mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-10 12:30:17 +01:00
239 lines
6.8 KiB
Lua
239 lines
6.8 KiB
Lua
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h2omes = {}
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h2omes.homes = {} -- table players home
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h2omes.path = minetest.get_worldpath() .. "/h2omes/"
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minetest.mkdir(h2omes.path)
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h2omes.time = 2 * 60 --MFF 04/05/2016 2 minutes plus 20 minutes
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h2omes.have_nether = false -- nether mod
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if (minetest.get_modpath("nether") ~= nil) then
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h2omes.have_nether = true
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end
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function h2omes.check(name)
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if h2omes.homes[name] == nil then
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h2omes.homes[name] = {["home"] = {}, ["pit"] = {}}
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end
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end
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--function save_homes
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function h2omes.save_homes(name)
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local file = h2omes.path..name
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local input, err = io.open(file, "w")
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if input then
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input:write(minetest.serialize(h2omes.homes[name]))
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input:close()
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else
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minetest.log("error", "open(" .. file .. ", 'w') failed: " .. err)
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end
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end
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--function load_homes
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function h2omes.load_homes(name)
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h2omes.check(name)
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local file = h2omes.path..name
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local input, err = io.open(file, "r")
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if input then
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local data = minetest.deserialize(input:read())
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io.close(input)
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if data and type(data) == "table" then
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if data.home then
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if data.home.real then
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h2omes.homes[name].home.real = data.home.real
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end
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if data.home.nether then
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h2omes.homes[name].home.nether = data.home.nether
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end
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end
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if data.pit then
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if data.pit.real then
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h2omes.homes[name].pit.real = data.pit.real
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end
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if data.pit.nether then
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h2omes.homes[name].pit.nether = data.pit.nether
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end
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end
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end
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end
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end
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--function set_homes
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function h2omes.set_home(name, home_type, pos)
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h2omes.check(name)
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if not pos then
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local player = minetest.get_player_by_name(name)
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if not player then return end
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pos = player:getpos()
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end
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if not pos then return false end
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if pos.y < -19600 and h2omes.have_nether then
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h2omes.homes[name][home_type].nether = pos
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else
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h2omes.homes[name][home_type].real = pos
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end
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minetest.chat_send_player(name, home_type.." set!")
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minetest.sound_play("dingdong",{to_player=name, gain = 1.0})
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h2omes.save_homes(name)
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return true
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end
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--function get_homes
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function h2omes.get_home(name, home_type)
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h2omes.check(name)
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local player = minetest.get_player_by_name(name)
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if not player then return nil end
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local pos = player:getpos()
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if not pos then return nil end
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local status = "real"
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if pos.y < -19600 and h2omes.have_nether then
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status = "nether"
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end
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if h2omes.homes[name][home_type][status] then
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return h2omes.homes[name][home_type][status]
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end
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return nil
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end
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--function to_homes
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function h2omes.to_home(name, home_type)
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h2omes.check(name)
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local player = minetest.get_player_by_name(name)
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if not player then return false end
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local pos = player:getpos()
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if not pos then return false end
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local status = "real"
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if pos.y < -19600 and h2omes.have_nether then
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status = "nether"
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end
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if h2omes.homes[name][home_type][status] then
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player:setpos(h2omes.homes[name][home_type][status])
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minetest.chat_send_player(name, "Teleported to "..home_type.."!")
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minetest.sound_play("teleport", {to_player=name, gain = 1.0})
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return true
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end
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return false
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end
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function h2omes.show_formspec_home(name)
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local formspec = {"size[6,7]label[2.1,0;Home Settings]"}
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--home
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table.insert(formspec, "label[2.5,1;HOME]")
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local home = h2omes.get_home(name, "home")
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table.insert(formspec, "button[0.5,2;1.5,1;set_home;Set Home]")
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if home then
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table.insert(formspec, string.format("label[2,1.5;x:%s, y:%s, z:%s]", math.floor(home.x), math.floor(home.y), math.floor(home.z) ))
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table.insert(formspec, "button_exit[4,2;1.5,1;to_home;To Home]")
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else
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table.insert(formspec, "label[2.3,1.5;Home no set]")
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end
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--pit
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table.insert(formspec, "label[2.5,3;PIT]")
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local pit = h2omes.get_home(name, "pit")
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table.insert(formspec, "button[0.5,4;1.5,1;set_pit;Set Pit]")
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if pit then
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table.insert(formspec, string.format("label[2,3.5;x:%s, y:%s, z:%s]", math.floor(pit.x), math.floor(pit.y), math.floor(pit.z) ))
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table.insert(formspec, "button_exit[4,4;1.5,1;to_pit;To Pit]")
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else
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table.insert(formspec, "label[2.3,3.5;Pit no set]")
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end
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table.insert(formspec, "button_exit[2.3,6.3;1.5,1;close;Close]")
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minetest.show_formspec(name, "h2omes:formspec", table.concat(formspec))
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if not name or name == "" then return end
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if formname == "h2omes:formspec" then
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if fields["set_home"] then
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--h2omes.set_home(name, "home")
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action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time, h2omes.set_home, {name, "home"})
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h2omes.show_formspec_home(name)
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elseif fields["set_pit"] then
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--h2omes.set_home(name, "pit")
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action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time, h2omes.set_home, {name, "pit"})
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h2omes.show_formspec_home(name)
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elseif fields["to_home"] then
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--h2omes.to_home(name, "home")
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action_timers.wrapper(name, "tohome", "tohome_" .. name, h2omes.time, h2omes.to_home, {name, "home"})
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elseif fields["to_pit"] then
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--h2omes.to_home(name, "pit")
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action_timers.wrapper(name, "tohome", "tohome_" .. name, h2omes.time, h2omes.to_home, {name, "pit"})
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end
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end
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end)
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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if not name or name == "" then return end
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h2omes.load_homes(name)
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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if not name or name == "" then return end
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h2omes.homes[name] = nil
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end)
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minetest.register_privilege("home", "Can use /sethome, /home, /setpit and /pit")
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minetest.register_chatcommand("home", {
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description = "Teleport you to your home point",
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privs = {home=true},
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func = function (name, params)
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if not h2omes.get_home(name, "home") then
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minetest.chat_send_player(name, "Set a home using /sethome")
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return false
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end
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--h2omes.to_home(name, "home")
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return action_timers.wrapper(name, "tohome", "tohome_" .. name, h2omes.time, h2omes.to_home, {name, "home"})
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end,
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})
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minetest.register_chatcommand("sethome", {
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description = "Set your home point",
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privs = {home=true},
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func = function (name, params)
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--h2omes.set_home(name, "home")
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return action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time, h2omes.set_home, {name, "home"})
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end,
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})
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minetest.register_chatcommand("pit", {
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description = "Teleport you to your pit point",
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privs = {home=true},
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func = function (name, params)
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if not h2omes.get_home(name, "pit") then
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minetest.chat_send_player(name, "Set a pit using /setpit")
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return false
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end
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--h2omes.to_home(name, "pit")
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return action_timers.wrapper(name, "tohome", "tohome_" .. name, h2omes.time, h2omes.to_home, {name, "pit"})
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end,
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})
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minetest.register_chatcommand("setpit", {
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description = "Set your pit point",
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privs = {home=true},
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func = function (name, params)
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--h2omes.set_home(name, "pit")
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return action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time, h2omes.set_home, {name, "pit"})
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end,
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})
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minetest.log("action","[h2omes] Loaded.")
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