mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-25 18:20:36 +01:00
63 lines
1.3 KiB
Lua
63 lines
1.3 KiB
Lua
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-- Rat
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mobs:register_mob("mobs:rat", {
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type = "animal",
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hp_min = 1,
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hp_max = 4, -- 1
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
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visual = "mesh",
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mesh = "mobs_rat.x",
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textures = {"mobs_rat.png"},
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makes_footstep_sound = false,
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walk_velocity = 1,
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armor = 200,
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drops = {},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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jump = true,
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step = 1,
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passive = true,
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:rat")
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self.object:remove()
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end
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end,
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})
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mobs:register_spawn("mobs:rat", {"default:stone"}, 20, -1, 7000, 1, 31000)
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-- Can Right-click Rat to Pick Up
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minetest.register_craftitem("mobs:rat", {
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description = "Rat",
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inventory_image = "mobs_rat_inventory.png",
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.above then
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minetest.env:add_entity(pointed_thing.above, "mobs:rat")
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itemstack:take_item()
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end
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return itemstack
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end,
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})
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-- Cooked Rat, yummy!
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minetest.register_craftitem("mobs:rat_cooked", {
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description = "Cooked Rat",
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inventory_image = "mobs_cooked_rat.png",
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on_use = minetest.item_eat(3),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:rat_cooked",
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recipe = "mobs:rat",
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cooktime = 5,
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})
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