, player)
|
||
|
player:punch(self.object, 1.0, {
|
||
|
full_punch_interval=1.0,
|
||
|
damage_groups = {fleshy=1},
|
||
|
}, 0)
|
||
|
end,
|
||
|
|
||
|
hit_mob = function(self, player)
|
||
|
player:punch(self.object, 1.0, {
|
||
|
full_punch_interval=1.0,
|
||
|
damage_groups = {fleshy=1},
|
||
|
}, 0)
|
||
|
end,
|
||
|
|
||
|
hit_node = function(self, pos, node)
|
||
|
end
|
||
|
})
|
||
|
|
||
|
-- snowball throwing item
|
||
|
|
||
|
local snowball_GRAVITY=9
|
||
|
local snowball_VELOCITY=19
|
||
|
|
||
|
-- shoot snowball
|
||
|
local mobs_shoot_snowball=function (item, player, pointed_thing)
|
||
|
local playerpos=player:getpos()
|
||
|
local obj=minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "pmobs:snowball")
|
||
|
local dir=player:get_look_dir()
|
||
|
obj:get_luaentity().velocity = snowball_VELOCITY -- needed for api internal timing
|
||
|
obj:setvelocity({x=dir.x*snowball_VELOCITY, y=dir.y*snowball_VELOCITY, z=dir.z*snowball_VELOCITY})
|
||
|
obj:setacceleration({x=dir.x*-3, y=-snowball_GRAVITY, z=dir.z*-3})
|
||
|
item:take_item()
|
||
|
return item
|
||
|
end
|
||
|
|
||
|
-- override default snow to shoot snowballs
|
||
|
minetest.override_item("default:snow", {
|
||
|
|
||
|
--Disable placement prediction for snow.
|
||
|
node_placement_prediction = "",
|
||
|
on_construct = function(pos)
|
||
|
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name, "soil") > 0 then
|
||
|
minetest.set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="default:dirt_with_snow"})
|
||
|
end
|
||
|
end,
|
||
|
|
||
|
on_use = mobs_shoot_snowball
|
||
|
})
|
||
|
|
||
|
mobs:alias_mob("mobs:yeti", "pmobs:yeti")
|