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server-nalc/mods/3d_armor/README.md

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Modpack - 3d Armor [0.4.3]
2014-10-28 18:01:32 +01:00
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[mod] Visible Player Armor [3d_armor]
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depends: default
recommends: inventory_plus or unified_inventory (use only one)
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.
Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
and [simple_skins] by TenPlus1.
2014-10-28 18:01:32 +01:00
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
see armor.conf.example for all available options.
[mod] Visible Wielded Items [wieldview]
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depends: 3d_armor
Makes hand wielded items visible to other players.
[mod] Shields [shields]
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depends: 3d_armor
Originally a part of 3d_armor, shields have been re-included as an optional extra.
If you do not want shields then simply remove the shields folder from the modpack.